SamuZai
Mr Pocket Rocket

Mr Pocket Rocket

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Mr Pocket Rocket posts

Case Log #5 Ch5

This week saw me working on a few different things. Some wanted posters, some coding, some writing and some rendering. I think I landed on about 160 total renders. Scene 4 takes us back to precinct 5 and a chat with Detective Turis and Officer Johnson. And before anyone remarks on her name tag, I'm aware and have fixed it in theory, but I think I'll have to reload the shirt on her because this ...

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Gabrielle wins the poll!

By a narrow margin. I'll be back Sunday with the usual Case Log.

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Quarter Century Render

Please pick who you would like to see in a special render to commemorate this glorious moment;-)

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Case Log #4 Ch5

108 renders into chapter 5, a few more to go in scene 3. So not terrible progress. I counted the weeks until Christmas and I'm still hopeful for a release then, but you know how I am with plans. I'll keep trucking along and we'll see if I can make the dream a reality:-)

I had someone reach out to help me with the code and I think that is great. I'll still do the heavy lifting when it come...

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Case Log #3 Ch5

I know, this frame grab isn't quite as exciting as the last couple of renders. I do have to get on with the chapter;-) Its Ringo's car, no sudden upward movement for our beloved hero. I have finished scene 2 (really just a continuous scene, but it in two locations...exterior car and interior car)...and it makes me feel good about the progress. Turned out to be a little more to its as I had to r...

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Chapter 4 public drop tomorrow.

I'll be back with a Case Log on Sunday. I have 2 full days of rendering planned for today and tomorrow, so should see some progress on chapter 5.

Cheers!

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Case Log #2 Ch5

I got home last night and went right to work on chapter 5 renders. Not a grand collection as of yet, 17 to be precise. I also haven't had a full day of rendering yet. The first scene is pretty simple it's kind of two parts and I am now set up to rip through the renders for the second part.

Writing has been good. Just staying one scene ahead of rendering at the moment. But filling in a lot...

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Case Log #1 Ch5

Since there will be a couple of weeks that are mostly roll out of the new chapter and posting some promo material on different sites, I thought that an actual case log would be appropriate. I hate trying to drum up interest, but it is a necessary evil (kind of like renpy). Next release will cover most of you and then there will be the usual free release a week later.

This past week I hav...

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Case Log #25 Ch4

Hello everyone! This will officially be the last case log for chapter 4. I had a rough time coding one scene as it called for a bunch of reference to previous choices, and it was a bit of a mess. I was up until the wee hours of the morning, knowing that if I stopped before I solved the issue it would be hard to get back into it the next day. I have 6 more scenes to code, but most are straight ...

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Case Log #24 Ch4

Beginning to render the last scene of the chapter today. It feels good for sure. No real reason to throw out any numbers today as all renders will be done by the end of this coming week at the latest. I have started to migrate code to Visual Studio and Renpy version 8. It will be a continuous process which won't affect any updates. The updates will always come first no matter what. I hope to ha...

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Feeling good!

So I got an hour and a half to render a few images for scene 13 in chapter 4. It's quite the difference between a scene in the jungle, where every muzzle flash needs to be dragged a mile across the environment and a nice little City Hall Library scene...visually there is no comparison; I like the jungle. Time wise, I really appreciate the less time consuming, two character interaction. So I'm l...

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Case Log #23 Ch4

Back to the customary Sunday log. Some good progress last few days. I have finished writing the chapter, but there is one scene that I'll probably do a bit of a rewrite on. Nothing major, but I felt that some of the dialogue was a little forced. I'll iron that out this week. I've mapped out almost all of chapter 5 scene by scene, so will start to write that right after polishing this chapter wh...

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Case Log #22 Ch4

So the job I did last weekend gifted me with a passenger...a little virus known as covid. Screwed up my render plans a bit. Couldn't do anything Friday, some Saturday and some today. It wasn't terrible as terrible goes, but it was still real unfun for the peak two days. I'm on the mend and I believe we are through 65% (maybe more) of scene 12. It's really just 20-25 renders left in the scene, b...

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Case Log #21 ch4

I'm sorry I missed my usual Sunday Case Log, but work was grueling to say the very least. I finished scene 11 over the weekend and have now started the flashback scene for the chapter, and thought I'd share the first render. It took a bit to figure out how to go about the environment, and I didn't want to be repetitive this early on. The squad have traveled north on a mission, so what could go ...

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Case Log #20 Ch4

Today we are a handful of renders away from finishing scene 11. Current total is 1,085. After that there are 3 more scenes. I added one scene to the total because it is part of the investigation and provides some insight that I felt was best suited in this chapter. 1 new environment in those three scenes. The writing has been pretty productive and I will finish this chapter next couple of days....

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The madness companion.

Problem solved.

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I thought I'd share in the madness of MrPocketRocket

So I'm in the middle of scene 11. Should finish today. I'll post a proper update tomorrow. Tell me, what is wrong with this render of Camille? I almost rendered all of her shots like this.

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Case Log #19 Ch4

I have 3 more scenes to render before the chapter can be released. I have fully caught up to the writing, which I find somewhat problematic as I like to take my time with this. However, it might be a proper kick to get me going. This week we reached 1010 renders, and 13,230 words (out of 45,400 total words). I put a few more player cards into the game and probably should feel pretty good about ...

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Lily Borgstrom

So last week 3 new members joined us which was unexpected as most have a tendency to join around a chapter drop. And before I continue to render chapter 10 today, I thought a little membership appreciation render was in order. Here is Lily, hope you enjoy.

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Case Log #18 Ch4

I'm feeling really good about the progress made in the last week. We currently are at 935 renders. Scene 10 is nearly done. 5 scenes of images are ready to be plugged in to Renpy. I have written quite a bit both punching up parts of this chapter and for future chapters in episode 1. I will go through and clean up some small portions of the code just so the choices made are easier to call back a...

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Case Log #17 Ch4

Today starts the continued work on Chapter 4. I will work on all aspects of this chapter through out the week, with rendering being the obvious focus. I don't think I'll preview any of scene 10 (except for the image from last log) because I'd like it to be at least a minor surprise of who shows up. So I made this image of Gabrielle yesterday, because I do think you all deserve more than just my...

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I'm back!

Turns out I didn't really have time to work on chapter 4 while away on vacation, but the upside is that I am now excited to get back to work.

I have written and worked on the map, but thats pretty much it. So I will ramp back up this weekend and give a more detailed status report then.

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Case Log #16 Ch4

Alright! I have another couple of hours to render today, but I will not make the goal that I set for myself. I'm currently at 820 renders. I was hoping to go well past the prediction, but real life happened...you know, I didn't factor in eating and sleeping. I'm still happy with the progress...and I'm excited about the journey (scene) we are about to embark upon. It should be a ton of fun. I've...

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Short Log #15 Ch4

Rendering is going very well. I'm into scene 9. This chapter will likely have just 13 scenes. Will wait with the total number of renders until Sunday or Monday. It seems like an eternity since I started this chapter. I have tried to relax a little about the pace...because it is something that I would love to do something about, but the reality is that the pace is currently what it is...and I ca...

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Case Log #14 Ch4

Look into those eyes and try not to fall in love with this beautiful but innocent creature. If that doesn't do it for you, then I suggest you support someone else. Oh, this is a public Log? Damn it, I told you that I need as much information as possible before I do these things. Who am I talking to? Myself of course. I don't have an assistant and never will, but I like the thought of an assista...

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Pre-Log #13 Ch4

Alright! Back at the computer. I am embarking upon a rendering journey of proportions that have never been approached by me. I'm sure other, more experienced devs have explored these unknown waters before, but not me. Today starts the first of 10!!! render days in a row. Now, they are not all full days, but substantial enough to render scenes for the chapter. My goal is 25 renders a day. This i...

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Case Log #12 Ch4

Scene 7 is set up. Almost 30 renders in. (Grand total 628). We meet Natasha's sister Lily for the first time and find out what is going on with Natasha...that all being unplanned as I started the chapter. Then we move to the meat of the scene which will feature Mike and Gabrielle. It really should be pretty easy to knock both scene 7a and 7b out. Its 3 people sitting down talking, how difficult...

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Lily Borgstrom

So, I came to the conclusion, while working on scene 7 and a promo image of Natasha, that the model for Natasha slows my computer down to a crawl. I thought it was the environment of the bar and all my lights and characters...but it wasn't. So I will apologize to those of you who enjoyed Natasha, but until I can figure out a work around the issue, Natasha will be written out of Pecker PI. So so...

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Discord

For those of you following along on discord, I have started a new channel: "Pocket-Diary" that will be my outlet for a lot of the stuff that has to do with developing Pecker PI. It will also have thoughts on future chapters, episodes and other AVN ideas that I'm thinking about. On my render days, I spend a lot of time at the computer and it's kind of lonely. If you want to chat. I'll be around ...

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Gabrielle Promo

I originally released this render as an upper tier render, but since I don't really have time to make a ton of renders for promotional purposes, I decided to release this one. I try to spend my time rendering images that go into the AVN.

Enjoy!

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