SamuZai
BrokenArrowgame

BrokenArrowgame

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BrokenArrowgame posts

Video feedback

Hello, dear friends! We are grateful for your positive and negative feedback, there are obvious trends:

+ 3D Models look good

+ Customisation and deck system seems interesting

+ Editor is positively received

+ Map is big

+ Menu UI is generally seen as positive

+ FX are generally good

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- Map lacks of details (city, ro...

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Thank you all for your essential feedback! We're glad to show you some of our units, saying also that we have a lot of fun building it!

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Ingame footage

Hi all! I am glad to inform you that on December 14 we will show you 15 minutes of our gameplay. We are getting closer and closer to  beta testing where we will invite you with great pleasure. Everything is going according to our plan, we are in the middle of our path. Thank you for your support!

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Hello! The third devblog about Broken Arrow has been published.

Everything is going according to plan, work is going on, traditionally, exclusive photos for you, thank you for your support and your participation!

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Hello! The second devblog about Broken Arrow has been published. As usual we want to give you a little extra to thank you for your support so here are exclusive screenshots for you.

We are doing well, the development is going according to the plan, there is a lot of exciting and interesting ahead!)

Thank you for being with us, we appreciate it very much!


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Hello guys! The first devblog about Broken Arrow has been published by Slitherine. We wanted to give you a little extra to thank you for your support so here are 2 exclusive screenshot for you where you can zoom in and see the details ; )

Thank you for being with us, we appreciate it very much!

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Hello guys, as you've noticed we have been very quiet these last two months.

This is by no means a sign that the project was abandoned, on the contrary, we were overwhelmed by work because things have taken a brand new direction, or rather the same direction but with a much different velocity vector! 

As some of you have already guessed we found an editor to finance the game and allow us to start working full time on this project. We had a lot of paperwork to...

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Military aesthetics in Broken Arrow

Greetings fellow wargamers! During this month we have achieved acceptable results for us in creating in-game cutscenes using the USMC sea landing mechanics.

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Greetings fellow wargamers! Very soon we will demonstrate you something interesting

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SH-60R Seahawk with Hellfire missiles

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Sea aesthetics in Broken Arrow

Greetings fellow wargamers! In the new year, we have achieved good results in creating an aquatic environment, amphibious units, dynamic waves so that you can plunge headlong into the stunning atmosphere of sea and coastal landscapes, enjoy spectacular sea landings and battles. In the near future, we are going to demonstrate you the Zubr class LCAC at work, as well as a large-scale USMC landing...

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Feel the sea power in Broken Arrow

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Thank you for your valuable early feedback - it saves our time and money

I wish you good health, comrades wargamers. Summing up your feedback on our video, we decided to additionally work on the infantry, its detail, animations and appearance, since this will not affect the performance of the game in any way.

I am glad to announce that we have started work on amphibiousness and water in general. In the near future we will be able to demonstrate to you how our ...

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Broken Arrow — Russian Airborne Forces

Greetings fellow wargamers! We are glad to show you the airborne assault division at work.

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Military aesthetics in Broken Arrow

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Ho ho ho, the gifts are out!

Have you behaved well this year?

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Military aesthetics in Broken Arrow

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Broken Arrow - A storm is coming

A storm is coming, the wind is howling on the runway, the first snowflakes are falling from the sky and soon they will bring thunder and lightning onto the battlefield.

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Airborne forces in Broken Arrow

Hello, comrades wargamers! Our paratroopers are ready for their first test jump.

Stay in touch, a bit later you will find more exciting content!


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1st gameplay video of Broken Arrow

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Airborne forces in Broken Arrow

Hello, comrades wargamers! We started to work on one of the new features of our game - the airborne assault on the battlefield. In the near future we will demonstrate you the new materials on this topic.

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Leopard 2A6 in Broken Arrow

Hello, wargame lovers! Here are some screenshots from the upcoming video.

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New nations for Broken Arrow

Hello, wargame lovers! In continuation of the topic about new nations, we are preparing video materials for you about the creation of our units.

Stay in touch, a bit later you will find real content!


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Dynamic volumetric lighting in Broken Arrow

Glad to see you! 

In addition to the hangar itself, we're working with dynamic lighting and volumetric smoke. They will improve the visual quality of the game by reflecting the light emitted by things like guns, missiles flames, explosions and wrecks burning. This will also allow us to make convincing dark ambient lighting. Night battles promise to sparkle with new colors, immersing ...

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Military aesthetics in Broken Arrow

Hello, my mates! 

Let me tell you about our hangar. A hangar in wargames is often a good half of the game. I mean that the player can spend up to half of the playing time there, studying combat units, their properties, gathering an army and probable tactics and strategies. Therefore, at the very beginning of our "journey", we were going to make an interactive hangar in its most elega...

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New nations for Broken Arrow

Hello again, wargame lovers! We would like to inform you that at the BA release 6 nations await us, the announcement of which we are preparing for the near future.

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Russian Tank Troops in Broken Arrow

So we switched to a new graphics standard, and we showed you the models of tanks in statics, a post earlier. And all these weeks we were actively driving them around our tank range in the desert. 

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New graphic standard

Hello, comrades wargamers!

 We had improved our graphic standards that we deem acceptable.  We hasten to please you with the first screenshots of close-ups, which you can observe with your own eyes right in the game during the next closed alpha test, which we will try to carry out at the most suitable moment for the project. 

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Broken Arrow: model improvement

Hello, comrades wargamers!

 New T-72B3 obr. 2016 and T-80BVM tanks have arrived from the manufacturing plants after the upgrade of older models and are located on the site next to the time-tested T-80BV and T-72B3 obr. 2011 

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Broken Arrow: Building destruction

Greetings, comrades wargamers! This month we have devoted, among other things, to the dynamic destructibility of objects, we are expected to undermine and demolish buildings, powerful explosions and throwing tank towers and of course the crash of aircraft. 


We are well aware of how important it is to convey to players the atmosphere of destruction from powerful weapons and...

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