XYZ DaVinci Nano XY Endstop | STL File
Custom Hotend for DaVinci Nano.
It uses Ender 3 hotend
2022-05-07 22:12:08 +0000 UTC View Post
Custom Hotend for DaVinci Nano.
It uses Ender 3 hotend
2022-05-07 22:11:26 +0000 UTC View Post
This is my XYZ DaVinci Nano Arduino Mega + RAMPS bracket.
2022-05-07 22:02:23 +0000 UTC View Post
This is my XYZ DaVinci Nano Arduino Mega + RAMPS bracket.
2022-05-07 22:01:16 +0000 UTC View Post
My custom spool holder for DaVinci Nano.
It works with regular-sized spools
2022-05-07 21:53:30 +0000 UTC View Post
My custom spool holder for DaVinci Nano.
It works with regular-sized spools
2022-05-07 21:52:41 +0000 UTC View Post
Marlin firmware for XYZ DaVinci Nano running on regular RAMPS 1.4 board.
2022-05-07 21:50:22 +0000 UTC View Post
I've made some adjustments to the original design and fully integrated DiY Active Bed Leveling into the hotend assembly.
2022-04-30 09:08:34 +0000 UTC View Post
I've made some adjustments to the original design and fully integrated DiY Active Bed Leveling into the hotend assembly.
2022-04-30 09:06:03 +0000 UTC View Post
I've mapped out all of the traces from the FLCOS driver board which I was using for my Augmented Reality projects.
The plan is to make complete Eagle PCB and schematics and recreate whole board.
2022-04-21 09:44:25 +0000 UTC View Post
This is my newest "Flatscreen Engine" devkit.
It's a rig which let's me adjust the distance between components by tuning the screw.
This makes it easier to design the final non-adjustable version.
2022-04-15 17:34:06 +0000 UTC View Post
This is my newest "Flatscreen Engine" devkit.
It's a rig which let's me adjust the distance between components by tuning the screw.
This makes it easier to design the final non-adjustable version.
2022-04-15 17:29:52 +0000 UTC View Post
I've made VirtualBoy inspired headset for my Wii console. It connects to the Wii via composite cables and let's you play all of the Wii games.
2022-04-10 18:43:11 +0000 UTC View Post
I've made VirtualBoy inspired headset for my Wii console. It connects to the Wii via composite cables and let's you play all of the Wii games.
2022-04-10 18:16:47 +0000 UTC View Post
I've made Micro Wii.
It's basically heavily modified Nintendo Wii inside 3D printed case.
I've designed all of the 3D files myself from scratch.
2022-04-02 18:57:34 +0000 UTC View Post
I've made Micro Wii.
It's basically heavily modified Nintendo Wii inside 3D printed case.
I've designed all of the 3D files myself from scratch.
2022-04-02 18:54:48 +0000 UTC View Post
I could do a mini-GameCube next since I've already got all of the components.
It's actually smaller than my nano wii but it's also bit taller
I've attached some regular wii pictures for scale.
I love this design so far.
I definetly could do this but it depends on how I feel after finishing up the nano wii.
2022-03-28 08:51:14 +0000 UTC View Post
Lot of subtle design changes. Power button is now fully functional.
Now working on sensor bar boards fitting.
Hope to finish this up soon.
2022-03-26 07:18:34 +0000 UTC View Post
My remix of the original Voron Mini Afterburner.
Works with regular bowden configuration.
2022-03-17 10:50:44 +0000 UTC View Post
My remix of the original Voron Mini Afterburner.
Works with regular bowden configuration.
2022-03-17 10:50:02 +0000 UTC View Post
1.0 version of my Ender Afterburner.
It's based on the original Voron files of course.
2022-03-17 09:20:37 +0000 UTC View Post
1.0 version of my Ender Afterburner.
It's based on the original Voron files of course.
2022-03-17 09:19:19 +0000 UTC View Post
I've remixed the great BPFTouch found on thingiverse: https://www.thingiverse.com/thing:2890290/files
I'm doing my own version of Ender Afterburner and I've needed custom automatic bed leveling. That's where this comes in play.
2022-03-11 17:52:44 +0000 UTC View Post
I've remixed the great BPFTouch found on thingiverse: https://www.thingiverse.com/thing:2890290/files
I'm doing my own version of Ender Afterburner and I've needed custom automatic bed leveling. That's where this comes in play.
2022-03-11 17:51:54 +0000 UTC View Post