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MischiefManor

MischiefManor

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MischiefManor posts

Previews of Intro CGs

A preview of some of the CG's for the main vampire characters Luna, Pandora and Sistine. The full resolution CG's will be available for download for True Vampire and Higher Tiers and these will be found in game for all to enjoy!


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Development Log December 23rd (Holiday Vacation)

We have been taking the past couple days off along with the busyness of the holidays to take it easy and prepare for the next year, so there will not be any major updates this week. 

We have still been making progress, and I have focused on the Animation for the Title Screen and story writing and outlining. There will be updates in the New Year so stay tuned for that.

For our V...

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Title Screen (WIP) #1

Mischief Manor's Title Screen as a work in progress.

These will be spliced and animated for the title screen animation, which is currently being worked on!

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Holiday Update

Hello everyone, I hope you are enjoying the holidays!

We are finishing up the animation for the title screen and continuing the writing for the main Vampire Sisters (Luna, Pandora, and Sistine)

As for the New Year, I have organized goals and plans for the project, hoping to get many things completed in the following months. I'd like to also give a bit of a recap thank everyone for t...

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Development Log December 7th

Build: PreAlpha Stage 2

These are the patch notes for the latest work completed within the project. Screencaps will be available for those who pledge or join the discord.

Join the Discord community below!

https://discord.gg/vRhH8CWzdz

Trello Roadmap View Post

Pledger's Update

Hello everyone, how you've been keeping warm during the coming winter months of Decemember and gotten all your shopping done for the holidays!

Although it being a wonderful time, we've had some hiccups due to some real life problems that have come up. Although it has slowed down some of our immediate progress, but things still are coming along. As life can be unprediciable, we try to anti...

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Pledgers Update #2

Hey everyone, just a quick update this week. 

We’re still focusing on finishing up the Founder’s Gravestones along with the remaining art for the Title Screen. We decided to also focus on the main story's elements and established the group of main and supporting characters, which is a whole 18~ characters! So I went ahead and finished up their basic designs as sketches, and manag...

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Development Log November 18th

Build: PreAlpha Stage 2

These are the patch notes for the latest work completed within the project. Screencaps will be available for those to pledge or join the discord!

Join the Discord community below!

https://discord.gg/vRhH8CWzdz

Trello Roadmap

...

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Pledger's Update

Hope everyone is having a wonderful November! Although, where I live it still feels like summer despite it usually being quite cold around this time. Here is some insight on the current goals of the project.

Progress is going steady as we’re catching up a bit on some of the work we needed to get done, although, overall we’re a bit behind, but things come up in real life and unforeseen...

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Development Log: November 7th

Build: PreAlpha Stage 2

These are the patch notes for the latest work completed within the project. Screencaps will be available for those to pledge or join the discord!

Join the Discord community below!

https://discord.gg/vRhH8CWzdz

Trello Roadmap

...

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Development Log, October 20th

These are the patch notes for the lastest work completed within the project. Screencaps will be availble for those to pledge or join the discord!

Join the Discord community below!

https://discord.gg/vRhH8CWzdz

Trello Roadmap

2022-10-20 09:03:40 +0000 UTC View Post

Development Log October 20th

Build: PreAlpha Stage 2


Hello! Hope you've all been having a wonderful October! 

We've been hard at work getting a reasonable demonstration of the project, trying to finish CG Artwork, the Manor Scene and doing all the post processing and visual aspects to present the game more publicily! 

We've been focusing on adding baked lightmap shado...

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Public Developement Log, October 4th

These are the patch notes for the lastest work completed within the project. Screencaps will be availble for those to pledge or join the discord! 

Join the Discord community below!

https://discord.gg/vRhH8CWzdz

Trello Roadmap

2022-10-04 09:34:19 +0000 UTC View Post

Development Log October 4th

Build: PreAlpha Stage 2


Finally we made it to October, the spookiest time of the year. Hope everyone’s had a great past couple of weeks!

We’ve been quite busy with some reorganizational work with characters and main game scope, and I'd like to share some of that insight with you all. I had made some decisions about the course of the project, and we pl...

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Development Log: September 18th

Build: PreAlpha Stage 2

Hello everyone, hope you’re finally cooling down from the summer heat, as we move into the cooler autumn days. A mostly productive two weeks, despite having varying internet issues with trying to connect to specific websites, including patreon, it’s been a bit of a struggle to even get this post out. Although the issue hasn’t been fully resol...

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Development Log: September 1st

Build: PreAlpha Stage 2


Happy September everyone!

It’s almost fall and it’s getting closer to my favorite holiday and closer to this game’s demo being released!

We’ve been making good progress in the past couple weeks of August and we’d like to share that with all of you guys! So far, I have done a majority of the programming for the base ...

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Dialog Demonstration

Go to the link for Youtube here to view this since its blocked due to me setting it to be 18+ only viewers, also the quality is a bit lowered from the compression I used when exporting the video. Will likely have to use a different uploading website in the future for other videos.

Hope you like it!

- Miz

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Development Log: August 17th

Build: PreAlpha Stage 2

    Hey hey, it's Miz here once more.

     A bit of a late update, but we’ve made a significant amount of progress in the past few weeks! We’ve managed to achieve many of our major goals, along with the study of new systems, such as Spine 2D animation, Substance Painter + Designer for our devel...

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Development Log: July 30th

Build: PreAlpha Stage 2


Hey guys, hope you’re having a great summer so far!

Going to give you some updates on the current project. Did a bit more writing and editing to the prologue, it’s coming along well, I won’t need to 100% complete the prologue yet since the demo will only have a few scenes, maybe about 20-40 minutes of content, but I will expand that out more ...

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Development Log: July 14th

Build: PreAlpha Stage 2


Hey Everyone,

Quick update for this week. Had a bit of a summer vacation for a couple days, took a break, refreshed, and ready to continue working on some more development for the project! While away, I took some time to consider some changes for the game. The combat system is likely going to fluctuate until I find a solution that works well with t...

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Character Art Preview 1

Here are some of the characters I drew for the project. (Just upper bodies not to spoiler too much just yet)

Each of the characters will have multiple outfits, expressions and even custom animation once they are properly spliced. The Main three girls will have the most outfits and designs, with about 5+ different outfit with plans to add more in the future!

Going in order of the ima...

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Development Log: June 28th

Build: PreAlpha Stage 2


Just a couple of updates for the past two weeks. Worked on designs for the Manor for each of the rooms, which is about halfway done. The later half of that week and the following week we worked on character designs and finishing their art, concepts for the storyboarding of the game's narrative and scenes.

Will be focusing on narrative and art likel...

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Development Log: June 14th


Build: PreAlpha Stage 2 

Changelog and Updates:

- Manor Level Updates:   

- Designed and UV unwrapped around 100+ 3D assets with placeholder textures, to be used within the Manor   

- Began Designing the Gallery and other room's with the 3D assets

 - Game's Logo is being designed - Player Character's movemen...

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Development Log: June 8th

PreAlpha Stage 2

Changelog and Updates:

- The Main Level (The Manor) is currently being developed.    

- 3D Models for each room and textures created    

- Basic 3D collision set up for each room    

- Basic Textures created specific rooms (Manor Walls, Manor Basement Tiles, Wooden Pillars, Dungeon Bric...

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Hello there!

Welcome to our newly started Patreon page! Looking forward to showing off our development and games we plan on releasing in the near future! Stick around if you want to watch the progress! Will keep to a bi-weekly posting with occasional development updates weekly!

Development and patches will always be public so don't feel the need to subscribe yet since all tiers are currently deactivat...

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