Work on the final quest has begun. Here's what has been done so far and what's yet to do:
- Plan quest: DONE
- Build levels: 2/5
- New monster designs: 0/3
- Script levels: 0/5
But I've also been working on some new class related stuff. Alongside the new quests I'll be releasing a complete overhaul to the bard class, and a new epic rarity cla...
2017-01-10 14:46:46 +0000 UTC
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This HUD has been in testing a few days now and I haven't heard about any major issues with it, so this one will be moved to stable. This is exactly the same HUD as was released in the notice. If you have that one already, you do not need to update.
Changes:
- Added Kadah's spawner code. Quest spawning should now be a lot faster.
- Changed space targeting so it always finds a ne...
2017-01-02 13:37:39 +0000 UTC
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While I'm off for the holidays, the collaborators have supplied some bugfixes and improvements. Kadah is also working on an overhaul to the spawning system which should greatly improve load times in quests. This will require some internal testing to make sure it works with mods and official content. In the mean time, 0.8.3 will contain the following changes:
- Fixed an issue causing the wron...
2016-12-27 13:18:03 +0000 UTC
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This is the public release of the new quest. Changelog:
- New Quest - Visit Amber Deepquarry in the Fort Erect tavern.
- Replaced the spell stacks numbering texture - Spell stacks will now be vastly more visible.
- Skel (the first boss) will now only be able to use his milk siphon 3 times in a battle, and his bone traps have ha...
2016-12-12 16:09:15 +0000 UTC
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Download linky
Some basic bugfixing. Please let me know here or on the github if you run into more issues.
- Added soundspace and windlight to the cage where players start in part 3 of the new que...
2016-12-05 16:10:26 +0000 UTC
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DOWNLOAD (You have to be logged into JasX.org while clicking this link)
Contains the new quest with 4 cells.
There are a number of known issues that need to be fixed before this can move into stable. You can see these issues on 2016-12-04 14:02:35 +0000 UTC
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MQ06 is almost ready to be tested by patrons. What remains to do before the patron release is:
- Internal testing
- Adding the quest to the world map
I'm hoping to release the patreon update monday at latest. Which means next week I can focus on bugs reported, tuning and placeholders. Things that will be missing intially for the Patron pre-release that I need to fix before...
2016-12-03 00:33:04 +0000 UTC
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Another picture
I think basic followers are good to go now. A follower will follow a target (be it a player, NPC or any object) when not fighting. Once fighting, they work like a normal NPC.
If a follower has the NO_DEATH flag set, it will play the death animation when hitting 0 HP, then fully recover after 15 sec...
2016-11-23 16:33:31 +0000 UTC
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It's been a while, so let's just get to it!
Game of Thongs
- Mesh out levels: 4/4
- Base mesh for new monsters: 2/2
- Sex animations for new monsters: 1/1
- Texture variations for new monster: 3/4
- Experiment with followers 0/1
- Script the levels: 0/4
As you can see, the 4 parts of MQ06 are now fully meshed (and a fair amount of new me...
2016-11-21 14:01:37 +0000 UTC
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So Miyu made
this awesome fan art
(F) of one of the skeleton punishments. You should check it out.
If YOU too make any fan art of Game of Thongs (or any of m...
2016-11-07 14:50:09 +0000 UTC
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I've put the remixes for spooky scary skeletons on the JasX soundcloud. You can download them from there (for free) if you liked them. They'll also use the same CC Attribution license as the rest of Game of Thongs.
I hope someone enjoyed them!
2016-11-02 17:05:18 +0000 UTC
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I've added a setting to opt out of free content events. Checking it on your My BARE settings page will opt you out from:
- Holidays & Limited time achievements
- Content unlocked by in game actions (such as the mushroom strapon punishments)
- Future events.
The change is not permanent, and you can opt back in at any time you want.
2016-10-31 13:53:10 +0000 UTC
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Hello everyone, the Game of Thongs halloween update is now live for everyone! You can acquire it through the usual means.
Class Changes
I've made a few class changes, but I really need to get better at documenting them, since they get hotfixed. Here's the ones I did recently:
Windflame:
- Magma Bolt - No longer resets the cooldown of ascend.
- Ascend - Increas...
2016-10-25 12:26:57 +0000 UTC
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JasX HUD 0.3.2 is now out. The only change is that it will automatically log you in when attached and if you have media auto play enabled. Tomorrow I'll see about adding in a switch in the website to disable the HUD auto login, for those who would rather only use an external browser, as JasX only allows 1 long term session active at a time.
In addition, a pumpkin inspired card deck has...
2016-10-22 16:35:31 +0000 UTC
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- Added a weapon reward for completing the quest.
- Several improvements to the Losko fight.
- Fixed some physics issues.
If no major issues are reported by early next week, this will be the full release.
2016-10-22 16:28:13 +0000 UTC
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Download
Left to do is the weapon reward. I'll be working on that during the days to come. I'm hoping for a full public release by early next week.
Fixes and features:
- The final part (04) of the halloween quest is now available for testing.
- Fixed a major bug with DB3. This m...
2016-10-20 16:51:57 +0000 UTC
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This update is free for all 3$+ patrons
Downloady link.
You can now test part 3 of the Halloween quest. One part remains, but don't expect it anytime soon because RL eats most of this week for me. Hopefully a Patreon release some time around the 21st, followed by a public release a few days af...
2016-10-11 14:25:18 +0000 UTC
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After 6 years, TiS resumes to be a security issue, as such I've decided to stop selling it. The servers will keep running so you'll still be able to play it if you already own it, but new players won't be able to obtain it.
For people who love sandbox sex games, I suggest you try my new game of thongs. It has the following features that TiS doesn't:
- Vastly more secure due to the coop ...
2016-10-09 12:41:03 +0000 UTC
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This is a patron-only HUD which will let you playtest the first half of the halloween quest while I'm working on the second half. You get the quest at the fort erect bounty board.
DOWNLOAD
No other major changes for players. Developers can check out the github commit history for new...
2016-10-08 14:06:41 +0000 UTC
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It's a shoop, but could you imagine?
2016-10-02 16:24:36 +0000 UTC
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It's been a week so I figure I might as well share my progress on the monsters so far:
Completed:
- Human Female Witch
- Hand in wall trap
- Hand in floor trap
- Demon dong monster
- Oil trap
Note that the oil trap won't be used in this quest, and was more made as an experiment. I hope modders can use it though.
Dongmonsters will randomly hit a ...
2016-09-27 12:58:44 +0000 UTC
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This is a minor update. Changes:
Hotfix HUD 0.6.5 has been released to the public.
- Monsters should now be able to molesticate players again
- Added a sound that plays when you receive a coop invite
- Firestorm AO will now automatically toggle when player is swimming or sitting
- Finishing the last cell of a quest should automatically open the quests tab (You might need to clear your SL browser cache)
...
2016-09-05 21:10:02 +0000 UTC
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This update is primarily for modding. No new quests, but check out PanRi on the mod section!
- Clean up button and handing in a quest should now reset windlight to midday and stop the current soundspace.
- Climbing is now a lot smoother.
- The supportcube will now warn if you accidentally link it while building.
- Added a method of updating a monster's settings programatical...
2016-09-04 13:35:47 +0000 UTC
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I've started making mesh assets for the new level. In the mean time, I'm curious how the balance of silly/scary should be. So let's put up another poll! This poll won't decide either/or, but rather what ratio of silly:scary I should try to go for.
http://www.strawpoll.me/11006767
Update: One thing I'm consider...
2016-08-16 18:23:45 +0000 UTC
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...come up with something new as a halloween quest in time for October, then main quest.
But since the FotU remake also had a fair amount of votes, I think I will loosely base the new quest around the FotU predators one. With things like the soap in shower summon, the muffin demon and worthless crowbars.
That being said, now during the pre-planning stage, I could use inspirat...
2016-08-15 14:47:18 +0000 UTC
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I'll be mostly unavailable other than to check messages for a large part of this coming week. If something's urgent, contact a JasX admin and have them forward a message to me.
This means we can have a few days to let the community decide what next to work on! An obvious choice is MQ06 which is the continuation of the main story. But October is drawing close, and due to the chilly weather up nor...
2016-08-07 21:50:00 +0000 UTC
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New content:
- New quest: MQ05 - The Missing Archaeologist. 3 heavily scripted cells where you are sent to retrieve a missing archaeologist.
- New class: Bard - Unleash songs of power from your thong of power, boosting yourself and your coop partner with powerful effects!
- New class: Druid - Bees, shrooms, flowers and oh my. Healer damage dealer with a shroom that can help...
2016-08-05 18:51:17 +0000 UTC
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>> DOWNLOAD <<
New content update for patrons to pre-test! Second paid update this month, but I've had extra time to work during the summer, and don't forget I had no paid releases in May and June.
What's new?
- New quest! MQ05 - The Archaeologist. It's not the long...
2016-07-30 17:00:47 +0000 UTC
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The new quest is almost ready for patrons. I just need to script the boss which should take another day or 2 of work. It won't be that long of a quest, 2 cells plus 1 boss. Slightly longer than MQ04 still, and lots of scripted stuff.
That being said I feel like I'm in a rut, just rehashing the same content over and over. That's why I'd love to hear what kind of content you the players would ...
2016-07-25 21:48:41 +0000 UTC
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