SamuZai
Kristian's Foundry VTT Modules

Kristian's Foundry VTT Modules

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Kristian's Foundry VTT Modules posts

Eberron for Savage Worlds for FVTT v1.0.7-1.0.8

  • Adds New NPCs to the Organizations Compendium: House Lyrandar Windwright, House Medani Sentry, House Orien Courier, House Phiarlan Entertainer/Spy, and House Sivis Scribe. 
  • Changes selected icons for dragonshards to visually seperate various sizes.
  • Adds description to the Gnome's Reduced Pace Active Effect.
  • Fixes missing Halfling Reduced Pace Active Effect....

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SWADE Item Tables v1.9.0 Released!

  • Adds support for Edge requirements.When the Item Tables is opened within the context of an Actor (i.e., with the the Character Creator or Character Advances apps), Edges with requirements are filtered by whether or not the Actor meets those requirements.
    When an Edge is dragged to the Character Creator or Advances apps, the script warns the user if requirements are not met and prevents...

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Upcoming for SWADE Item Tables

I'm working on a couple of new features for SIT. The big one is checking requirements for Edges in the Character Creator and Character Advances apps.

I'm also adding settings for Born A Hero and free Edges for Savage Pathfinder and Savage Eberron as well as a checkbox on the Character Creator to indicate if an applied ancestry has the Adaptable Ability.

Admittedly, I'm currently s...

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Two Bug Fixes for SWADE Item Tables

Just wanted to let you all know in case you need to update before your next game.

v1.8.3

  • Fixes bug with dropping a skill on the character creator.

v1.8.2

  • Crafting Table button is no longer visible to users without Item creation permissions.

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Savage Eberron for Foundry VTT v1.0.6

Eberron for Savage Worlds for Foundry VTT isn't a significant release, but it does bring a few things to the (virtual) table.

  • Adds a few new Actors and some dragonshard Items.
  • Converts Edge requirements to new parsed format.
  • Fixes data on some Items.

Work on this is slow going, but it's going nonetheless. I shifted gears from Actors to magic items becau...

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Card Hands List v1.8.3 Patch Release

Update: v1.8.4 fixes a bug where it threw an error if Minimal UI wasn't active. You'd think I'd remember to test something like that. 🙄

I just released an update to Card Hands List which fixes some display bugs associated with View Post

SWADE Item Tables v1.8.1 Patch

There's an upcoming patch release (pending a bug fix on the Foundry VTT website) that will include the following:

  • Adds enrichment to advance notes so that document links render appropriately.
  • Adds document links to Compendium copy of Item in advance notes for reference.
  • Retains scroll position in Character Advances app.
  • Notifies user if preexisting advance...

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SWADE Item Tables v1.8.0 Released!

Fixed

  • The new Edge requirements in the SWADE system is now supported. Edge requirements are parsed and listed in the tables accordingly. (There might or might not be a requirements check in a future version of SWADE Item Tables.)

Added

Crafting Table

  • Adds Crafting Table to create masterwork Items or magic Items as per the Fantasy Companion.
  • <...

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Card Hands List Now Supports Minimal UI

I've just released a new version of Card Hands List that supports Minimal UI. Previously, it was all sorts of broken when Minimal UI was enabled. The developer of Minimal UI was kind enough to make some CSS changes to facilitate work to make CHL play nicely with it. Check out the video above to see how it looks.

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Bonus Feature Drop for November Release!

You all are in for a treat in November. Not only have I added the Magic Item Crafting Table, but I've also added a Character Advances app as well. Here's a full log of everything that's included in the upcoming v1.8.0 release.

Crafting Table

  • Adds Crafting Table to create masterwork Items or magic Items as per the Fantasy Companion.
  • Drop an appropriate mundane equipm...

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Magic Item Crafting Table WIP

I just thought I'd share a little preview of the upcoming magic item crafting table feature.

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Poll Results for SWADE Item Tables v1.8.0

The votes are in, and the next feature I'll be adding will be the Magic Item Crafting Table.

The concept I have in mind so far is essentially a table of draggable options (e.g., +1 Fighting, energy types, et al) based on the item type.

Initially, the app will just have instructions on how to use it. Aft...

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Adjusting Attributes in the Character Creator

Currently, the Character Creator uses die types (i.e., d4-d12) to spend attribute points. I'm considering changing this to number fields into which you simply enter the number of points you want to spend on the attribute. On one hand, this breaks from the convention of seeing the die type your selecting for the attribute during character creation. On the other hand, it is a more direct way of s...

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Magic Items and Advances

I've been tinkering with both a generic magic item creation app and an advances app in SWADE Item Tables. If I'm able to pull these off, they'll make great additions to the module. 🤞🏾

For advances, in trying to set it up with multiple features:

1. Adding an item to the actor and creating an advance witha link to the owned item in the advance's notes.
2. Automatically down...

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Eberron for Savage Worlds v1.0.5 Released

This patch update just features data corrections and improvements on some Items and Item grants. You can grab the update from the GitHub repository's releases page or simply update the module in your Foundry VTT instance if you already had a previous version.

<...

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What's Next for SWADE Item Tables?

Here's a preview of what I'm working on next for SWADE Item Tools.

  • SWIDs: Coming soon to the SWADE system, it's my goal/hope to add requirements checking for things like Edges, rank, etc. in the Character Creator.
  • Advances: Tracking advances is already possible on the official SWADE character sheet, but I'd love to have the ability to drag ...

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SWADE Item Tables v1.7.0 Released

First Patreon-exclusive Release

What's New in v1.7.0?

  • Adds power prep functionality.
  • Arcane Background Edges are assigned an arcane skill as a flag. If the Arcane Background Edge grants a skill, it uses that skill as its arcane skill.
  • If an Arcane Background Edge is added to an Actor and does not grant a skill Item, a prompt with a list of skills appears....

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What brings you here?

Welcome, friends! I figured I'd take the opportunity to get to know which modules you currently use or plan to use in the future so that I can get a sense of what brings you here. Please take a quick moment to complete the poll below.

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