SamuZai
Shattered Pixel

Shattered Pixel

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Shattered Pixel posts

v0.9.3 Planning | Patreon Weekly #89

Hey Patrons!

The beta for v0.9.2 went live just a couple days ago! You can check out the public blog for it Here.

Also, I’ve got an obligation this Saturday and so cannot do a Q&A livestream this week, I’m moving it to Saturday of next week instead.

...

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Starting Containers | Patreon Poll #14

Hey Patrons!

For this poll, I’m asking for your input on a change to which container each of the heroes starts with. The current arrangement works thematically, but it might be a good idea to make a change for gameplay QoL. I’ve decided to let you guys make the final decision here!

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This poll is a simple yes/no choice. The option with the most votes will win! View Post

v0.9.2 Beta | Patreon Weekly #88

Hey Patrons!

For the rest of this weekly, I’ve got some more T3 talents to share, and my current plan for when v0.9.2 will get to beta!

More T3 Talents

I...

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Freerunning | Patreon Weekly #87

Hey Patrons, I’ve got more progress to share on v0.9.2!

I’m hoping to get v0.9.2 to beta the week after next, ideally earlier in that week. Expect a more concrete date next weekly.

Also, I’m pushing the next content poll back 1 week as this month starts on the 1st. Expect to see that poll go up with Weekly #88.

Subclass Changes and Talents

I’ve...

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Summer Jobs | Patreon Livestream #3

Hey Patrons!

Here is the full VOD from the third Q&A livestream, which happened last Saturday. Running the stream on Saturday was definitely a success, there was significantly more live viewership this time!

There are timestamps for each question/topic in the video description on youtube.

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Talent Points | Patreon Weekly #86

Talent Points | Patreon Weekly #86

Hey Patrons!

You can find the VOD for the third Q&A livestream over here!

For the rest of this weekly, I’m going to go over some of the larger-scale design changes I’m making in v0.9.2.

T3 Talent Design Adjustments

As I’ve mentioned previo...

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Pin Glitter | Patreon Weekly #85

Pin Glitter | Patreon Weekly #85

Hey Patrons!

Based on the poll from last weekly, it seems that Saturday evening is the best day for you guys, so for now we’ll be having our new Q&A livestreams at 8pm EDT on Saturday, January 23rd! As before, you can ask any questions you’d like answered here, or on the dedicated channel i...

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2021 Plans | Patreon Weekly #84

Hey Patrons, I’ve got a bunch of updates for you as we get the new year started!

Firstly, There’s a new Content Poll! This poll lets you guys decide on some of the details for the loyalty reward pin!

Secondly, there’s an informal poll in this post covering possible times to have the next Q&A Str...

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Pin Details | Patreon Poll #13

Hey Patrons!

Back in Patreon Weekly #79 I shared a mockup of how a Shattered Pixel pin physical loyalty reward might look. Give that weekly a quick read if you want a reminder of the details. The only thing to add to the details there is that I think the best size for the pin's dimensions is 1”, or 1.25”. F...

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New Music! | Patreon Weekly #83

Hey Patrons, Happy New Year!

As you can probably guess from the title, I’m working with a composer to overhaul and expand Shattered’s music! I have two WIP tracks for you to take a listen to:

You can find a video of the main game theme here: https://youtu.be/aKrX9CA0Szw

And a video of sewers gameplay here...

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Alchemy Plans | Patreon Weekly #82

Hey Patrons, Happy Holidays!

I’ve been taking it a bit easy this week, and so don’t have a lot to report in terms of v0.9.2 plans. So, I thought I’d shift gears a bit and talk about something that will be coming a bit later: improvements to alchemy!

What’s Wrong with Alchemy?

My original plan was for alchemy to add cool new mechanics based on consuma...

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Motion Controls | Patreon Livestream #2

Hey Patrons!

Here is the full VOD from the second Q&A livestream, which happened last Sunday. Live viewership was down, but otherwise I"m quite happy with how this one went. In the future I'll be doing some polling to try and figure out what might be the best time for future streams. 8pm on a Sunday clearly isn't it.

Just as before, there are timestamps for each question/topic i...

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Happy Holidays! | Patreon Weekly #81

Hey Patrons, Happy Holidays!

Firstly, the VOD for the second Q&A livestream is now available!

I hope you’re all doing as well as you can as this absolutely batshit crazy year starts to come to a close. Even if 2020 hasn’t given people much cause for celebration, we can at least hope for a better f...

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Plans For v0.9.2 | Patreon Weekly #80

Hey Patrons!

Firstly, the second Q&A livestream will happen this Sunday December 20th at 8pm EDT. I’ve had to push the stream back slightly this month due to a scheduling conflict. Due to this the next Patreon Weekly will also be slightly pushed back to Tuesday December the 22nd.

Just like with the last stream, I will be answering questions su...

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Pin Prototyping | Patreon Weekly #79

Hey Patrons!

Firstly, here are the results for Content Poll #12:
Water Container:        92% Support
Tengu’s Mask:              83% Support
Dw...

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Item Themes | Patreon Poll #12

Hey Patrons!

For this poll, I’m suggesting some thematic changes to some of the game’s more iconic unique items. For each of these, I think that there is an opportunity to improve the item’s theme while keeping the function pretty much the same. I recognize that some people might like these items to stay the way they’ve been for so long though, so I thought I’d put these changes...

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v0.9.1 Beta! | Patreon Weekly #78

Hey Patrons!

The beta for v0.9.1 is imminent! In this weekly I’m showing off the full list of talents for v0.9.1, and giving you guys access to the beta one day in advance, as thanks for waiting a bit longer than expected for v0.9.1.

There’s also a new content poll! I’m considering some thematic cha...

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Tier Two Talents | Patreon Weekly #77

Hey Patrons!

I (finally) made a bunch of progress on tier two talents last week! I’ve got some new stuff to share below and am hoping to release a full blog on talents and get v0.9.1 to beta late this week.

On-Eat Talents

As mentioned before, I’m adding a food-b...

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Locking in Tier One | Patreon Weekly #76

Hey Patrons!

Firstly, the VOD for the first Q&A livestream is now available! You can find a post about it here. I’m really happy with how the stream went, so please go and check it out! I’ve added timestamps for each question/topic, so it’s easy to skip to just the ones you care about.

Unfortuna...

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Opening Questions | Patreon Livestream #1

Hey Patrons!

Here is the full VOD for the first Q&A livestream, which happened last Friday. The stream was almost 2 hours, so I've added an index to the video and description which lets you jump to a particular question or topic.

Let me know if there's anything you'd like to see improved on in the next stream in December. I'm already planning some easy technical adjustments, suc...

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Loyalty Rewards | Patreon Weekly #75

Hey Patrons!

Content Poll #11 has finished! Here are the results:
Loyalty Rewards:               73% Support
Patreon Builds:              ...

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The $400 Milestone | Patreon Poll #11

Hey Patrons!

I’m taking a slightly different direction with this poll, instead of content in Shattered, you guys will be voting for content on the Patreon! I’ve come up with what I think are three good rewards that could be unlocked at future milestones, and I’m going to let you guys decide how they should be prioritized.

The winner(s) of this poll will help determine ...

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Talents and Livestreams | Patreon Weekly #74

Hey Patrons!

Firstly, there’s a new poll out! Since we’ve now hit the $250 milestone, and are doing pretty well on progress towards $400, I need to start committing to what Patreon expansions will happen at $400 and beyond. So, I’ve decided to put some options to a vote!

For this weekly, I’m going...

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Level Layouts | Patreon Weekly #73

Hey Patrons!

We’ve just hit our $250/mo milestone! Thank you so much to all of you for your support!

It’s also about time for another content poll, but unfortunately I’ve been a bit swamped last week with helping my family (nothing serious), and so haven’t had time to work on either just yet. Expect October’s content poll and news about the first Q&A s...

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Merged Rooms | Patreon Weekly #72

Hey Patrons!

After stumbling a little bit in beta, v0.9.0b has finally released to everyone! It’s now full steam ahead on v0.9.1, and I’ve already got a fair amount of those levelgen changes implemented:

New Level Feelings

As mentioned in Last Weekly, I’ve decided to add som...

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Talents and Feelings | Patreon Weekly #71

Hey Patrons!

v0.9.0a was released a couple of days ago, and I’m now working on v0.9.0b, which will include more fixes, balance tweaks, and some internal code to support v0.9.1. I’m also hard at work on concepting for talents and levelgen, so here’s some more of that!

Tier Two Talents

Firstly, I want one or two talents with a shared theme between the he...

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Ideas for Levelgen | Patreon Weekly #70

Hey Patrons!

Content Poll #10 ended last Friday, here are the results:
Levelgen Improvements:      87% Support
Alchemy Improvements:       67% Support
Equipment Improvements:  47% Support
<...

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v0.9.1 Content Direction | Patreon Poll #10

Hey Patrons!

v0.9.1 will obviously feature tier two talents primarily, but I’d like to include something else on the side too. There are a few different directions I could go in, so I thought it would be nice to let you guys decide!

The winner(s) of this poll will determine my design direction for side content in v0.9.1! Depending on how support shakes out I might...

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Tier Two and Beyond | Patreon Weekly #69

Hey Patrons!

Firstly, there’s a new content poll! This poll is about the direction of side content in v0.9.1. 

v0.9.0 released in the middle of last week and is doing pretty well in beta so far! I’ve already fixed up all the major bugs, and so am working on polish and final balance before release...

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Hostile Champions | Patreon Weekly #68

Hey Patrons!

I’ve been spending this week getting talent details polished and implementing that new challenge! The release of v0.9.0 is now imminent! Read on for some more details in advance of the blog post…

A New Challenge: Hostile Champions!

As voted for by you guys, the new challenge coming in v0.9.0 is one that focuses on enhanced regular enemy variet...

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