Hello everyone!
I'm working on the visual novels to add something more to our Patreon.
The RPG game is still our biggest priority. It's just that in this current state, we have to work on many fronts to refactor the code and make sure we rebuild the base we had before in a much more reliable manner, and until these are done, it will be hard to release more quests th...
2022-07-18 04:45:37 +0000 UTC
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Hello everyone, Corintio here!
I just wanted to ask a quick question to check people's preferences regarding how Kalyskah will look in this short novel we're working on. The canon is that Kalyskah's eyes are red and her skin white like paper, but when she wants to live among humans, she reverts them to her original colour, blue eyes and caucasian skin.
When she's not well fed, she c...
2022-07-17 17:40:56 +0000 UTC
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Hello everyone, Corintio here!
Just wanted to share a few pictures I'm working on for the short VN based on the results of the last poll. These are not the final renders and there are a lot of reviews to come.
If you are on our 2022-07-13 08:31:24 +0000 UTC
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Hello everyone, Corintio here!
Today I want to show you the results of the poll we did to what would be our render sets:
Style: Hardcore

Up until Saturday, I thought Pin-ups would win, but on Sunday, Hardcore managed to surpass and today it got almost 10 votes above pin-ups. But I s...
2022-07-11 19:24:03 +0000 UTC
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Hello everyone, Corintio here!
In another post, I'll delve into more details about the graphic novel we'll work on as a side project to deal with the burnout and also the times of the month where I wait for things to be done in other areas. Today I wanted to show you a really really cool thing I've been working on for this side project and I hope you'll like it:
Simulated HAIR!!!
2022-07-10 19:31:18 +0000 UTC
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Hello patrons, how are things going!?
Following the post I did here talking about the render sets I wanted to make. Today I'm crating this poll so I can start working on the renders on monday or tuesday.
So let's go to the options here because there are a few categories to vote.
2022-07-08 18:04:51 +0000 UTC
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Hello everyone, Corintio here!
Following yesterday's question, I would like to know if you have any ideas for render sets we could do this month. I'll work on them more towards the middle of July, so I want to collect some ideas here today and then make a poll to our supporters on Friday so peo...
2022-07-06 16:57:17 +0000 UTC
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Hello everyone, Corintio here!
Rebuilding the prologue, we are at the phase where we need our budget the most. Counting just with story content is a bit tricky because during the months we don't progress the story either because we are rebuilding some mechanics or holding things until they are ready, since it creates a gap in our budget.
Our game is big and complex to build, and I w...
2022-07-05 18:41:53 +0000 UTC
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Hello Patrons!
We recently released the latest tech demo of the game. I was wondering about what you thought of the performance so far, even though is not 100% with all the tweaks we are about to make.
Also wanted to know your thoughts on completely replacing the Starting Dungeon with an open-world prolog...
2022-07-04 01:28:26 +0000 UTC
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Hello everyone!
There was three known issues with the latest patch:
- The first one is related to creating a new game. You'll keep dying after trying to load if you don't erase your former config files. How: "Press Windows+R" and in the Run box put in %localappdata%\Kalyskah_RPG. Then delete the folder.
- The second is that Kalyskah's breasts are clipping through the newe...
2022-06-30 15:33:32 +0000 UTC
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Hello patrons!
Here you can read the changelog of our latest release, and here you can download it through a mirror:
GOOGLE DRIVE
2022-06-30 15:15:38 +0000 UTC
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Hello everyone, Corintio here!
Today is the very first step of the massive overhaul that our game is going through: The release of the first playable demo past the beginning of the optimization process!
This demo doesn’t contain any story content yet, since the focus here was to showcase the new spells and also to test how the game will run on people’s PC despite having a landsc...
2022-06-30 14:15:22 +0000 UTC
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Hello everyone!
We are trying to wrap up a few tasks today in order to make the patron release until tomorrow afternoon. So unless we start having too many problems with the packing, the new gallery + tech-demo patch should be out within 48 hours.
2022-06-29 15:43:43 +0000 UTC
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Hello everyone!
This is just a heads-up that the cutscenes of the prologue are still in progress, and this month, we'll have to release a sandbox demo for you to try the new powers and performance in the big landscape.
The vegetation won't be 100% complete yet, and there will be more powers and mechanics to come next month when we'll have the release of the first story block of the ...
2022-06-23 15:52:41 +0000 UTC
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Hello everyone, Corintio here!
This is the first video I did for youtube and I'm very unfamiliar with the way things work, so I tried to write a script for the video and realised that I was following it very poorly!
So I'll post here what I was trying to explain in the video hoping that writing will make things easier to understand =)
What are our milestones?
2022-06-18 07:39:36 +0000 UTC
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Hello everyone, Adolfo (Corintio) here!
Tomorrow I'll make a video that will dive a bit more into summarizing what this video series we did on YouTube is about and also offer you a timeline of our plan. But until then, you can check the full uncut videos that Keana the story-writer,
2022-06-13 03:28:29 +0000 UTC
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Hello everyone, Corintio here!
Just wanted to show you a new power we are working on!
We made another video a while ago showing the VFX but it wasn't programmed to work in the game then. The sounds will be improved later!
2022-06-10 23:13:30 +0000 UTC
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Hello everyone Corintio here!
Today we are releasing to the public what we have released for version 0.20.1 to our patrons as an update, but we renamed it to version 0.19.4 for two main reasons:
- The milestone for us to complete version 0.20 is gigantic, we are working on two maps at the same time! We'll talk more about not just the optimizations, but a really big chunk of new ...
2022-06-08 03:56:25 +0000 UTC
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Hello everyone, Corintio here!
I'm preparing a new public patch that mainly fixes the issues that people couldn't save the game settings + adds the negotiation system. Will be what we released for our patrons as version 0.20.1 but since it doesn't have new quests, to avoid confusing people when we release the full milestone we plan for version 0.20, we'll rename it to 0.19.4.
2022-06-08 01:25:01 +0000 UTC
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Hello everyone!
In this video Henrique, our programmer shows a bit of the tool he's designing for us to make the NPCs of the game look different from each other starting on the next release.
I hope you are as excited as we are about our NPCs finally stopping having the same face with different hairstyles and clothes =D
2022-06-06 18:19:05 +0000 UTC
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Hello everyone, Corintio here!
We have recently been approached by a company that makes merchandising and they asked if we would be interested in having T-Shirts and other things related to our game in their shop. They didn't ask for more than just some of our art and we said yes!
We are very new to this whole thing so we didn't have many ideas to populate the shelf yet, but let us ...
2022-06-01 19:56:31 +0000 UTC
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Hello patrons!
As you already know, we are focusing on optimizing the game and rebuilding some mechanics to make it more stable and reach a bigger audience as well. This makes us go into a state where we are working on so many technical things that it's hard for us to have pictures or exciting videos of those tasks until they are done. But it doesn't change the responsibility we have towa...
2022-06-01 18:22:38 +0000 UTC
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Hello everyone, Corintio here!
As mentioned in almost every post we did this month, the game is under review and will take a while longer until we can share the great changes\improvements that are coming to it. But until then, following a poll I did asking what people would like to see first between the improvements on the sex simulator and a Wikia for the game, we are releasing the first...
2022-05-29 01:28:55 +0000 UTC
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Hello everyone, Corintio here!
Gurpreet did this nice animation to test the new rig =D
Will probably be used for summoning spells in the future, because something not really clear for now is that when Kalyskah is summoning her bloodhounds, she's actually throwing her blood on the ground so the hounds can come out of it. The animation here is slower than it will be in the game, and t...
2022-05-23 19:02:07 +0000 UTC
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Hello patrons!
We are adding a few new poses to the threesome scenes, and also a morning version of the forest level we have, I hope you like it =D
PS. Don't mind the UI on the gallery because it's a work in progress. I've left some stats showing on the left but that's because I need to preview them in order to program the system and I forgot to remove it to take the screenshot.
2022-05-20 20:48:14 +0000 UTC
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Hello everyone, Corintio here!
Just a quick report about what we've been working on:
Programming
- This week I took a small pause from working on the new gallery mechanics to working on a few functions to allow the characters of the gallery to use the new data tables we are designing for the game. Basically what we had before was a megastructure with all t...
2022-05-19 04:04:31 +0000 UTC
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Hello everyone!
Just quick news saying that we are working as fast as we can to finish reviewing the landscape to make it both fit the new optimization standards and also improve our NPC AI. We are rewriting a lot of the base code so the game will not just be more stable, but also give us the possibility to expand it in ways that we haven't imagined before. For example having a working sc...
2022-05-11 21:45:30 +0000 UTC
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Hello everyone!
A patron recently asked us about the roadmap for our story content. So the first thing I would like to let you know is that we have two writers on our team, and even though we are working on the landscape\programming optimizations, they are still moving forward with the main story writing. Once we are done with the optimization, there will be a lot of accumulated documents...
2022-05-03 16:55:06 +0000 UTC
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Hello everyone, Corintio here!
We have recently found a nice hairstyle pack that fits Kaly's world pretty well if we give them just a few tweaks. So it won't be this month, but soon we might have enough budget to get the commercial licence for them and add them to the game.
This will be a great step for us to add more variations to the NPCs around the world!
2022-05-02 19:01:16 +0000 UTC
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Hello everyone!
Following the votes on this post here, I'm working on the AI for the toysystem. The new mechanics will be togglable until it is 100% done, because what we have in mind will require a lot of new animations. An Artificial Intelligence is simplifying, nothing but programming a way ...
2022-04-30 15:32:51 +0000 UTC
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