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0.7 Retrospective

Greetings!

Now that 0.7 has been out for a little bit, I'd like to take some time and talk about its development. This is gonna be a long one, so strap in!

As I've discussed here before, I've always intended The Proteus Effect to be a real game. It has porn, of course, but I've always thought of it as "a game with porn" rather than "a porn game". TPE is supposed to be challenging, a...

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The Proteus Effect 0.7.1 is Released!

Greetings!

I'm pleased to announce the release of The Proteus Effect 0.7.1! This version contains a number of fixes and tweaks, but unlike most of my patches, this one actually has a (very) small amount of new content. First, the changelog:

Changelog 0.7.1:

  • Added small quest to familiarize player with easy modes
  • Revised easy mode for The Dark Pi...

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Dungeon Poll

Greetings!

I'm guessing most of you have had a chance to play 0.7, so I figured this is a good time to ask what you thought of it. I want to know what you thought of it in general, but there's one thing in particular I'd like to get some quantitative feedback on, and that's the gameplay.

I've said on several occasions that I intend for the main challenge of this game to be in its ac...

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The Proteus Effect 0.6.4 is Now Public!

Greetings!

I've just released 0.7 for Patrons, and that means it's time for 0.6.4 to go public!

Downloads:

Windows 

Mac 

...

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The Proteus Effect 0.7 is now Available!

Greetings!

I'm pleased to announce that The Proteus Effect 0.7 is now available! You can download it here:

Downloads:

Windows 

Mac View Post

Release Candidate for 0.7 is Now Up in Test Channel!

Greetings!

I'm pleased to announce that a release candidate for 0.7 is now up in the Discord server's Test Builds channel! This is the full release, with all the story and H-scene content included. There may be a few bugs left to iron out, so I'll leave it in the test channel for a couple of days and probably do the offici...

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Quick Update

Greetings!

I'm still not quite done with the release. I'm sorry :( 

It's almost done; I'm finishing up the main story events right now, and I fixed all the bugs I'm aware of (including the notorious 'invisible wisp' problem from phase 2), but I still need to do work on intra-party conversations and a side quest.

I thought about just putting up a version that includes all ...

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Almost There

Greetings!

I've been writing furiously and the release is almost ready, but I need a few more days to wrap everything up. I still have a bit of inter-party and quest dialogue to write, and I still haven't touched the bugfixes. I want to give myself until Thursday to get it up on the Discord test channel, which means I'll officially release this coming Saturday.

Easy modes may not be...

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Development Update

Greetings!

I've gotten a lot done on 0.7 this week, and I hope I don't regret saying this, but I think I'll have a full version up for testing sometime this coming weekend! I'll probably leave it up for a few days to catch any major bugs, and then release it proper.

Here's where we're at:

Development Status:

Planning ~ 100%

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Playtesters Needed!

Greetings!

As Patrons already know, The Proteus Effect now has a Discord server! I'd previously shared the invite link in a Patrons-only post, but I figured I should go ahead and make it public. So, if you'd like to join us, you can do so here! 

Most areas are open to non-patrons. I created the server mostly to ...

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Merry Christmas!

I want to wish all of you a merry Christmas - or whatever else it is you may celebrate in this chilly, wonderful time of year! I hope Santa was good to you, and I hope 2019 is  a great year for all of us!


Love,

Proxxie

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Boss Fight Probably Up Tomorrow; Only Writing Left

Greetings!

Progress continues on 0.7! This week, I completed postwork on the H-scene renders, made conversation portraits for the succubus, did work on the boss fight, and fixed many issues with the test build. I unfortunately lost a bit of time redoing work on the art that disappeared when Windows decided to restart because of an update while I was asleep, but it's all good now. I think I've se...

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December 9 Update

Greetings!

Before I get into the status update, I'd like to implore folks to play the dungeon test build if they're at all inclined to do so. This dungeon isn't a 'slap some monsters in a maze and call it good' affair, it is filled with puzzles and action scenes involving the bomb mechanic I created. I'd really like to get some feedback on what I've done so far before I redo the boss encounter. ...

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Dungeon (Only) Test Build up on Discord!

Greetings!

I'm writing to let you know that the first test build for 0.7's dungeon is now up in the Discord server! This build does NOT have any story content or H-scenes; it's just the dungeon up to (but not including) the boss encounter. The main purpose of this build is to get feedback on the dungeon's mechanics and gameplay, so that I can know if I need to change stuff to make it more fun, a...

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Discord Server now Up

Greetings!

The Discord server is now up - big thanks to Haseo for the help putting it together!

I do want to warn everyone, though, that Patreon may have automatically added you to the server! Apparently it just happens now when a Patreon campaign is linked with a Discord server - you can read more about that View Post

Playtesting, Discord, and More

Greetings!

I've mostly been working on writing and the dungeon this week. The renders are still rendering; I expect that'll continue for a few days. Going over the finished ones, I already think I'll end up tweaking and redoing a couple more, but I'll wait until they're all done before making a final decision.

Testing

Up to this point, the only testing I've done on r...

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Update, Discord Decision, and a Shout Out!

Greetings!

It's taken a lot longer than I'd originally planned, but I'm finally done with making renders. I went back and changed a bunch that I'd already completed because I wasn't entirely happy with how they turned out. There are 29 images in total; in retrospect I probably shouldn't have created so many; it takes so long to get them the way I want them. But what's done is done.

They've...

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Poll: Would you Participate in a TPE Discord Server?

Greetings!

For a while now I've been debating the idea of running a Discord server dedicated to the game. As it stands, there isn't much of a place to talk about The Proteus Effect other than comment threads on my posts, and that isn't exactly the best medium for conversations.

The thing is, though, I'm not sure how much interest there is in such a thing. First, I don't know how many folks...

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Weekend Update

Greetings! Progress is continuing on 0.7; I've spent most of the time since my last update working on H-scenes, and I figured I'd include a sneak peek of what I've been up to! I didn't plan it this way, but the scene is actually really appropriate for Halloween!

Nope, It Isn't Done Yet

You're probably thinking "If Proxxie is including a picture from an upcoming H-scene, th...

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Weekend Update

Greetings! I want to give you guys an update on where 0.7 stands, and rather than simply say "I did X this week", I thought it might be useful to give you a breakdown of the different components of the release, and what the status is on each of them. You might find it interesting and I suspect it will be useful for me, too! The line between categories isn't always clear, and there's definitely som...

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Hotfix 0.6.3

Greetings!

There was a problem with 0.6.2 - Shiri's conversation portraits weren't showing up - hopefully this will fix it.

Please let me know if you have any other issues!

Windows 

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Release 0.6.2 (NOT the 'Supplemental' Release!)

I had an extra succubus pic lying around and figured I'd include it :)

Anyway, here is version 0.6.2, which is not the 'supplemental' released I'd talked about before! This version mostly just changes the hospital minigame so that it uses the plugins I wrote. The plugins:

  • Make the flu less likely to jump long distances
  • Improve performance during the game View Post

Update (and Cheesecake!)

Greetings!

I thought you might appreciate a bit of cheesecake - or would it be devil’s food cake? Either way, I wanted to show you guys one of the things I’ve been working on since I last checked in - the succubus’ character design! I learned a few new 3D tricks during the course of creating her, so the exercise was useful in a couple of different ways!

0.7 Release View Post

Weekend Update!

Greetings!

Judging by the poll, hard modes weren't as popular as I'd thought! I didn't think a majority would want 'em, but I thought a sizable minority might. I expected around 1/3 support, but it looks more like 1/5 - 1/4. I'm going to go ahead and include a hard mode for 0.6.2, but depending on its reception, it may be the last one. I've already put most of the machinery I need in place, so i...

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Hard Mode Poll

Greetings!

Last week’s poll has concluded, and it looks like the succubus won! I’ll be featuring her in the next scene I do, and I already have a pretty good idea of what it’s going to be :) 

I kind of expected her to win to be honest, but I was pleasantly surprised by how much love there was for Ana out there! I’ve been trying to make sure to include scenes with her, but I wa...

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H-Scene Poll

Greetings!

I hope you enjoyed 0.6 - after the bugfix, anyway!  I released the picture pack earlier this week and I’m now at work on 0.6.2, which I’ve been referring to as the ‘supplemental’ release. I suppose I should choose a different name - it won’t make up for any vitamin deficiencies you might have, and it won’t give you sick gainz in the gym. I just want to highlight that ...

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Hotfix 0.6.1

Greetings!

I'm issuing version 0.6.1, which is a bugfix release intended mostly to get rid of the 'stuck in wall' bug that can happen early into the new content. It addresses a few other bugs, too, in addition to changing the way Mac saves work (more on that below).

Changelog 0.6.1:

  • Resolved issue that could result in player being stuck shortly after meeting the Bunnies by the ...

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The Proteus Effect 0.5.2 is Now Free to the Public!

Since 0.6 was just released for patrons, 0.5.2 is now free to the public! I hope you enjoy it!

Changelog:

  • 2 new H-scenes, one of which has 2 distinct variations
  • 5 new quests
  • New skits
  • A (hopefully!) fun event at the end!
  • A bunch of new characters
  • Lots of new dialogue
  • 2 new areas and 2 new building interiors

Version 0.5...

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The Proteus Effect 0.6 is Released!

Greetings!

At long last, 0.6 is out! There’s a lot of new stuff, and I made a number of changes that affect existing content. Probably the biggest one is that I’ve added conversation pictures for all the Bunnies, but there are some other ones that stretch all the way back to when Alex & Ana enter the game world. If you’ve been thinking about starting a fresh playthrough, this is probab...

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Still At It

Greetings!

I just wanted to drop a line and say I'm still working on 0.6. I'm not going to put a specific day down anymore, but I'll just say it will be released very soon. 

I've got 3-4 scenes left to write, some combat stuff to tweak, a lot of portraits to add to existing Bunny dialogue, and one miniboss fight to add (it's not complex, like the real boss fight will be). 

...

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