Conveniently packaged, pre-colored, ready-to-play versions of the tokens we created in August 2021.
This month David Wilson and Hammertheshark have 202 more friends, foes, and flashy props to add ...
2021-08-31 14:59:43 +0000 UTC
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A stream bubbles gently into a wide lake, home to an orchestra of frogs and a galaxy of fireflies. What harm could find you in a place as peaceful as this?
When it came time to draw map #3 this month I found that my printer had suddenly given up the ghost, depriving me of a printed grid or a digital draft of any kind. When I'm reduced to a blank sheet of paper like that I...
2021-08-31 14:51:32 +0000 UTC
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Mad colors, smells and sounds seem to draw you ever deeper into the carnival, where the very air seems brighter and sweeter and time seems to pass by unattended.
This has been my most ambitious asset pack yet. In all, there are 92 vibrant new assets and 267 more color variations in the Silver Rewards pack. Most may glow with festive colors, but there are also many general...
2021-08-31 14:38:19 +0000 UTC
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A kaleidoscope of banners wave gleefully in the wind, beckoning to people far and wide to come see what's inside the great tent.
"The circus" is one of those subjects that have been on my to-do list for years and years now, and still gets a fresh request about once a month. Well, seeing as The Wild Beyond the Witchlight is right around the corner and the Heck...
2021-08-31 14:25:11 +0000 UTC
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The Circus Tent
- The Carnival base map with day and night color schemes.
- 37 map assets depicting grand stands, banners, and a standalone big tent.

The Circus Map Assets
- 92 unique map assets depicting circus tents, carnival games, and colorful decorati...
2021-08-31 14:00:57 +0000 UTC
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The Circus Tent
- The Carnival base map with day and night color schemes.
- 37 map assets depicting grand stands, banners, and a standalone big tent.
- The following map variants, each with day and night color schemes!
- Shadowy. A series of darkly colored tents erected in a forest glade.
- Military. No-nonsense tents and a distinct lack of carnival ga...
2021-08-31 14:00:55 +0000 UTC
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It's Community Spotlight time! In this edition you will find a collection of urban Cyberpunk battle maps by BluBerrey: a pub, a metro, and a headquarters with interior/exterior maps.
→ 2021-08-24 06:56:17 +0000 UTC
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Today I have the honor of announcing Troy's newest chapter in his Tournament Under the Grey Banner adventure. In this episode we step inside the MacHale Manor, a long-abandoned building said to be terribly haunted...
→ 2021-08-17 14:40:21 +0000 UTC
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Ever wondered how to run an isometric encounter on your virtual tabletop and retain all of the grid functionality? I hope to break it down for you in our new 3-step guide.
→ Read it here!
I find it strangely satisfying to write h...
2021-08-10 11:51:06 +0000 UTC
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G'day, and welcome to a new month! July has come and gone in a blinding flash and, even if I feel like I've lost a month, at least we have some art to show for it!
I had a lot of fun with this month's maps. First came my beloved crab, born of the strange whims of inspiration. Next, a seaside arena for him to dwell and do battle. After that, a "remaster" of a very...
2021-08-01 12:39:38 +0000 UTC
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Conveniently packaged, pre-colored, ready-to-play versions of the tokens we created in July 2021.
This month David Wilson and Hammertheshark are delivering a sizable pot of tokens, variants, and e...
2021-07-31 16:45:29 +0000 UTC
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You follow the narrow trail along the edge of a lively stream. A short distance ahead there is a crossroads, and a clearly-sabotaged footbridge. Suddenly, a rustle. A number of wild-eyed men appear out of the long grass, grinning like foxes and blades glinting... Has this happened before?
This battle map is my large-scale (44x32") remaster of the very first map I...
2021-07-31 16:45:05 +0000 UTC
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THOOM! The ocean swell crashes into the sea-caves beneath your feet and jets through the blowholes before you, drenching you in a briny shower and dressing you instantaneously in an outfit of seaweed.
Crab Rock began as a relatively simple coastal battle field for our Colossal Crab, but along the way we added small but significant elements inspir...
2021-07-31 16:44:48 +0000 UTC
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An ageless crab has awoken from its long slumber, and now seems hell-bent on dismantling every ship and vessel in sight. Can it be stopped, or will your party also end up in pieces?
This cranky crustacean was born out of some homebrew playtesting I ran with my friends a few weeks ago – an encounter made difficult by an impervious shell and a very strong, very large claw...
2021-07-31 16:44:34 +0000 UTC
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The Colossal Crab
- The Basalt Crab and a collection of dire barnacles.
- 25 map assets depicting barnacle clusters and ocean refuse.
- The Driftwood, Glacial, Glass, Granite, Iron, Magma, and Sandstone crab variants!

Crab Rock
- The Crab Rock ...
2021-07-31 16:44:18 +0000 UTC
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The Colossal Crab
- The Basalt Crab and a collection of dire barnacles.
- 25 map assets depicting barnacle clusters and ocean refuse.

Crab Rock
- The Crab Rock battle map with Clear and Dreary map variants.
- 31 map assets depicting blowhol...
2021-07-31 16:43:50 +0000 UTC
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Today I hit publish on another one of Garm's system-neutral settlements! These are designed to be dropped into your world as something of a ready-made location – this one with a strong dwarven odor!
→ 2021-07-27 13:21:14 +0000 UTC
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You can now take your players on an island-hopping ocean adventure in the Kiryanov Archipelago, Garm's latest ‘modular region’ worldbuilding supplement!
→ Read it here!
...
2021-07-13 10:57:54 +0000 UTC
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Hello there! Believe it or not, here we are at the mid-point of the year already. :0
The focus of this June was an experiment in large scale maps that connect with four other pre-existing maps; one on each side. It was a great success, in my humble opinion! These combinations make for a lot of play area altogether, especially the enormous stretch of Abandoned Tunnels:
...
2021-07-01 14:45:18 +0000 UTC
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Conveniently packaged, pre-colored, ready-to-play versions of the tokens we created in June 2021.
Today David and Austin have 18...
2021-06-30 18:09:18 +0000 UTC
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Branching exploratory tunnels breach the cavernous space of an underground lake, beyond which the roar of white water can be heard.
This natural dungeon was my recent experiment in large scale cave maps. I think it was largely successful, though I do already have some new ideas for the next one!
Within we have a large subterranean pool, still and deep and threatenin...
2021-06-30 18:08:56 +0000 UTC
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A vibrant town center where the town's main roads meet, featuring an event stage, tall rooftops, and dark alleys.
I've been meaning to draw a map of this sort for a long while now! A sizeable city scene, that is. This one should fit the bill, and has plenty of room to maneuver both in the streets below and the rooftops above.
The color scheme is a vibrant, sun-baked...
2021-06-30 18:01:41 +0000 UTC
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A forest glade brimming with plant life that has just about claimed the entirety of an old cobblestone road.
This battle map is inspired by my childhood memories of The Legend of Zelda and Rayman 2, both of which feature magical woods and mystical forest spirits. Those games have shaped the way that I imagine old forests, and I think I'll forever b...
2021-06-30 17:54:34 +0000 UTC
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The Fairy Glade
- The Clear base map with Day and Night color schemes.
- 55 map assets depicting trees, stones, and roots.
- The Autumn, Winter, and Cursed map variants with Day and Night color schemes!

The Town Center
- The Clear base map with ...
2021-06-30 17:53:50 +0000 UTC
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The Fairy Glade
- The Clear base map with Day and Night color schemes.
- 55 map assets depicting trees, stones, and roots.

The Town Center
- The Clear base map with Day and Night color schemes.
- 50 map assets depicting rooftops, tents, and walk...
2021-06-30 17:50:32 +0000 UTC
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Do you dare face Zephas, Master of Air? Troy has a whole encounter prepared if you do, complete with 5e stat block, battle map, and a character token by David!
→ 2021-06-12 23:00:00 +0000 UTC
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I'd like to welcome you to Port Kilton, Garm's latest worldbuilding location. It comes complete with six seaside districts, a long list of NPCs, a tavern and its menu, and custom character tokens from Austin...
2021-06-08 13:45:41 +0000 UTC
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G'day, and welcome to a new month! It feels like our last update was just yesterday, and yet here we are with a long list of brand new content. We've had a lot of fun making it, and it's all thanks to patrons like you for making it possible – thank you, and we hope it brings you as much joy as you have brought us!
Lately I have been making a few minor breakthroughs in m...
2021-06-01 12:16:27 +0000 UTC
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Conveniently packaged, pre-colored, ready-to-play versions of the tokens we created in May 2021.
Here we have Austin and David's hard work for th...
2021-05-31 12:11:41 +0000 UTC
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The waves have eroded this rocky coast to create a small group of rock pools and a flat stone overlooking them. It's a popular spot for meditation, and for giant crab attacks.
This map is inspired by my own Australian backyard and some of the spots I like to visit in the summer. I'm sure that scrambling around on these rocks as a kid has played a significant role in formi...
2021-05-31 12:11:18 +0000 UTC
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