I'd like to announce Ren'Py 7.4.10, the tenth patch release of Ren'Py 7.4. This release is a small one, to fix a regression in 7.4.9 that occurred when large images were displayed.
There are also several fixes to the way voice interacts with text with pauses; the performance of drag and drop; and how the android port automatically selects an app store.
The Indonesian and Polish la...
2021-10-24 01:52:29 +0000 UTC
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I'd like to announce Ren'Py 7.4.9, the ninth patch release of Ren'Py 7.4. The largest amount of work was done to update the Android version of Ren'Py to keep pace with Google Play's requirements. Ren'Py now uses the Android App Bundle format, and uses Play Asset Delivery to download assets to the player's device.
In addition to the Android improvements, some of the major changes are:
...
2021-10-08 01:27:04 +0000 UTC
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Greetings, everyone. This months's article goes into more of the work that's gone into Ren'Py 7.4.9, which is just about ready to be released. This release focuses on the mobile platforms, Android and iOS, and it also works quite a bit on Transforms, and making them more compatible with the 3D stage.
...
2021-09-30 21:19:19 +0000 UTC
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This month's developer update talks about the changes that will be coming in Ren'Py 7.4.9, regarding Android support and the Ren'Py web updater, with special attention paid to how these changes will affect the games you make with Ren'Py.
As always, thank you for your support.
2021-08-31 12:55:00 +0000 UTC
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I'd like to announce Ren'Py 7.4.8, the eighth patch release of Ren'Py 7.4. This release is focused on fixes, and especially fixes a problem introduced in Ren'Py 7.4.7 that could, in some circumstances, cause data to become corrupt during rollback.
Everyone on 7.4.7 should upgrade.
In addition to that fix, there are multiple other fixes, and a single new feature - the ability to pa...
2021-08-02 22:43:26 +0000 UTC
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This month's article is the seventh Ren'Py developer update of 2021. In it, I go over what's new in 7.4.7, some of the problems of that release, and what to expect in 7.4.8 and 7.4.9.
There's also an example of how to use new functionality in 7.4.8 to pause video playback.
Thank you for yo...
2021-07-31 21:52:02 +0000 UTC
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I'm happy to announce Ren'Py 7.4.7, the seventh patch release of Ren'Py 7.4. This release includes many fixes, and some major improvements.
Perhaps the biggest set of changes was to the Web port of Ren'Py, which has been rewritten to use the web browser's native audio processing. This prevents expensive operations, like decoding image files, from interrupting audio playback. (However, an...
2021-07-25 15:35:40 +0000 UTC
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This month's article is the latest Ren'Py Developer Update. As we reach 2021's halfway point, this covers plans for Ren'Py 7.4.7, which will be the seventh release in seven months, and 7.4.8. It specifically covers some improvements to web audio, and a new callback that lets you modify audio filenames.
<...
2021-06-30 21:43:51 +0000 UTC
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I'm happy to announce Ren'Py 7.4.6, the sixth patch release for the 7.4 series. This release contains a number of fixes for 7.4.5, both to improve platform compatibility and to extend some to the features added for the new 3D Stage.
This release include a new camera statement, which is used to introduce transforms that will persist until changed. This allows the show layer statement to re...
2021-06-13 23:41:23 +0000 UTC
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This month's article is the May Developer Update. It talks about the work that went into Ren'Py 7.4.5 and the upcoming Ren'Py 7.4.6, and it also gives you a preview of a way to visualize the placement of sprites on the new 3D Stage.
Thank you for your support of Ren'Py. And since today is Memorial Day, if y...
2021-05-31 19:25:29 +0000 UTC
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I'm happy to announce Ren'Py 7.4.5, the fifth patch release for the 7.4 series. This fix adds several features that take advantage of the model-based renderer, improves platform support, and adds other quality of life features, like a dark theme for the launcher.
Perhaps the biggest new feature is the 3D Stage system. This allows a creator to position images on a three dimensional stage,...
2021-05-27 03:27:25 +0000 UTC
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April 2021 was the month when a lot of the potential of Ren'Py 7.4 has finally been realized. In this month's article, I'll talk a bit about the 3D stage and the other new features added in April. I'll then do a deep dive into a new callback that lets you swap out the attributes given to the show statement with g...
2021-04-30 22:40:58 +0000 UTC
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This month's developer update covers one of the new features in 7.4.4, the old-game directory, and a couple of the new features coming in 7.4.5 and later - new blend mode, and 3D transforms. It talks about some of the new platforms I plan to get Ren'Py running on, and also includes details of the update to the Go...
2021-03-31 22:11:46 +0000 UTC
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I'm happy to announce Ren'Py 7.4.4, the fourth patch release for the 7.4 series. This fixes a pair of regressions, one that stopped the Web Beta from working, and another that prevented gestures and controller support from working.
This release adds basic support for custom blend modes, and uses that support to implement additive and multiplicative blends for Live2D. It also fixes an iss...
2021-03-18 01:26:41 +0000 UTC
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I'm happy to announce Ren'Py 7.4.3, the third patch release for the 7.4 series. This release improves the compatibility of Ren'Py 7.4, and adds some new features. New to Ren'Py 7.4.3 are:
- Windows improvements that should increase compatibility and reduce the chance of false positives from some antivirus software.
- Improved compatibility with Android devices.
- A numbe...
2021-03-09 03:24:59 +0000 UTC
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This month's article talks about the progress towards Ren'Py 7.4.3 before going into a deep dive about how to maintain save compatibility when releasing a game multiple times, as might be done through early access or Patreon. It also talks a bit about the research into Ada Lovelace I did preparing for this ...
2021-02-28 22:51:11 +0000 UTC
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This month's article is first Ren'Py developer update of 2021. This has been a busy month for Ren'Py development, with two releases in January, after the release of Ren'Py 7.4 in the final hours of 2020. In this update, I'll talk about the Ren'Py 7.4 release and how it's going, and also drop the source code for t...
2021-01-31 19:43:16 +0000 UTC
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I'm happy to announce Ren'Py 7.4.2, the second patch release for the 7.4 series. This release fixes a number of issues found in Ren'Py 7.4, including some that only affect users that need accessibility options. Everyone should upgrade.
Ren'Py 7.4 is the the product of over a year of development, and one of the biggest releases of Ren'Py to date. This series of releases focuses on updatin...
2021-01-31 05:39:10 +0000 UTC
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I released Ren'Py 7.4.1 at Visual;Conference, earlier today. This is the first patch release for the 7.4 series, and fixes a number of bugs. I believe that everyone using 7.4.0 should upgrade to this release.
Downloads of Ren'Py 7.4.1 can be found at:
https://www.renpy.org/release/7.4.1
A full li...
2021-01-23 23:44:02 +0000 UTC
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Just as a heads up for people who have been waiting for 7.4 to come out to make releases.
With the first public release, Ren'Py 7.4 has been getting a lot of testing. That's revealed new issues, especially once that are specific to certain configurations. (For example, issues with old versions of macOS, or playing movies that are not a multiple of 8 pixels in width.)
I'm currently w...
2021-01-03 18:50:46 +0000 UTC
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I'm happy to announce Ren'Py 7.4.0, the product of over a year of development, and one of the biggest releases of Ren'Py to date. This release focuses on updating Ren'Py's internals so that Ren'Py is ready for its next 15 years.
Some of the bigger changes are:
A new model-based renderer. While this is opt-in for the moment, it opens the way to features that creators have been reques...
2021-01-01 00:36:04 +0000 UTC
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This month's developer update looks back and looks forward. This article talks about the changes that were made in December, and then looks forward to some of the future directions that I plan to take Ren'Py in.
Thank you for your support, and Happy New Year!
2020-12-31 02:44:00 +0000 UTC
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The Ren’Py 7.4 prerelease is out , and so I’ve spent the last month trying to get it stable for release. This month’s article covers the large and small problems that have been fixed in the prereleases, two new features, and how to ...
2020-11-30 20:37:29 +0000 UTC
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If you haven't seen yet, the first prerelease of Ren'Py 7.4 is finally here. That's why this month's article talks a bit about what goes into making a release of Ren'Py. It also contains an example of a new feature, showing how you can ap...
2020-10-30 21:42:16 +0000 UTC
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This month's update covers the smorgasbord of changes that happened in September. Everything from changes in OpenGL and Live2D, to an explanation of why the minimum version of iOS was bumped. For dessert, there's an example of how the new blur feature of Ren'Py 7.4 can be used to automatically blur backgrounds wh...
2020-09-30 22:57:19 +0000 UTC
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This month's article is the August developer update describing the work on Android, OpenGL, 64-bit support, dropping Editra, and the list of things that need to be finished before release. It also features a deep dive into how the integration of support for mipmaps will help improve the look of your pictures when...
2020-08-31 22:34:29 +0000 UTC
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This month's developer update talks about the many places in which I've spend Ren'Py development time this months. These include the Web, Mac (Apple Silicon), and Android platforms. It then shows how custom shaders can be used to provide features that Ren'Py didn't have before, including an all-new shader based t...
2020-07-31 21:38:57 +0000 UTC
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This month's developer update talks about why Ren'Py 7.4 scares me a bit, and what I'm doing about it - giving you some insight into what goes into a Ren'Py release campaign. After that, it goes into a deep dive on the new matrixcolor transform property, which lets you recolor displayables on the fly, including d...
2020-06-30 21:35:43 +0000 UTC
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This month’s development was focused on adding Live2D support to Ren’Py, and so that will be the topic of this month's article. I’ll start with giving an idea of some of the challenges that were involved, then go into the current status, and finish up with the current draft of the documentation of Ren’Pyâ...
2020-05-31 19:19:31 +0000 UTC
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In the nick of time, I've uploaded this month's article. It covers the grab bag of Ren'Py development that occured in April, starting with how the OpenGL rewrite improves text rendering, and ending with the return of nightly builds.
As alway, thank you for your support!
2020-04-30 22:58:46 +0000 UTC
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