Hi everyone!
The next update will be the most ambitious I've made in a while and will include several new features as well as new content!
One of these new additions is backgrounds for the Library. I'm very happy with how these turned out and expect we'll have backgrounds for the Workshop and Ward soon as well, now that we have an artist helping out with backgrounds for the game aga...
2021-07-05 19:22:11 +0000 UTC
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Hi everyone!
The development team has been joined by a new artist, Jerrert, who provided me with some much needed summer-themed clothes for the game!
Since it's already the summer months on the northern hemisphere, I thought I'd roll out the clothes immediately instead of waiting for the next update later this month.
The collection of items are already available on the live se...
2021-06-13 14:32:36 +0000 UTC
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Hi everyone!
The latest update has been released, and with it user profiles and character bios are now available on the live servers!
You can write brief descriptions for your account, add external links for websites and images, and write detailed bios for your characters. Character bios also feature the ability to allow others to submit revisions for your bio and a history of chang...
2021-05-30 23:28:24 +0000 UTC
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Hi everyone!
I have a bunch of half-baked features on the horizon that I've been working on for a while, and I'd love to know which you are looking forward to the most so I can focus my efforts!
Some features will require much more work than others or are further away from completion, so I probably won't implement them in order of popularity, but knowing what's most popular will def...
2021-03-11 18:30:44 +0000 UTC
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Hi all!
Here's a preview of Moira, the fortune teller and the character related to fortune cards. Her design is based on a casino dealer and modern fortune teller of Indian descent. In the game, you'll be able to encounter her while exploring, and if you do, you'll be able to ask her for a prophecy that can have various outcomes for your character.
After creating a new character, bu...
2021-03-02 23:22:13 +0000 UTC
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Hi everyone!
A friend of mine who's a composer and musician recently started working on a new jazz-inspired project for a game studio. Knowing I was looking for something similar, he jammed out this track for Battle Mage Royal while he was working on the other project!
Time allowing, he'd like to try out a few other things for Battle Mage Royal, but for now, we have our first origin...
2021-02-14 22:20:14 +0000 UTC
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Hi everyone!
With this update, most of the previously mentioned overhaul has made it into the game!
You can now change locations unhindered instead of having to wait for the next turn to start, health and actions regenerate gradually over time instead of at the start of each turn, you can go to a location where a class is taking place without having to attend the class, and you stil...
2021-01-29 15:47:26 +0000 UTC
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Hi everyone!
In preparation for the fortune cards, I have commissioned the fortune teller who will be associated with them!
In theme with the rest of the game, she will have a modern appeal. To achieve this, her attire has been designed to be a mix of the widespread gypsy-like fortune teller and a stylish casino dealer. I'll be sure to keep you updated on her progress!
The ful...
2021-01-14 17:51:14 +0000 UTC
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Hi everyone!
While catching a bit of a break from work over the holidays, I've managed to get a bunch of work done on the previosuly mentioned overhauls: Actions and health regenerate steadily over time instead of all at once; Turn events such as classes have been given a separate tab where you can join them immediately; Changing location while exploring the campus happens almost immediat...
2020-12-31 12:27:24 +0000 UTC
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Hi everyone!
The game has come a long way since I first started working on it and from player feedback, I have learned of some game mechanics that have been there since its conception, which are making it less enjoyable.
- Having to queue for new locations for up to 1 minute.
- Having to wait for a whole 1 minute in the dorm to recover.
- Combat actions be...
2020-12-06 02:49:53 +0000 UTC
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Hi everyone!
We have just entered December and with it comes an update to the Yule season event!
The Holiday Gift from last year now holds new content that can be exchanged for new spells by talking to Hilda. These spells include bondage articles and a few new speech impediments.
The update also introduces dynamic colors for item sprites, which any backer with a pledge of $5 a...
2020-12-01 22:53:16 +0000 UTC
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Hi everyone!
I recently became obsessed with how I might be able to program an algorithm for recoloring item sprites, and after many long nights, I have managed to program something that yields quite impressive results with little overhead!
The algorithm uses existing sprites as input to generate a colored item that is cached/saved on the website for future reference. If the base im...
2020-11-12 14:33:23 +0000 UTC
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Hi everyone!
The latest update is now out on the live server, introducing the first Halloween event that includes 7 new items by xtatoto and the new faculty nurse by Ry Thae!
During Halloween, Hilda will be dressed up as a sexy nurse instead of wearing her casual outfit, and you will be able to Trick and Treat her for the new costume items and candy!
She is an excellent healer...
2020-10-30 22:30:44 +0000 UTC
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Hi everyone!
Here's a draft for the new nurse character that is set to launch together with the upcoming Halloween event!
Unlike Lacey, Chloe, and Merrill, she will have two customs; a casual scrub and a sexy nurse costume for Halloween!

During Halloween or Samhain as it is called at ...
2020-10-15 19:28:45 +0000 UTC
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Hi everyone!
I'm very excited to announce that we have reached the goal for audio in the game and I will be commissioning music in the near future!
I don't expect to implement sound in the game just yet, but I have bought some nice libraries for the purpose and I already have a web-based audio system from a previous project that I will be putting into Battle Mage Royal.
The re...
2020-10-05 12:43:15 +0000 UTC
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The update introduces 40 new items to the game that can be discovered around campus, including the long awaited French maid outfit and the new dazzling cheerleader uniform!
The new changes to PvP combat also went live, which means way fewer misses and weaker critical hits that should lead to a more steady and well-paced combat experience. The only change that didn't make it into the live ...
2020-09-25 22:03:45 +0000 UTC
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Hi all,
In this past month xtatoto and I have been working on implementing more items in the game and creating new graphics for some existing items. I am incredibly satisfied with how they turned out and think this will make for a great future look to items in the game!

The items that have ...
2020-09-24 10:04:30 +0000 UTC
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This is my first time posting a video; hopefully, it goes well!
Regardless, you can see the animation for yourself at test.battlemageroyal.com/game/opencv.html
Though inanimate transformations have seen a slightly broader appeal in recent years, it's still a TF theme I feel isn't receivin...
2020-08-26 14:17:04 +0000 UTC
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Hi everyone!
I've been considering making a number of changes to PvP and combat that I'd like to share with you. The intention is to make combat more fun and fluid while also making a few balance changes.
Health and damage numbers will be scaled up. The intention is to allow players to deal a fraction of the damage they are able to now. Base health and damage will e...
2020-08-19 20:43:23 +0000 UTC
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The latest content update has just been released on the live server!
With it, we now have a matchmaking system that pairs players according to their interest in roleplaying, number of matching tags, and power. It also prevents you from encountering players on your ignore list!
This update has a strong emphasis on content, with 6 new spells, 3 new items, 1 new sex act, 37 new charact...
2020-07-21 15:20:36 +0000 UTC
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We have a new artist helping out with the game who've done a tremendous amount of work for the next update!
xtatoto has finished numerous graphics for existing and new polymorph spells. There are also full animal head transformations, so there is something for the furry fans to look out for when the update launches!
Besides the many traits listed above, a new spell for mythical tran...
2020-06-24 17:53:09 +0000 UTC
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Hi every,
Some of you may already have heard this elsewhere, but in case you haven't, sales taxes are coming to Patreon on July 1st.
Patreon is required by law to apply sales taxes on the services and goods provided by creatives using their platform, frankly, something I am happy to see. People could use Patreon for their subscription service to avoid sales taxes, because any donati...
2020-05-31 12:32:56 +0000 UTC
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The latest update is out; major and critical bugs have been crushed; we've cleaned up the most untidy parts of the code; and we have more developers worker on the game than ever before!
Spring cleaning is over and I am excited to focus on some new advanced content for the game!
There are a number of things I could work on, some bigger, some smaller, and I'd love to hear your opinion...
2020-05-27 21:01:16 +0000 UTC
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Hi everyone!
A lot has happened in the last month, and we continue to work hard on getting another update out for the game. Meanwhile, I'd like to let people in on what's been going on.
A twitch channel has been setup, where I will be streaming the game's development in the future. I hope this will be a great place to hang out and chat with the community, and I expe...
2020-05-10 11:52:25 +0000 UTC
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In the process of improving the game's development pipeline for onboarding and making the game ready for streaming; I have decided to share the full extent of the game's mind map and Trello boards with backers!
I have added a list of relevant links below, which you can also find in the Discord category for backers. I will continue to update the mind map image on the Discord post in the fu...
2020-04-11 14:15:56 +0000 UTC
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Hi everyone,
I'm happy to announce, on top of a new updating going live, that we have reached the streaming goal! I'll be setting up a Twitch account in the coming weeks and hope to have my first stream before the end of this month.
In the midst of preparing for development streams, I have also prepared the backend for public eyes, which also means the game is near a state where I c...
2020-04-07 22:55:42 +0000 UTC
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Hi everyone, I've managed to clear up a bit of time to work on the game amidst all the turmoil, and I thought I'd let you in on the things I have planned for the next update!
- Three separate channels for say, ooc, and emote messages in local chat. Say will be affected by speech impediments, while occ and emote will automatically format and color-code your messages to make it easier t...
2020-03-28 15:56:46 +0000 UTC
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The newest update introduces a bunch of content: New clothing, colors, recipes, and another mind alteration spell.
Impair speech can be used to hinder people's ability to speak in a variety of ways, which you can discover throughout campus.

Among the new items are glasses to complete player...
2020-02-29 14:40:30 +0000 UTC
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I've still got work to catch up on after the last major update, but I've been fixing some bugs and slowly started working on new feature designs.
Full and inanimate transformations do require a few new unique features that I will be prioritizing. It will take a while to finish, so I will have to move time away from the next few updates to get more work done on the next big thing.
Un...
2020-02-15 21:05:26 +0000 UTC
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Content update 0.9 is actually pretty low on content, but packed to the brim with new features!
Meet up with friends around the campus and even in the dormitory, try out the first mind alteration spell that allows you to change the name of characters, take advantage of the new second wind system that makes it easier to invest in health and action stats, customize your experie...
2020-01-31 15:08:23 +0000 UTC
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