Cybernetic Seduction Ep.4 Part 2 - Jane Preview!
Jane's turn!
Enjoy!
Jane's turn!
Enjoy!
Free Release is out!
Changelog:
- 1150+ renders,
- 79 animations,
- 4 new music tracks, 7 new SFX,
- brand new heist planning system.
Links:
PC: MEGA , GOFILE
MAC: 2024-01-22 08:38:48 +0000 UTC
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Hi!
This past week has been all about rendering, rendering, and even more rendering. I've been fully focused on posing characters, writing dialogue, and bringing scenes to life. The good news? More scenes are completed, which means more previews for you to enjoy! The bad news? None.
The only Exploration Phase in Part 2, which grew quite large (but is still super easy to navigate), is all...
After months of waiting... there she is!
Enjoy!
Hi!
Hope you're all doing great! Just wanted to drop in with a quick update on how things are going with Cybernetic Seduction Episode 4 Part 2.
The past week has been all about rendering, and I'm happy to report it's been smooth sailing.
While the process isn't as quick as I'd like (those render times really do add up!), there's been no delays or crashes. Keeping things running smoo...
2024-01-14 08:26:32 +0000 UTC View PostHi! Happy new year!
What's new? A lot! Outfits are ready, and locations are set - textured, properly lit, and ready to be rendered. Next up: polishing the dialogue and writing more! Ideally, I'd like to start the rendering process by Monday, so definitely a busy month awaits!
I hope you enjoyed the heist planning system - simple and intuitive, but more engaging than the typical renpy...
Everybody stay calm! It's happening!
Changelog:
- 1150+ renders,
- 79 animations,
- 4 new music tracks, 7 new SFX,
- brand new heist planning system.
Links:
PC: MEGA , GOFILE
MAC:
2024-01-05 08:24:01 +0000 UTC
View Post
Everybody stay calm! It's happening!
Changelog:
- 1150+ renders,
- 79 animations,
- 4 new music tracks, 7 new SFX,
- brand new heist planning system.
Links:
PC: MEGA , GOFILE
MAC:
2023-12-31 07:44:01 +0000 UTC
View Post
Everybody stay calm! It's happening!
Changelog:
- 1150+ renders,
- 79 animations,
- 4 new music tracks, 7 new SFX,
- brand new heist planning system.
Links:
PC: MEGA , GOFILE
MAC:
2023-12-26 06:12:01 +0000 UTC
View Post
Hi!
As promised, Cybernetic Seduction Episode 4 P1 changelog is here:
- 1150+ renders,
- 79 animations,
- 4 new music tracks, 7 new SFX,
- brand new heist planning system.
Tomorrow will be the official release for $25 Patrons! Get ready!
Stay tuned!
Link: https://store.steampowered.com/app/2724540/Cybernetic_Seduction__Season_1/
It finally happened! You can wishlist Cybernetic Seduction Season 1 on Steam! Even if you won't buy the game when it's available, wishlisting alone helps with the algorithm a lo...
Hi!
Great news to kick off the day – my Steam page got the green light! It'll be live tomorrow, so keep an eye out for my post with all the details. You can watch the trailer, browse images, read descriptions, and, most importantly, wishlist the game.
Even if you're not planning to buy it on Steam, wishlisting works wonders! Season 1 is expected to arr...
Ready to have some fun?
Enjoy!
Hi! Even shorter dev update, but with good news!
- static renders and animations - 100%
- music - 100%
- sound effects - 100%
- sex sound effects - 100%
- coding - 100%
- writing - 100%
The finish line is in sight! I'm diving into 2-3 days of intense playtesting to make sure there are no game-breaking bugs. After that, the alpha release for the game testers. I'm still o...
Hi! Very quick info!
Static renders and animations? All done, and they're looking better than ever!
What's still on my to-do list?
- finishing touches on music and sound effects,
- TONS of coding, which will be my primary focus for the next couple of days.
Alpha version set for 12-15th December. I'm aiming for the full release to happen on the 20th.
Expect more sne...
Let's take a closer look at Nina...
Enjoy!
Hi!
I'm back after a break from posting Dev updates, which only means one thing: I've been super busy! Let's see what I was up to!
I'm done with static renders for Part 1! The initial plan was a humble 600 renders, but ambition got the better of me, and now we're looking at around 1150 renders. It's enormous, but fear not—there won't be any release delays (if all goes according to plan)...
Nina wins once again!
If you're still not tired of seeing her, if the post reaches a 'few' likes, I will upload Part 2!
Rarely seen, frontal view of happy (but still sexy) Nina!
Enjoy!
Friends or enemies?
Enjoy!
Hi!
Firstly, let me address the slight delay on the static renders front. No setbacks here, just a case of the project growing beyond my expectations. The plan was for 600 or maybe 700 renders, but I'm going all out with a whopping 1100 renders for Part 1 of Episode 4! Yep, that's right - 1100! Originally, that was the count for the entire Episode 4, but now it's just the first part. So, bea...
Gabby right after... Wait. No. That's a spoiler... Nevermind!
Enjoy!
Hi!
I hope you're all doing well!
I am currently in the final stages of rendering with 5-7 days left to complete all remaining scenes. After that, I'm switching to animations.
I thought the party event would be quick, but it turned into this awesome creative adventure. The poses, expressions, and rendering quality all just clicked, surpassing my expectations. These are hands...
Familiar faces at the party!
Enjoy!
Hi!
Really short progress update! Progress has been made, with a handful of additional renders done, shaping the update into something completely new. Why? Well, the upcoming party event promises a perfect blend of fun, dancing, major plot advancements, character development and, of course, loads of 'action' featuring a multitude of characters! It's all wrapped up in one package, and I can't...
Freya or Blaze? Maybe both?
Enjoy!
Hi!
Rendering is well underway, the big party event has turned into something absolutely monumental. Originally planned for 300 renders, it's grown into a massive 600-700, maybe even 800 render extravaganza! It's a record for me, and while it's a lot more work than I anticipated, I'm pushing through without a hitch. No complications, no issues, and most importantly, no crashes. Everything's ...
Hi!
Good news only today! The new improved workflow for static renders I mentioned in the previous post? It's performing wonderfully! Let me dive in and explain what this means.
As you all know, I've switched to a new software for animating. I hope you've noticed the impact of these changes in animations, seen both in the new scenes from Episode 3 and the reworked ones.
As it turns out...
Rendering is progressing smoothly, which means previews are on the way!
Nina's back in full health and she looks...?
Enjoy!