SamuZai
longlivetheprincess

longlivetheprincess

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longlivetheprincess posts

Progress Report

Ooh, it's the weekend!

It's been a week since version 0.39 was released, putting the Fairy Queen behind us (and putting us in the Fairy Queen's behind), so the focus now is on Nell. 

This past week has not been terribly productive in that regard. To begin with, I had to put out a hotfix because of a crash bug, and then I got my third Covid shot, leaving me a little worse for we...

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Version 0.39.0 - Public Release Schedule

If you are just visiting my Patreon page or are a $1 patron, this post is for you.

Version 0.39.0 has now been released for patrons at the $5 level and up. Because Long Live the Princess has moved away from a monthly schedule, this version will become publicly available once version 0.40.0 is out for patrons. Basically, the public version will always be one step behind the patron-only ver...

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Long Live the Princess - Version 0.39.1 - The Fairy Queen

Long Live the Princess version 0.39.1 is now available for download.

Another update is done, and this one at record speed, especially considering that I spent half my development time on my new game and took some time off in December. Version 1.00 is so close now.

We finally wrap up the Fairy Queen's sex training scenes and add the missing pieces to her morning baths in this update....

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Progress Report

Well, it's done. Just about, anyway. 

All the images, code, and writing for version 0.39 are complete, which leaves only proofreading and testing. And at this point, most of the testing is done because I test continuously as I code. This means that the next update is right around the corner and will likely be released sometime in the next few days. I can't give you an exact time yet ...

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Version 0.40 Will Be About...

Hi there, everyone!

Version 0.39 of Long Live the Princess is nearly done. As usual, I have asked patrons and subscribers on the wizard and grandmaster levels to vote for the contents of version 0.40. In this post, I will reveal the results of said vote.

This particular vote is unique because it only had two options, with previous updates having gradually whittled away the few remai...

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Progress Report

Oh boy, it's almost February, and you know what that means. That's right, version 0.39 will be out in February! 

Thanks to the fantastic progress I have made over the past month, I see no risks whatsoever in promising to reach this goal. This week, I finished and tested 2 out of the 3 new scenes in this update. As previously mentioned, all the images needed for ALL the scenes are fin...

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Progress Report

Hi, everyone!

Another productive week! Last weekend, I began the process of writing and coding two of the three new Fairy Queen scenes in version 0.39, and I managed to get quite far with both. Because I have been making such good progress this month that I have time left over, I decided to add a couple of Quality of Life features to the game. These are relatively minor things that haven'...

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Progress Report

Hi again, everyone!

What an amazingly productive year 2022 has been for me so far. Last weekend, I finished every single image and animation that I plan to use for version 0.39, leaving just the writing and coding to implement. Since I plan to release the update in February, that gives me a lot of time and opportunity to branch out a little. That means that I can take the time to look at ...

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Progress Report

Happy New Year, everyone!

I've been back to work for a week now after taking some time off in December and let me tell you, things are looking good.

During my time off, I actually spent quite a bit of my time just tinkering with the characters for my next game. Before anyone gets alarmed by me working during my vacation, don't worry. The kind of stuff I did is relaxing, fun, and doe...

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Version 0.39 Will Be About...

Hi there, everyone!

I hope you've been enjoying version 0.38. I have spent my time creating art assets for my next game, which is fun and relaxing. In addition, I held a poll for the $10 supporters and above, asking them what the focus of the next update should be. The poll options were the following:

  • Nell's tower scenes remade from scratch, plus the long-awaited threesome sce...

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Version 0.38.0 - Public Release Schedule

If you are just visiting my Patreon page or are a $1 patron, this post is for you.

Version 0.38.0 has now been released for patrons at the $5 level and up. Because Long Live the Princess has moved away from a monthly schedule, this version will become publicly available once version 0.39.0 is out for patrons. Basically, the public version will always be one step behind the patron-only ver...

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Long Live the Princess - Version 0.38.0 - Night

Long Live the Princess version 0.38.0 is now available for download.

The latest update is finally done! Phew! What a relief.

This update covers multiple related topics. Its core focus is to complete every single one of the game's night scenes. Not only does it improve everything that was there already, but it also adds a whole lot on top of it. Wrapping up these scenes is a signific...

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Progress Report

Greetings!

I've been making good progress since last week's update. All the new actions have been added to Evelyn's, Primrose's, and Callie's night scenes. Additionally, several of the Samarra/Nell scene actions are already in place, with more rapidly being added. This was the biggest obstacle standing in the way of the update, making me feel good about predicting its imminent release.&nb...

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Progress Report

Hi everyone!

It's the final stretch of this update, and what a stretch it is. I'm finally adding the new actions to the night scenes, one by one. All the components are added simultaneously, including writing, code, and animations. Once I'm done adding these actions, there is very little left to do to get the update out the door.

On the other hand, it's getting tough for me personal...

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Progress Report

Hi there!

What a refreshing week this has been for my workflow. Up until now, all my focus for version 0.38 has been on creating new renders. With those out of the way last week, I was now able to start actually adding them to the game itself. 

Boy, did that turn out to be a lot more work than I expected.

Long story short, all four existing night scenes have now been full...

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Progress Report

Hello again, everyone!

This has been a good week for LLtP. By putting all my attention towards finishing all the required renders for version 0.38, I finally managed to achieve that goal with time to spare. The 0.38 image folder now counts 1575 images, an absolutely staggering amount compared to earlier updates. No wonder this took ages to do.

Because of changes to file names and th...

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Progress Report

Greetings, everyone!

This has been a very productive week. Not only did I completely finish all of Primrose's images, but I also managed to get a solid headstart on Callie. I have already rendered all of her still images and three different animations (six animation loops), which bodes well for finishing her up relatively quickly.

As mentioned in previous progress reports, I still h...

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Progress Report

Hi everyone!

I finally started to get better towards the middle of this week, which took long enough. Right now, I've only got dry coughing to worry about, and that's not even nearly enough to keep me away from work. On the other hand, since I only got better towards the middle of the week, I didn't get a massive amount of work done this time either. Still, I managed to wrap up all the ba...

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Progress Report

Hi everyone!

It's not going to be the most uplifting of progress reports this week, I'm afraid. Last Saturday, I started feeling sick, and by Monday, that feeling had broken out into a cold. It's the first time I've been sick in two years or so because of the whole Covid situation, so my body didn't seem to know how to deal with this. As a result, I've been horizontal most of this week an...

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Progress Report

Hi, folks!

That's a wrap for Evelyn's night scene images, including cumshots. Phew, that was a hell of a lot of work to create. Her night scene now contains 38 animation loops, many of which are variations that cover different states of dress and pubic hair. Each loop consists of 16 images. It adds up quickly. The image folder for version 0.38 currently contains 1060 renders, and that's n...

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Progress Report

Hi, everyone!

I have kept chipping away at the Evelyn scene this week, and I have now finished remaking all the images in it along with vastly improved animations. The next part is to add the new animations and images needed to expand the scene. Luckily, I need far fewer of these than I did for Samarra/Nell (that scene was not as fully developed as the others, after all), so this part won...

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Progress Report (and poll)

Hi, it's me, your friendly neighborhood pixie!

As indicated in previous progress reports, I'm still neck-deep in new renders for version 0.38, and they're really starting to pile up. As I'm writing this, I'm up to 600 renders, and I'm not even nearly done with Evelyn yet. 

So, what happened is that I realized that Evelyn's night scene needed to be re-rendered from scratch. That...

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Progress Report

Phew, that week went by fast. 

Last week was productive, but I can't really say the same for this one, sadly. The stomach bug I mentioned last time stayed with me the entire weekend and left me an exhausted mess, though I did my best to catch up during the week itself. The result is that the Samarra/Nell night scene is now basically fully rendered, except for three or four images tha...

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Progress Report

Hello, everyone!

According to my Patreon tags, this is the 152nd weekly progress report I've ever posted. Damn, that's a lot of progress (and reports!). 

This has been a productive week despite me catching some kind of stomach bug these past two days and feeling like crap. My current focus is entirely on finishing all the images for the Samarra/Nell night scene. I am nearly don...

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Progress Report

Happy Friday, everyone!

This week, my efforts have been almost wholly focused on LLtP as opposed to the new game. With the monumental task of version 0.38 ahead of me, there is no time to lose. Let's reiterate what this update will need to finish:

  • Samarra/Nell night scene
  • Primrose night scene
  • Evelyn night scene
  • Callie night scene
  • Deep Sleep ...

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Progress Report

Another week, huh?

I know I said last week that I would stop working on the next game for now, but... I just couldn't. This was especially true when I took my second dose of Covid vaccine this week and was struck by horrible fatigue again for a few days. I managed to distract myself by making characters in Daz Studio (the 3D application I use to create the graphics for LLtP) for the new g...

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Progress Report

It's been a week since the release of version 0.37. I hope you've all enjoyed the opportunity to let Belle pick on someone her own size for once. I can assure you that Belle enjoyed it.

With 0.37 finished, the next item on my slate is version 0.38 (obviously). That update will be about finishing every remaining night scene, upping Perversity to 6, and adding the Deep Sleep spell. It's a m...

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Version 0.37.0 - Public Release Schedule

If you are just visiting my Patreon page or are a $1 patron, this post is for you.

Version 0.37.0 has now been released for patrons at the $5 level and up. Because Long Live the Princess has moved away from a monthly schedule, this version will become publicly available once version 0.38.0 is out for patrons. Basically, the public version will always be one step behind the patron-only ver...

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Long Live the Princess - Version 0.37.0 - Belle

Long Live the Princess version 0.37.0 is now available for download.

This update finally allows you to learn the Shrink spell that the Crone has been taunting you with for so long. A certain pixie companion of yours is sure to appreciate the effort. Additionally, Belle's epilogue has been expanded to include more options and images. 

With this out of the way, Belle's story can ...

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Progress Report

Behold, for I, Belle, shall be the herald of good news this day!

Version 0.37 is now almost complete. Belle's new scenes are entirely written, rendered, implemented, and tested. That leaves only the epilogue and proofreading, and I'm nearly done with the epilogue already. 

What does th...

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