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Brent Stinebaker

Brent Stinebaker

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Brent Stinebaker posts

II-49 The Hound of the Withered Moon

Death and oblivion are not the same. For all wish to rest, but few wish to cease, and the idea of an end is not quite the same as being nothing at all…

-Hound of the Withered Moon

II-49
The Hound of the Withered Moon

A pillar of ash-colored ice spread down from the pawing limbs of the Hound, descending into the fathomless abyss that awaited Wei and all the others...

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33-3 Lost Gun Days (I)

The possibility of an easy peace does not exist without the dread of violence. Those who wish to adhere to a pacifist utopia must understand that the conditions of this better world are predicated on the conditions of you being massively superior to your adversary.

Not slightly superior, but vastly. Drastically. And the most important aspect of this understanding is often mis...

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33-2 Lovenet (II)

Hey, hey, New Vultun. Cala Marlowe here, back again from my new broadcast studio. Well. I guess that’s not entirely accurate, but the term broadcast Heaven seems a bit too glib and disrespectful. Also, a little too much braggadocio even for your girl here.

Now, you all might have noticed some changes these past few days, but for you Numbheads out th...

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33-1 Lovenet (I)

Politics, Naeko. Politics kills a man’s soul and defiles his mind. It is a dark thing that I enjoy the mechanics of it so much, for the functions and outcomes would have tainted me otherwise.

In one corner, Dowager Ever Wish seeks reparations for a bygone war of the past against the Scaarthians—an incident Stormtree vehemently denies. On the other, I will need to resolve ...

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II-48 A Theft of Death (IV)

Die, my children.

Die, and die again.

Die, so that you might feed the cold of my realm, so that you might fuel my Concepts, so that my power might grow.

Die, and be returned.

Between that point of unlife and oblivion, we remain—a blockade before the nothingness, a final gate before the great sleep.

And here, none m...

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II-47 A Theft of Death (III)

Souldrinkers, now that’s a nasty problem you can run into. 

Dying Queen has a whole roster of nightmares under employ. But that one? That monster specifically? You want to get rid of it before all the others. Its greatest threat isn’t even its strength and regeneration, but how it serves as a gateway for all the other Bloodspawn to spill out.

Worse, it...

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32-22 Mantle

And thus it comes,

The leviathan of time.

A beast crafted to mend time through sin.

For the work is undone.

For the cursed blood is ripe.

To be plucked.

To be formed.

To reach into that which is no longer—

And reforge what wasn’t from what now is.

-Stormspar...

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II-46 A Theft of Death (II)

Take care not to get infested when fighting the Dying Queen’s horrors. Their main threat isn’t in their Aspects, but how they can fuse with your spirit, can siphon from your very being to further mutate themselves while also twisting you into an abomination.

If you’re a Trespasser, the effects are less terminal, but no less miserable. Getting rid of your Class or whatev...

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HAPPY NEW YEAR AND 2025 FORECAST

Hey, everyone. It's been another glorious year of writing—over 2 years since I started Godclads. 2 years of madness, deathmarch, and a lot of words.

First off: Thank you for reading. I hope my words have brought you some measure of enjoyment in all your time.

Second: There will be a lot more to come this year. I anticipate Godclads and TTF finishing out at some point this year, wi...

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32-21 Rise from Ruin

Calamity is the shape of our world. There are so many who wax about what was, about the order of the patterns, about how reality was once stable, but that no longer matters. 

That was a world that belonged to a people of a bygone age, a kinder age, where things remained as they were, and the gods were little more than words and myth and feelings. We do not live in such a...

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32-20 Clad in Calamity (II)

Existence is suffering. Do you hear it? Do you feel it? The patterns of reality scream, the tapestry is an organism, tortured into intelligence, forced to suffer the awareness of the things we inflict on it. All to feed the base pleasure of absurd animals born from nothing, pursuing nothing, seeking nothing.

But the mistake ends with us. We, the children of livestock and catt...

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32-19Clad in Calamity (I)

The nature of dragons remains a topic often discussed by modern intelligentsia. Their control over the ancient Sang lines and cultures is well documented, but many theories and arguments remain regarding why they penetrated that clade of humanity so deeply, and why their in-roads into other cultures were substantially blunted.

The Fertile Crescent was no stranger to different...

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II-45 A Theft of Death (I)

The Hound of the Withered Moon. Antediluvian of Death. A divine entity shrouded in layers of mystery, making it hard to distinguish truth from legend. But they did exist. And their line lingers to the present day.

The Inheritors have spent years capturing and gathering the progeny of the Withered Moon. Of all the great factions of the Fathoms, they alone hold most of Death’...

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II-44 A Layered Plot

Hm. Why are children of the Withered Moon dangerous?

Well, let’s just say that death stands among the few Concept few System-hosts have influence over. Though many have indeed tried. Including me. There are ways to bypass that cruel, cold end that awaits most. Immortality is a most coveted prize—but after that, there is the maintenance of your pow...

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II-43 Battlebonds (III)

There is a cost to associating with a child of the Withered Moon. There is also a reason why most of them are insane, sealed away, or held by System-hosts to be used as experimental specimens.

After all, the power to cheat death is precious, but the power to twist the very concept of death to do your bidding…

Well. That might just be the deciding factor to wi...

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32-18 Masters and Disciples (II)

Sometimes, setting the house on fire, while you’re still in it, is a viable tactic.

Especially if you’re more fireproof than the other half-strand. Or just insane.

Sometimes, winning is more important than surviving. Especially if you know you can come back after.

-Quail Tavers

32-18
Masters and Disciples (II)

—[Anchor: T...

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II-42 Battlebonds (II)

I knew he was like me the moment I looked into his eyes. There is something in him missing. That part of a person that yearned for peace, that hungered for it.

We remember. We remember, but we will never feel it again.

And so we rage. And so we slay. And so death clings to us.

This is the way we are. This way and not some other way.

-V...

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32-17 Masters and Disciples (I)

Feel this, Naeko. eel the cold steel of my blade against your neck. You fought so well, survived so long, even forced me to strain my limbs. Yet, a well-fought battle is not a victorious one, and the fate of a worthy challenger is one shared by lesser chaff.


There is little glory in defeat. But much to be learned from it. You feel the metal, yet you failed to notice the g...

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32-16 Tyrant of Mind and Matter

Eternity above ruin.

-Stormtree Motto

32-16

Tyrant of Mind and Matter

ZEIN THOUSANDHAND: THE GLAIVE THAT WILL ALWAYS BE [EST. 900,000,000] (DUELS/CHRONOLOGY/WAR/GLAIVE…)

She arrived as a herald, dispatched through the gates of some Stygian dimension. The Dyad looked on, the Demiurge and the Strix locked in their eternal struggle, but fro...

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II-41Battlebonds (I)

I so very often hear fools ask me, Mepheleon, aren’t you the lord of hell? Why do you particularly care about establishing bonds and creating healthy factions? Shouldn’t you be suckling marrow out of a sick child’s eye, or spit-roasting him and savoring the delicious screams of his parents?

Well, to this I say, fool, that is good fun and all. Bu...

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II-40 In the Blood

The Dying Queen governs not blood, but bonds—connections that stretch beyond the flesh, weaving the unseen threads of existence. Adhesion is the essence of her being, the force that holds her together and pulls others into her grasp. She fuses things, warps them, mutates them, conjoining all to her vast, inescapable design. In her, there is a singularity that cannot be ignored, a gravitat...

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II-39Off to See the Bastard (II)

Sometimes, an enemy is but an ally yet to be.

-Old Evernest Proverb

II-39
Off to See the Bastard (II)

“So, you are William’s boy,” the Collectress said. Her voice was like a series of chimes, each bell more delightful than the last.

Wei was on guard now. He had no idea what Siren’s Allure was, but if his ...

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32-15 Kill-Team Innsmouth (II)

What separates a Deep One from the standard Thauma-Eldritch Entity is their inability to suffer a complete true death. Though they remain damaged in their consciousness, they do not come apart the way a standard Godclad does. Worse, they integrate with the entropy that has consumed them, symbiotically merging with the antithesis of their former Frame. This indicates that they have associate...

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II-38 Off to See the Bastard (I)

Being a Scion, a descendant of a divine entity, is more than just being a class. As a Scion, you possess rulership over concepts. Not just the ability to make skills or titles from concepts, but absolute rulership. Through your will, you can compel something under your divine patron’s portfolio to adhere to you.

This means that when faced with an adversary, your power takes...

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32-14 Kill-Team Innsmouth (I)

{3.7 septillion sophonts don't just disappear, even after reality collapses, even after existence ends. 

For untold eons, as we, the remaining guardians of the polities, drifted through the dark, these 3.7 septillion struggled, suffered, and changed in the dark that came for themselves, and as they died—something was birthed from their corpses.  New organisms, if ...

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32-13 False Vacuum

Upon first encountering the Infacer, I thought I had stumbled upon a dubious entity—a bygone god from a long-lost civilization consumed beneath the waves. Yet, it did not take long for my mind to dissuade me from such mistaken beliefs.

From that point on, my wonderment remained, but so did my understanding of how the world came to be. Hear me now, dear listener, and underst...

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32-12 Let There Be Light

{PRIORITY BLACK ALERT:

EGI “INFACER” HAS FULLY SURFACED. OMNITECH SUBSPACE POSTURE HAS BECOME: [DEFENSIVE]. TECHO-THAUMIC SIGNATURES DETECTED. ONTOLOGIC “A DEEPNESS BEYOND” IS OPERATIONAL. FORESIGHT ALGORITHMS ESTIMATE 99.34155% CHANCE THEY ARE CURRENTLY ENGAGED AGAINST THE BURNING DREAMER (FORMER AEGIS OPERATIVE AVO). View Post

II-37 Nature and Nurture

“The training of indigenous personnel requires careful planning and execution to ensure skills are imparted effectively while building trust, discipline, and a shared understanding of mission objectives.”

-U.S. Army Field Manual FM 3-05.20

II-37
Nature and Nurture

Disappointment was rapidly becoming an enduring factor in Wei An Wei’s life.

After his lit...

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II-36Notoriety

The best way to climb the popularity ladder in the Claimed Hells?

Easy. Knock off someone everyone hates. Or cut down someone powerful. That always gets you noticed.

Now for the downside: Sometimes, you really don’t want to be noticed…

-Guide to the Claimed Hells

II-36
Notoriety

In the end, Wei slew Countess Many-wed over 108 times...

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32-11 The Layered Cage

While factors of thaumaturgy material lie upon equal grounds, the determining factor between the success and defeat of a military force is usually rooted in two things: command and coordination.

Command, where the executive agent dispatches a clear and calculated set of orders to be executed along strategic, operational, or tactical levels.

Coordination, as to ...

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