SamuZai
Disciple of Virginia

Disciple of Virginia

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Disciple of Virginia posts

General State of stuff

I am closing in on the final for v1.7, as in, the renders I need to release an alpha.

After I built these scenes and started rendering, I will take a few days to both work on post production of said renders, and work on "Of Birds and Bees" v0.6, as I want to finish writing the first backroom segment.

Now, one question I suspect is on everyones mind is "Will there be erotica in this ...

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Progress is going well on everything really (Sort of 😣)

For Birds, I am making good progress on the backrooms segment (Not as much as I would have liked, to be fair, but enough during my current schedule)

For [Fictional Story] I had a drawback with a complex ass slap animation. I want Ida (The Mc) to walk past the ugly bastard, who then slaps her ass as she walks by. This is apparently super fucking complex to do for some reason, and makes the...

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A deeper dive into [Fictional Story] (The new oneshoot)

Some of this I have told before, but lets revisit anyway.

The story is quite simple, and low effort. The main character Ida is dating Fredrik who works as a streamer.


Ida has anger issue...

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Doing great progress

Alpha for v1.7 (Autumn Boulevard), if everything goes as smoothly as of now, will release within two weeks I feel.

I will have a bigger post tommorrow, where I will detail more about the oneshoot.

Thats all for now, take care ^^

//Virginia

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General Info about state of being

I am doing well rendering, like really really well xD

Its hard to say exactly when, but if an alpha for v1.7 does not drop withing two months I would be surprised.

The work for the oneshoot is also going well. I try to make 1-4 renders of it each day, and one animation for it per week. And since its a short game, its shaping up well.

That is all for now, take care ^^

//V...

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The End: Work on Autumn Boulevard v1.7 (The Final Update) is well under way

I have now built something like 10-20% of the scenes, and rendering at a quick pace.

Almost three years, and here we are. As mentioned before, since this is the last update, I have to be vague with what renders I show and so on.

I will however be showing more of the Oneshoot Meme game.

Here is a render from that one:

2022-04-25 20:20:40 +0000 UTC View Post

On Monday, I will assume that everyone has played the update, and all my posts will reflect this

So if you haven't played it yet, please do, as I do not want to spoil anything ^^

This means that it is fine talking openly in the Discord server as well.

That is all, just a heads up :)

//Virginia

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Thanks a (2) thousand!

Just reached 2000$ a month on Patreon. And wanted to thank everyone for their continued support ^^

Never thought I would make it this far. So lets go further ^^

//Virginia

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"Autumn Boulevard v1.6" Alive and in Stereo for +3 Patreons

Here it is, in this one its pretty straightforward where to go and so on.

I had to edit something in the mainfile before releasing, so if something goes wrong, i.e. you can't progress, let me know ASAP so I can fix it :)

For those of you who are in my Discord Server, there is one part where a movie plays. It should be fixed now. If you hear the main theme start, let me know so I can...

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Some info

First of all, those of you on +15 tier can now access the beta, its the pinned post ^^

As for the final release of v1.6, all my renders are done, I just need to put them in. Then do a last couple of playtests, fix the walkthrough, compress the new files etc etc.

If it wasn't for easter, I would be confident in a release before the week is up. Now, I am not lol.

But unless some...

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Some info on my new oneshoot

But before we get into it, I just wanted to take this time to also mention that the full release of "Autumn Boulevard v1.6" will most likely be within two weeks. 

Now, on to the Oneshoot, with the working name "[Fictional Story]".

This is the Main Character Ida:

Its very short th...

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All my images for the beta is in the game

I will playtest tommorroww, and then I will have an ETA for the release of said beta. But it would surprise me if it wasnt this week.

Thats all for now, take care ^^

//Virginia


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Update News and such

So, I wish I could say that the beta of Autumn will release this coming week. Yet...

There is this big clusterfuck coding event, where certain choices you have made during the story intervenes... And coding that, makes me feel like I am coding Yandere simulator lol. So, I might have to take a couple of days to either fix the code the way I want it, or to rewrite the event completely using...

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Alpha will drop soonish, yet...

ONLY if I can get rid of the strangest fucking bug I ever encountered. I play a movie in the game and then... The main theme starts playing after it has been shown??? Like wtf???

So when this is solved, then the alpha is like a day away from release.

Anyway, the alpha will contain the following:

- The Bimbo ending in its entirety (Sans like ten renders)

- Beginning of th...

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Finished the playtest of alpha Autumn v1.6

Just have like three more scenes to build and render, then some under the hood stuff (Coding, writing etc), then it should be ready for the masses.

Above is a new preview for my oneshoot, and the fixed one I posted earlier in the week.

I have not named the game yet, so its just called "Meme Game" on my pc, as the idea for it was born out of an unpublished meme I made.

That is ...

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well???


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Working on something new

Inbetween v1.6 and v1.7 of Autumn Boulevard, there will be a HUGE gap of not "radio silence", but more in terms of no content posted (Stuff like story renders, erotica renders etc). Yet, I just finished writing a oneshoot similiar to the Onryo game (This one will have 3d renders and animations though), and above is the first render I created for that Visual Novel.

Yet, I am having some is...

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All the scenes for the Bimbo ending is done

Just need to render them. I am having some issues with the batch rendering I do over night, so all I can say for now about the timeline, is that when all the renders are done for the bimbo ending, I can put them into the game itself, and then I will have a clearer picture of what else needs to be done for the alpha.

I want atleast one render for the other erotica events, not just a full b...

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Had a very good day

Almost 40% done with Bimbo ending, and after I finished most of it, I can do a playtest of the entire update, to figure out what renders I need for the alpha.

Should also mention, that the Bianka we saw last update is her final form. There won't be any thing added to her. I feel she reached peak silicon ^^

Thats all for now, take care ^^

//Virginia

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dark mode friendly


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Done now doe

It took aaaaages to do, but I can finally move on to the erotica lmao.

After multiple crashes, I can finally say with confidence, it will be finished rendering tommorrow morning.

Thats all for now, take care!

//Virginia

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Can almost start to work solely on the erotica renders

There are some story renders that need to be in the alpha of v1.6, but I will either finish them today or tommorrow, then I can work on the Bimbo ending renders. 

Since I am taking the booster today, we will see if I get too sick or not lol.

That is all for now, take care!

//Virginia

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Its storming in Europa

And guess who had a flight yesterday. Meee.

This is why I have been MiA (Missing in action). I get back home late tonight. Tommorrow we will resume our "post every other day" schedule.

This is all for now,

stay hallowed 🦢🦢🦢

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There will also be a bad bimbo ending in Birds this coming update

It fits very well, and is a great way to end the first ark on in Birds. I have now written 25% of it. 

So in both next update of Autumn, and next update of Birds there will be bimbo bad end.

And as in Autumn Boulevard, it will be "obvious" when it happens, and when it is done, you can just pick another option and let the story continue like normal.

And also, the bimbo rou...

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who would win in fight???


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Update notes

So, there is a reason as to why there has not been many story previews and erotica previews for a while. Its that when I start making renders for Autumn, I won't stop making them untill I am done with the entire thing. So I want to get a bit into Birds before dwelving deep into Autumn for the final time.

This is what will be in v1.6 of Autumn in terms of erotica:

- One Nigel Scene View Post

So I have some plans for the purity route in "Birds"

I felt like there needed to be some content for it as well. Sooo, I have decided that at the same time Melanie starts being spicey with other men, if the player is not on that route, in the purity route something happens as well. Maybe not as often, but something happens. It will be optional, unless important to the story.

We will see how and when I implement it.

Other than that, it...

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Lots and lots of lore this update of Birds

Its broken up into two parts, all delivered by Klaudia. I will see if I do what I did in Autumn Boulevard, and give a condensed version, and then a longer version in the "Legendarium" tab in my "Story Index" menu. I haven't decided.

Yet... One of the mistakes I felt I made with Autumn Boulevard was to give a lot of the lore too late, so this time, I will do it way sooner, when we are not ...

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I have now finished writing out the entirety of "Autumn Boulevard"

It was like saying goodbye forever to a best friend, but as we all know, it was time. I will take today off to cope, and then tommorrow I will continue writing Birds as well as plan out how to create the renders for v1.6 of Autumn, as in, a plan so its done very effectively.

Because there will be little no no previews for the final update (v1.7), so I feel that I will show off v0.6 of Bir...

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10% left of me writing out v1.7 (The Final Update) in RpgMaker

I will either finish writing it tommorrow or thursday. Then I can start creating the renders for v1.6

That is all for now, take care ^^

//Virginia

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