SamuZai
Disciple of Virginia

Disciple of Virginia

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Disciple of Virginia posts

I made an animation I would like to share (Can be used as a screensaver if you have wallpaper engine)

The files attached are hq videos. And one of the files does noe have the upper left part emblem (The notitle name one) ^^

If you have wallpaper engine, you can use it as a screensaver. I am looking into making screensavers for Sylessa and Melanie as well. I made the one with The Godmother first c...

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I feel I nailed female Ryan

In his female form, his face still looks like male Ryan's. And the female form, also has a wholesome kawaii feel to it, while still looking athletic and thicc.

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Now, where was I?

Since the Onryo Game has released, I am returning full force to Of Birds and Bees.

As you can see above, I am creating my character screens. I have hit a few bumps in the road, but I will get there eventually.

I am also planning to put in a map over the suburb Melanie lives in.

Thats all for now, take care!

//Virginia

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What amount of people here, would like to see me making a full game with 2D art like you just played?


For some reason, Patreon refuses to let me post images here (???), but since I will assume all of you have played the Onryo game by now, this is the type of art I mean. (Hopefully imgur link above works lol)

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"The Onryo (She is very thicc) is trying to NTR me (Whom ALSO is very thicc)! 3D Saga: v1.B00B5" Alive and in Stereo

I will also just unlock this post as we go along, untill we hit +3 Patreons.

I hope you enjoy it as much as I did creating it!

Walkthrough is in the game folder. Something I forgot to mention, is that when the game prompts you to save DO IT, as there is no gallery in this game.

If you cannot click the link above...

2021-11-09 12:38:40 +0000 UTC View Post

Working on the "Onryo Game" full release

So during the week, I will release it for each tier. Rather than do a full release immediately, I wanted to do it waaay more smoothly, because there might be some bugs I missed.

Thats all for now, take care!

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The Onryo Game is finished

Give me around four days to put in the final arts and do the credit screens.

I also need to figure out how to credit all of you guys and gals in the game. I will do a poll tommorrow and ask if anyone does not want to be in the credit screens to see democratically how it looks.

This game is a finished product, and short. Like 1-3 hours playtime.

So this will release before the ...

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Lmao, forgot to mention what is actually in v0.5 of "Of Birds and Bees", well here it is

So:

One bimbo scene

Two MtF (Male to female) scenes

Two Klaudia Scenes

One Office scene

One Ya (Landlord) scene

One gym route scene (Diva)

One BDSM scene

So, all the routes have atleast one scene, and all of them have atleast one ...

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All my renders for the alpha of "Of Birds and Bees" are done

The reason why it took time to make this one, is above. I have this puzzle in mind involving Swedish items on a shelf xD

I managed to make the ones I needed surprisingly quickly. It would be surprising to me if it does not get released this week.

Thats all for now, take care.

//Virgin...

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Very close to the Alpha Release now of Birds

I have like five scenes or something left to do, and since my computer is literally Season 4 Eren Yeager, I can do all of the renders of said scenes over night.

Thats all for now, take care!

//Virginia

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Happy Halloween ^^

I guess its tomorrow "Properly", but as you know, I usually take sundays off. 

After rendering this, I realised we can all be happy I made Autumn Boulevard in RPGMaker, because Lucille in full HD is too spoopy for me ngl.

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Would character profiles help you in "Of Birds and Bees", or just confuse you?

Something like this:

But with 3D images of course.

I have been thinking about doing it, but if you sexi ppl feel that it would confuse you more than help you, then I won't do it xD

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Animation for the Isekai game I can show all of you

If above link does not work, click here 

Or copypaste this into a new tab:

https://mega.nz/file/GSxygITJ#3nqqOpi7WtgSzUpGNDYmBkQMyl2Hs-UgKbYqPx8VdNQ

What is good about this low effort game, ...

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Just finished coding the backrooms for this update

So I can get back to playtesting. I fucking hate Ren'Py lol

//Virginia

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I have finished writing out the v0.5 Alpha in Ren'Py and have the first rough draft

I have two more animations to make before all of those are also finished.

I would say that it will take two weeks to create the Alpha of v0.5 to completion. That is two weeks continuous work, as things pop up.

Scenes do take waaaaay faster now to make. 

Thats all for now, take care ^^

//Virginia

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Doing good progess

Got some help and got the vignette layer to work.

There will be some horror animations this update as well, these have been trickier to figure out how to do. Because with the UwU ones, its just "Meh, lets do a butt slap". With horror animations, its obviously harder to figure out the where/when/how

Thats all for now, take care!

//Virginia

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Today, I will be reminded why I hate Ren'Py

I am fixing all the errors in my script, so I can make the backrooms segment. After I have done that, I will put in all the renders I have into Ren'Py and then I will have an estimated time for the alpha release of v0.5 of Birds.

Above you can see Melanie in a unfortunate/fortunate position.

Thats all for now, take care ^^

//Virginia

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Title Screen for the one shoot parody game I am making

Very close to releasing it. Since I keep fucking up the estimated release date for this one, I will just say that Neon has very few pieces of art left to make. In total its just one more original character bust, and some variations.

Thats all for now, take care!

//Virginia

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I have finished writing the script for "Of Birds and Bees v0.5"

I will take a day of rest, and also work on finishing writing the proof of concept for the isekai game.

Thats all for now, take care ^^

//Virginia

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The script for v0.5 of Birds will be finished this week

The story event before the last UwU event proved trickier than I thought to write, but I am now on the right track.

I will either finish the script tomorrow, or the day after.

After its finished, I will continue work on the Isekai game, so I have atleast finished writing out the proof of concept. After that... It is time to finish "Autumn Boulevard", but "Of Birds and Bees v0.5" wil...

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About 85% done with writing out "Of Birds and Bees" v0.5

I have:

Story Event

UwU Event

Story Event

Left, then I am done ^^ Then its building scenes time xD But there will be many animations this time around, and I promise, not all of them are booty slaps ;)

Thats all for now, take care!

//Virginia

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Clarification on release schedules and games coming out

I realised that it might have been so, that I might have confused everyone on what games I am working on, what games I am planning on making, and so on. So, I felt it would be good to do an outline, and a release schedule at the end.

These are the games I am working on (2D means they have drawn art in standard "anime" style):

Autumn Boulevard

Of Birds and Bees...

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Taking it easy today, before comitting fully to Birds

This is the main character for the low effort Isekai game I am making (Charlotta). What is good about this game, is that I can just show everyone my renders haha, since I want it to be low effort. Also, remember to join the Discord if you haven't. We discuss things there too.

This is all for now,...

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The difference to me, between low effort and high effort projects

Consider "Autumn Boulevard" and where we are in the game, and all that has happened. As you can see, everything has to fit togheter in a very complicated way. For example, Johannes never having a walking sprite in the game had to be constant.

This to me is when its high effort. Now, for low effort, is the Moto-Moto ugly bastard game I am creating on the side. The reason for this, is that ...

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Work on "Autumn Boulevard v1.6" has started

As stated before, I need to finish writing the script for v0.5 of "Birds". Then I will be writing out v1.6 and v1.7 of Autumn back to back, as they obviously need to work togheter to deliver the ultimate ending ^^

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So, I was creating a ugly bastard for this low effort game I am making, and...

Dude deadass looks like Moto-Moto from "Madagascar". So he is therefore not an ugly bastard anymore :'(

Also, the teaser for v1.6 of "Autumn Boulevard" will drop tomorrow. I am on vacation as you know, and my internet is horrible lol. 

This week, I will also explain what Moto-Moto Ugly...

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What would you rate v1.5 of "Autumn Boulevard"?

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Updates on current states and stuff

Tommorrow I will release the full version for +3 tier. Then I am going away for one and a half week. I will still be available and stuff, but not much work will be done (I need a break lol).

After I am back from break, I will finish writing v0.5 of "Of Birds and Bees", and after that I will be writing out v1.6 and v1.7 of "Autumn Boulevard" back to back. This is because they both need to ...

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Autumn Boulevard v1.5 Alive and In Stereo

Few notes. 

You will notice two links. One leads to an uncompressed version (Many Patreons wanted this, as they felt that the compressed version makes the image quality drop), another leads to a compressed version. The compressed version is bigger than usual, because my "Compressor Program" keeps crashing, so the images for v1.5 could not be compressed. All other images are compresse...

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Tommorrow I will start building the final release for "Autumn Boulevard v1.5"

By then I should have all the renders. Then you know the drill. Put in the renders, do two playtests (One with all the UwU activated, one without any UwU activated), update the recall room etc.

And also update the credit screen. There is more music now lmao.

I will take it easy today, and have a break. And improve the main girl for my next game:

2021-09-09 09:28:28 +0000 UTC View Post