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daily_adventure_hunter

daily_adventure_hunter

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daily_adventure_hunter posts

Release 7.1 | Available for download now

As promised, this release was ready earlier than usual.

It's not a new story, as you know, but the introduction of a new feature: Computer! 

And with it access to new menus, options and scenes.

✅ The first of these new options is the creation of a website where...

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Release 7.1 | Development update

The next release is coming fast.

As informed, it won't be a complete story, but rather the introduction of a new feature in the game. But of course that doesn't mean there won't be new scenes to entertain.

In this new release, a new button will be introduced in the game's main menu...

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Release 7.1 | Development update

Some may be wondering. What do you mean release 7.1?

Wasn't it supposed to be 8.0? Is it just a fix?

I'll explain: The first number increases when a new story/character is introduced. What comes after the dot is usually an update to fix bugs, but also, as is the case here, the introduction of a new feature or scene in the game that isn't necessarily a new story.

In this next ...

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Android error

I already have the answer to the error problem. I just don't know if it's a good thing or a bad thing hahaha

The point is that, as I said, I'm using a free version of the hosting... until I know if it would work or not.

But there is a bandwidth/download limit that the free plan can use... and unfortunately that limit was exceeded because a lot of people downloaded the game a...

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Android version available now!

After many nights awake reading endless technical discussion forums on Android and Ren py I finally managed to make a stable and functional version of the game, which overcomes Android's 2GB limitation.

Now the player will first download an app, very simple and small.

Download link on the&nbs...

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Android version development

Update 2

Test didn't work... the way is back to studying 😕

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Update:

Link sent to brave players! 😂

Now let's wait and see what they have to say.

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I've made significant progress on the Android version.

I think I've managed to meet what was needed to make the game run on Andro...

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Dale's walkthrough

Dale's story isn't that complex, but it will depend a lot on the player's observation to successfully complete a mini-game that is present throughout most of the story.

But I guarantee that the reward will be worth it

 

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Release 7.0 | Dale Story | Available now

Release 7.0 available for download!

In this release our Hunter explores a new destination... Downtown!

A dynamic, chaotic place with lots of potential for great hunting.

The first story of this new location to be presented is that of Officer Dale.

 A dedicated, focused, brave but at the same time impatient and tough police officer.<...

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Release 7.0 | Development status

Release 7.0 is almost ready.

It will probably be released sometime next week.

Initially for PC/Linux and Mac ... then I'll take a few more days to try again to get the Android version developed.

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Choose the next story

While the next release about Dale is in development, it's already interesting to think about what comes next.

After Dale, my idea for the next release is to return to one of the characters who have already been introduced but haven't yet had a complete story.

But I don't know exactly which one yet.

So I'll leave this poll open for a few weeks so you can have your say on which ...

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Release 7.0 | Development update

Keeping players up to date with the development of the new release.

These last few days I've been working on a mini-game that will be important to Dale's story.

As you may have realized, I don't like to just make a story and choices... sometimes I like to include challenges, mini-games or test t...

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Release 7.0 | Development Update

Update progressing...

Not as fast as I wanted because this week I tried to make progress on the Android version.

Now the battle is against Amazon and its servers. I didn't think it would be so complex to set up a server there... a lot of steps... setting up a database, propagation, I had ...

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Release 7.0 | Development update

The progress of the new release is going much better than expected.

The story has everything to be very interesting, the plot developed by the way is very much in demand and I think it will appeal to many... but I want to avoid spoilers.

It took a while to find/create all the new settings...

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What's next?

The question many people ask me as soon as a release is made... What's the next story?

Then I'll tell you...

The next release will be dedicated to two Elite sponsors who made some requests a while ago.

Instead of fulfilling them one at a time, I thought it would be more interesting for the game to combine their requests into two stories, containing a part of each of their idea...

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Forget Luke?

I got this comment

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Is there a way to reset Luke's story without losing everything else you've done? I pissed him off early in the game and he now blocks me. I want to do his route but don't want to lose where I've got to with Nick, Isaiah, Josh, Connor and Daniel

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There's no way of “forgetting” characters, because it's a tricky thing to do ...

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Where do you play?

I'm trying to do my best to make the game available for Android, but with every advance I make another obstacle appears ... I've been busy with this for more than 4 days now, reading practically everything I can find on the subject, but it seems that there's always something missing.

My fear is that I'm taking up precious time that could already be spent developing the new release, stuck ...

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Release 6.0 | small fix

I made a small correction to the game where an error could occur when the player, after choosing the room in Luke's story, then chose another location in another story.

The patched version is now available on itch.io. Anyone who downloaded it yesterday, if you can update it, it will prevent this error message from appearing at certai...

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Luke Walkthrough

Here's the new walkthrough for Luke's story.

The key here, for those who want to keep a bit of the mystery and try to get to the end on their own, is patience and being a bit of a stalker!

All the answers to the choices are in the game, they're not random... you just...

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Release 6.0 available for download now

Release 6.0 | Conclusion of Luke's story - available for download here

Luke's story had been left incomplete, mainly missing the final scenes of the relationship path. So this release completes that path.

2024-09-30 14:58:02 +0000 UTC View Post

Release 6.0 | Development update

Luke's story is almost finished

I'm putting the last dialog bubbles in place so I can finish editing the images and making final adjustments.

The goal is to deliver this release by the end of the week or early next week at the latest.

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Release 6.0 | New feature

Today's post is a little different from the usual development follow-up.

I'm going to talk about a feature I've decided to add to the game that, although small, I think will improve the player's experience.

When playing the game, I sometimes found myself wondering what day it was, whether I'd gone to a destination today or yesterday, and especially wondering how much time I had left...

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Release 6.0 | Development update

Post to keep you up to date with the progress of this new release.

I've decided that I'm only going to do Luke's story in this release.

Nick's story is relatively complete, with just a few choices missing in the sex scenes... nothing that will hinder the experience.

But his story did give me some ideas about a possible new feature to create along the relations...

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Release 6.0 | Development update

Since it's just the conclusion of a story, this new release has been much quicker to make.

I already have all the images for both routes ready and the relationship route is almost finished, with the dialog and scenes for this route well advanced.

But ... This update is going to be a little different.

When I finish Luke's story, I'm going to try to develop that...

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Future plans | Money & bank

With the poll online for a few days, we can get an idea of how the money issue is going.

More than 80% of the players still have more than 800,000 in their accounts... so there's no risk of them running out of money at the moment.

Ok... we have a curious exception where about 10% of the players have less than 500,000.

It begs the question: How did you...

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What's next? | Release 6.0

Following the schedule, the next release will be dedicated to the conclusion of Luke's story, especially the relationship route that was left open.

But of course I'm also going to include additional scenes for the slave route... to give a little more emotion to this final stage.<...

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$$$ How much money do you have left?

Taking advantage of the fact that you must be playing this new release, it's a good time to do some research, which will be very important when it comes to planning the next stories.

Money is one of the important elements of the game, so much so that there's an exclusive app just to keep track of how much of it the player has.

Of course, for the time being, the...

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Android version available for download!

Release 5.0 with Daniel's story for Android is now available for download on itch.io

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As the game grows, it's getting harder and harder to keep this android version under the maximum allowed limit of 2 GB.

This will probably be the last release I'll be able...

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Daniel Walkthrough

This post will be publicly accessible from August 12th.

And of course... Daniel's step-by-step story is also available, for those who don't like surprises and prefer a safe and guaranteed journey.

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Find here the password for the dungeon

To make it easier for new sponsors, I'm pinning this post to the home page so that you can easily find the password to the exclusive area in the game for sponsors... the dungeon.

A new password will be released with each release.

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If you download a new release and when you play a previously saved game you get the message that the password is incorrect... just ...

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Release 5.0 | Daniel Story | Available Now

And it's finally ready! 

Yes, I know this release took a lot longer than usual. Most of the reasons I explained in the last few posts... but it's inevitable... the game is in development and I'm still testing a lot of things. Sometimes these tests end up generating unexpected extra work.

But enough about the work... let's talk about the release.

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