Hello Patrons,
Hope everyone is having a great week so far!! Just here to share a new idea that I think may be beneficial in terms of tracking progression and also giving an overall look at what has been completed. Basically, on the 22nd of every month (not like that date has any PixelFade significance...baka!), I'd post an update with the different components and what has been...
2021-09-22 21:02:41 +0000 UTC
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Hello Patrons,
Hope everyone is having an amazing week so far! Just here to give a phat update today regarding Astra's BG.
One of the feedbacks that we had for previous games is that we reused BGs quite frequently and also that there wasn't as much variation. This was due to costs however with Astra we are going full force to make sure the environments are unique and set ...
2021-09-15 16:48:38 +0000 UTC
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Hello Patrons!
Just here to share the official Astral Ascension logo along with the splash page that we'll be announcing publicly in the upcoming weeks. Thank you everyone who helped vote for your favourite design and also the feedback notes. Please feel free to click the splash image to see the full 4K version of it!
We used the most popular design that won by a landslid...
2021-08-09 16:37:38 +0000 UTC
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Hello Patrons,
Hope everyone is having a fantastic Wednesday!! We got some phat news, the logo design for Astral Ascension is in progress and we have narrowed it down to the look and feel that captures the VN.
Now we need your help in picking which design element works best, so please take a look at the below options and vote your favourite below!:
2021-08-04 18:54:44 +0000 UTC
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Hello Patrons,
Get your PepeHands ready cause Eric is hitting us with two emotional/sadness tracks. We got Tristesse and Wistful with the latter variant B being the track above. I think in a ranking, it goes from least emotionally charged to most in this way:
Wistful B
Tristesse B
Tristesse A
Wistful A
Why do we have 2 sad tracks while e...
2021-08-02 22:26:45 +0000 UTC
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Hello Patrons,
Happy August y'all!!!!!!!!!!! Hope everyone is having a fantastic day so far and lets look forward to a fantastic month. ;^)
We got a bunch of news to share so without further delay, let's get started! First Up on the table is that the Live2D rigging for Vaela just finished (this process takes the MOST time) and now we are working on her poses and expressio...
2021-08-02 22:16:29 +0000 UTC
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Hello Patrons,
Hope everyone had a great weekend!! Todays update will be regarding backgrounds and we have a good amount of them to share. ;^)
As from our last update, it was decided that we would be working with both artists for backgrounds and playing into each of their strengths. Having two artists will also help in terms of having a much greater variety of backgrounds...
2021-06-28 13:00:21 +0000 UTC
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Hello Patrons,
Hope everyone is doing well this weekend! Just here to share some feedback and stats we received for episode 2 read only version as well as some changes / adjustments. This post is spoiler free so feel free to read on if you're curious how things went for the Episode 2 read only!
Firstly, lets begin with the stat we are most happ...
2021-06-27 00:21:09 +0000 UTC
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Hello Patrons,
Here comes the first update of the week that will be focused on Music! So Mr. Eric was a bit busy this month with some moving however he's been delivering the last week!! So without further delay, we have three tracks to share with you along with their variants. Please feel free to have a listen to the lossless files attached and as well as design notes here. ;...
2021-06-24 11:31:49 +0000 UTC
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Hello Patrons,
It is Wednesday my dudes. Hope everyone is having a great week so far! Just wanted to provide an update that June has been one of those unique development months where everything was in progress during the early weeks and we'll have a bunch of things to share in the upcoming days!
PFL3+'s will also have more content this time around since we actually have q...
2021-06-23 11:10:51 +0000 UTC
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UPDATE EDIT: V3 version attached. Couples general fixes and a pathing issue fix on Robin Hood scenes if you decide his fate earlier.
UPDATE EDIT: V2 version attached. Point requirements for post-bar waifu scenes slightly lowered as it was unintendedly being too punishing for certain choices.
Hello Patrons,
Firstly,...
2021-05-29 15:28:40 +0000 UTC
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Hello Patrons,
Hope everyone has been well so far. ;^)
Just here to share a phat progression update regarding Astra! We'll touch on character artwork, BG artwork, Music, Writing, and general progression. So without further delay, lets get started!
Character Artwork
As mentioned last time, we are currently working through all the Liv...
2021-05-18 17:32:52 +0000 UTC
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Hello Patrons,
And post number two is all the Astral Ascension character outfit concepts! These are all the ones that are needed for the game and are the design for when we make their Live2D and CG artworks in the future.
Please note that there is a likely chance of spoilers based on what outfit they are wearing what type of a mission it may be involved in!
Secondly...
2021-04-29 21:39:48 +0000 UTC
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Hello Patrons,
Happy Friday!!!!!! Hope everyone is having a fantastic week so far. In our last update post, we mentioned that there is two BG styles we are bouncing around right now and today we want to get your thoughts on what you think, if they can co-exist, and if not, which is your preferred style. So without further delay, let's get into the two styles!
We have one ...
2021-04-23 12:02:21 +0000 UTC
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Hello Patrons,
Hope everyone is having a great April so far!! We haven't posted on Patreon in a while though there has been bits and pieces of news on Discord. We are taking all the updates together and making a super post with everything so far and what is upcoming in the near future.
So without further delay, let's get started!
ART
<...
2021-04-15 15:33:32 +0000 UTC
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Hello Patrons,
Hop everyone is having a great Monday so far!! Just here to share some information on what we have been up to in March. ;^)
We've moved on to working on Live2D models and first up is Luna! Our artist Sunimu has created the layered model (this takes a very long time since we have to make all the moving pieces to be used in the Live2D animation process) and is now w...
2021-03-29 18:44:37 +0000 UTC
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Hello Patrons,
Hope everyone is having a great week so far!! Just here to share the next BG with you guys... the ship medbay:

Hopefully you don't end up spending too much time here, but that may be hard since it is Luna's workspace. ;^)
As always, please feel free to share your though...
2021-03-02 13:48:26 +0000 UTC
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Hello Patrons,
And here we have post number 2 before February ends!! This track is called a 'Tinge of Sadness', I'm sure you can make a accurate guess what mood the song is aimed to set. :P
It's a bit more subdued, like a track you can play for even a heart-to-heart type conversation. The really exciting part is this track showcases the real power of our variant song system! The...
2021-02-28 15:18:36 +0000 UTC
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Spoiler Level: Medium (CG available within the first episode however it is specific to the Vaela path option during the mission and specific choice selections within said mission)
Hello Patrons,
Hope everyone had a great February! Just here to share the finalized version of the Vaela missed misunderstanding CG. ;^)
Of course for those that ...
2021-02-28 15:12:47 +0000 UTC
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Hello Patrons,
Here comes post number!! We have been experimenting with BG aesthetics and have come up with two designs for stylization. The first one has a more anime-esque feel that is more akin to our PixelFade signature in the past, the second one is a more 'cyberpunk' neon lights vibe that is experimental. Please take a look below and vote your preferred aesthetic!
<...
2021-02-16 23:39:40 +0000 UTC
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Spoiler Level: Minor (CG available within first 10 minutes and is unavoidable)
Hello Patrons,
Hope everyone is having a great week so far! Just here to share the finished artwork of the first time you see Iris. ;^)
I might have a slight bias but she was my favourite waifu from the original concept artwork back in 2020 and her design evoluti...
2021-02-16 23:34:07 +0000 UTC
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Hello Patrons!
This is going to be one of the phatter posts as we discuss a bunch of different things today! We’ll be talking about a few of the design philosophies regarding Astra, namely Arcs (story & character), romance/routes, and how jealousy is handled given the new romance/routes design. So without further delay, let’s jump into it!
Let’s go ahead and set...
2021-02-04 17:53:09 +0000 UTC
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Spoiler Level: Minor (CG available within first 20 minutes of play, however it is optional based on choices)
Hello Patrons,
Hope everyone is having an amazing week so far!!!!!! Just here to share the finished version of the Luna intro CG! This is her 'debut' CG when you first meet her on the ship. I think it captures her friendly and warm natur...
2021-02-04 17:10:06 +0000 UTC
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Spoiler Level: Minor (CG available within first 20 minutes of play, however it is optional based on choices)
Hello Patrons,
Attached is the finished CG's for Vaela's intro CG!! Hopefully now that the read-only version of the game is out, you can see the context of the CG. ;^)
Happy Viewing!
2021-01-22 16:33:47 +0000 UTC
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Hello Patrons,
Here we go with post number 2!! And what a fitting number for BGM02. ;^)
This track is for the more relaxed times, general conversations... I like to call these tracks the elevator/lobby track. The goal with these types of track is to not make them overly flashy since they appear more often than other tracks. That said the variant B (the one attached on the...
2021-01-16 14:51:54 +0000 UTC
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Hello Patrons,
Hope everyone is having a great weekend so far!! Just here to provide a general project update regarding Astra as well as a bunch of musical content for the OST as Mr. Eric has been working like a madlad!!
For the general update, chapter 1 script was completed last week and we are in the process of making the read-only version to share with you guys. It is...
2021-01-16 14:47:58 +0000 UTC
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Hello Patrons,
Welcome to 2021!!!!!!!!!!!
We got a few phat posts incoming, the first one is the completed BGM track labelled "Stealth". The one in the Patreon player is variant B which is a higher intensity while A is a bit more relaxed.
The track will be useful for any covert style missions and also ironic humor of something like sneaking into the girls hotsprings...
2021-01-03 22:51:29 +0000 UTC
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Hello Patrons,
Hope everyone is doing well! <3
Just wanted to wish you lovely people a Merry Christmas and Happy Holidays!!!!! 2020 has been a rollercoaster of a year so just wanted to mention some of the positive highlights for PixelFade that you made possible with your support:
1) Ethereal Enigma full released on Steam and iOS/Android! The game is ma...
2020-12-25 09:11:34 +0000 UTC
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IT'S WEDNESDAY MY DOODS,
Hope everyone is having a great week so far! Just here to share the casual outfit WIP designs for the Astra waifus!:


2020-12-16 18:44:04 +0000 UTC
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Hello Patrons,
Hope everyone is having a great week so far!
Just here to share the next finished track called Silly Mood! The goal of this track is to be funny, silly, and playful. It can also be used when MC is up to no good if you know what I mean. ;^)
The Patreon preview is Variant B, attached is Variant A which is more subdued and also a crossfade example. Happy...
2020-12-08 15:52:22 +0000 UTC
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