SamuZai
SeventhVixen

SeventhVixen

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SeventhVixen posts

January Monthly Girl Poll

 Vote for January Montly Girl, an extra piece of patreon-only nice artwork (NSFW or slighty NSFW).

As you know, some girls shifts on every poll.
Field Leader+ poll this time. Next month will be include Brigands vote, and many new Chapter 2 characters.

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0.12 Preview


Quick summary of 0.12 content, Closed Beta to be released around next weekend:

-More than 750 new renders (including around 20 animations)
-More than 20 new items/resources from the Silk Traders, Merchants and the Black Market.
-Many new characters to interact with.
-Many conversations and interactions with previous stablished characters.
-Introduction of Kaelkirk

<...

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Path to 0.12 - Entry 2

 Coding started yesterday, when I patched into the game the current 575 new renders, and some scenes started coding. There are some scenes that need some extra graphics in order to get finished, and lot of extra conversational renders here and there for the gameplay part of this gameplay update, that I’ll be making while I craft the code. My most conservative plan is to have ready the fi...

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Update Art - Kaelkirk Pass

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Minerva Wallpaper

An extra goodie to end the weekend ;) 

-version 2-

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Progress Update - Old Acquaintances

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Double time on that 0.12

Just a little teaser of new content. Patrik journey expands to Kaelkirk while gameplay is added on all major towns.

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Devlog 0.12

pic: Update Art: The Talverts.

I'm around 1/3 in in the graphics for the update, counting by now in more than 400 renders and 15 animations. It's an update heavy on variety of scenes, but as now most scenarios are ready, I'm confident that the rest of the graphics will start flowing fast.

Proofreading has started, and the translations are coming. Those are beyond ...

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Update Art - The Port House

The scenario is set ;)

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More Chpt1 game art

Some SFW shots, and keeping the spoilers for next update low :P

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Update Art

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Happy New Year 2020!!

And Thank You all Battle for Luvia supporters, joining the start of this travel!

PS: And yes, the image is from next update content. Masks being popular with New Year's Eve is pure coincidence.

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Survey of Secondary content

This is an orientative survey. I already told what is the focus of the next update (Hartlepool quests, global gameplay story solving, Kaelkirk introduction), so not sure what more extra content will be at this next update, but is always good to prepare on advance. From the next topics, that will be advanced too thru Chapter two, what would you like to be developed earlier?

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Some Chapter One Maids gameart

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BFL:AR - Free Public Release 0.11f

 >> Get it here: Windows Build 0.11f <<

Some unpublished update art of Robin in 0.11

The image was to spoily to publish before the release, so now I share it ;)

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Full Roadmap (Updated 12/2020 as 0.15)

Last Edit: Pages 1 and 2 have been accurately updated, even if many character work and some environment work has been done for the rest of the pages; I'll update those pages more accurately on 0.20 and afterwards.

I'll be updating the whole progress of completion of the game in this chart, where you can also take a global view of what lies ahead in what order.

Leve...

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Some December Wallpapers!

During this busy week I started with some of the scenes for next month's update! In the meanwhile in this specially busy day for me with the kid and the gifts, I leave you with this wallpapers I've been doing along the month and a previous one that I forgot to share.

Apart from the regular work on the graphics on the start of an update, patreon-wise I have at least three things to do be...

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Monthly Girl December 2019 / Xmas special

Happy holidays from Kathia County! 

In this Holiday Special you can see how Sir Patrik's mother celebrates these days, nothing better than a warm bath, no kids bothering around! The gifts are packed, the new zones for the next updates of Battle for Luvia!

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Second Baron's Art Commission

 It's been great, again, to make this second commission, that also, with some differences, will be to be found when we get closer to Chapter 3. (So they're pseudo-cannon)

PS: There are lot of little details to be found on the images, for theorycrafters! :P

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Public Release 0.11f Ready for Brigands!

Update: A little fix, 0.11f here.
After some more little fixes here and there, first public update!  

 >> Get it here: WINDOWS BUILD 0.11d <<< 

2019-12-22 15:26:28 +0000 UTC View Post

December Monthly Girl Poll (Xmas special)

Vote for December Montly Girl/s, an extra piece of patreon-only nice artwork (NSFW or slighty NSFW). (Being this a Xmas special, this time the poll is open for all patreons!)

Poll ends before Xmas day!

PS: I'll usually rotate some names from month to month, adding and removing. But this one is a bit of a special one.

PPS: Field Lead...

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Update Art (Kaelkirk)

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Changelog: Closed Beta 0.11a to Public 0.11f

After a good double time this month, improving the engine and stablishing new zones for content, 0.11a is here. This Closed Beta will last from some days to a week, while I fix any bug that you may find. 

During this month, beside the game engine improvement, I did lots of fixes across all the game, so it could break at any time. (Not that I find myself in my tests, but the nature of...

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One month since first release!

Let's celebrate with a double promo shot from the Vidisa girl, and the first update around the courner ;)

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Some Chapter One game art

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Progress Update & New Feature (Quest tracker)

  Not much to explain about a quest tracker, but it was missing on the first release. In Chapter One you essentialy follow the main story with some diversions, so it was not a compulsory addition, but is starting to be, same way as Your Path menu.

The quest tracker will show your start...

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Progress Update & New Feature (Your Path)

 Time goes as expected for Closed Beta 0.11 release, as I'm around 1/2 in the coding, and 3/4 overall. 

Feature Explained: Your Path menu.

With Your Path you will be able to see at a glance all the important decisions made in a single playthrough, feature that will become very useful to navigate between save games as your Adventure grow bi...

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Update Art (The Silk Traders)


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Progress Update (Coding, Character Reveal...)

image: Character "reveal".

Full coding work started yesteday up to 0.11a release. (Still more graphics are to be made but in a less agressive way.) 

Estimated time is mid december for the Beta Knights Closed Beta release. (Sooner or later, But If I end sooner I'll make sure all is well and good)

I'll keep you update with more ...

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