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sierralee

sierralee

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sierralee posts

Version 0.11.1 Public Release

Comments in the blog post:

http://the-last-sovereign.blogspot.com/2015/08/version-0111-public-release.html


People who gave long bug reports, I got almost everything from them into this update, but I'll type up a proper response later. I tried to reply ...

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Moved!

Hello, all! Wanted to reassure people that I didn’t die on my flight or anything. I’ll try to get to your messages and emails soon.


Jetlag has hit me pretty hard and the internet connection will be unreliable until I get a real router (stupid proprietary ISP thing). Under normal circumstances, I’d want to take a week off to recover and reorganize. But given the present situation...

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Route Vote #2

I'm not going to get around to counting any votes for a while, so take your time with this thread and enjoy the current update. But I don't know that anything on Megail's route would change which one people think we should try next, and I don't want to forget to make this during the move, so here we go.


Yarra's Route (Yarra, Qum, Orcent): These three are off to represent the party at ...

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Version 0.11.0 Release

Alright, new version of the game! You should have a message with the link shortly!


PLEASE NOTE: This release was sent via Patreon to people who pledged on August 1st. If you pledged since then, you won't receive the message. If you would like to pledge early and get it right now, contact me via PM and we can make alternate arrangements.



Versi...

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August 15 Update

Sorry, guys. I was kind of hoping I could surprise everyone and announce that

the update would be out this weekend, but it looks like an early update is not to be. I 

underestimated the amount of work involved in wrapping up my job here. -_-


The good news is that I'm very close. There's far less than a week of work

left, even a busy week. But I didn't want to ru...

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August 8 Update

Going to keep this short. Pretty busy these days, spreading my time between

moving, Noxus Nights, and this, but I'm feeling good about all three. Hope to have

Megail's route done before I go, a smooth transition out of the country, then get 

NN 0.2.0 out beginning of next month on schedule.


Speaking of Megail's route, I never know exactly how long these new

<...

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Noxian Nights Launched!

Go get it!


https://www.patreon.com/hreinngames


If you missed the writeup and explanation, it was here:

https://www.patreon.com/posts/2994013

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July 2015 Patreon supported

Thank you so much for the support this month!

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July 31 Update

You're getting my weekly update early, since I'm clearing my schedule for the launch this weekend. ^^


Since we're doing Megail's route, I'm doing a lot of work on the economic side of the game. It's not the most exciting to talk about, but I think you'll be interested to hear some of the issues that go into designing it. This is just what's on my mind as I work, so we'll see how rambl...

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Major Updates!

The public release is out, but there's a lot more going on for backers.


First, the results of the route poll! Yarra was in the lead almost the entire time, and I was getting deep into planning, then Megail pulled ahead at the last second. All my work! D=


No, kidding, I'm looking forward to all the routes. I'm glad the votes were split so evenly, since I tried to make ...

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Version 0.10.1 Public Release

Not much new to say:

http://the-last-sovereign.blogspot.com/2015/07/version-0101-public-release.html


This 0.x.1 is less necessary than normal. No major bugs fixed, but I figured I might as well correct some of the typos and include the polish I've been working ...

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Route Vote #1

So, if you've played version 0.10.0, you know that the party is split into four groups. This is exactly the sort of thing I think should be put to a vote. In the completed game you'd be able to choose the three routes in any order and then do Simon's route, but I can only create one at a time. To help you decide, I'll give you a little more information about each.


Yarra's Route (Yarra...

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Version 0.10.0!

Alright, new version of the game! You should have a message with the link

shortly!


PLEASE NOTE: This release was sent via Patreon to people who pledged on

July 1st. If you pledged since then, you won't receive the message. If you

would like to pledge and get it right now, contact me via PM and we can make

alternate arrangements.


I have mixed f...

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July 11 Update

Decent progress this week. I'm not as confident as usual that I'll definitely be done by next weekend, but I don't anticipate any delays. I wanted to go back and finish up some lingering issues (like the lack of quest log entries for fetch quests) but some of those may have to wait for next time so this version can have all the little touches I want. Lots of character stuff and things that change ...

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Plans and Pre-Announcements

Hey guys, time for another overall direction update thing. But before I get into that, you probably didn't get a notification message about Decanter's new guide. Check it out just before this post. I wanted to give you guys a heads up that sometime relatively soon I'll be making a new announcement. I've been actively pursuing a number of different options, but I want to put them in context first....

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July 4 Update

This week had a ton of up and downs. You may or may not have heard about how Patreon had a problem with charging cards. It's resolved now, but it was a little alarming at first and people who rely on Patreon income had some unpleasant times. I'm bleeding out backers, but hopefully they were opportunists instead of disappointed fans. T-T Anyway, this week I made just average progress due to work. ...

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June 2015 Patreon supported

Thank you so much for the support this month!

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Version 0.9.1 Public Release

This is just the public release, so not a lot new to say. Check it out at the blog:

http://the-last-sovereign.blogspot.com/2015/06/version-091-public-release.html


Gotten a pretty good start structuring the next update, so I hope to get deep into it soon and have...

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Version 0.9.0!

Alright, everybody, unless you are reading this the same minute it's posted, you should already have a link to version 0.9.0 in your Patreon inbox. Download and enjoy. ^-^

(NOTE: The message is sent automatically based on May's pledges. Haven't done this before, so there might be a few bugs. If you should have gotten the link and didn't, let me know.)


Version 0.9.0

- New s...

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Cross-Support and Collaboration

Okay, this may be a little quick (didn't expect it to be relevant this fast) but I wanted to at least get something here. If people want to get into it, this can be just the start of a conversation. You probably know there's quite a community of adult game creators building. I'd like to keep being a part of it, but that will mean doing a wide variety of things I haven't done so far. For a start, ...

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June 13 Update

I've been a little coy about my situation lately, but only because I didn't want to waste anyone's time with things that might or might not happen. It's all settled now, though, so I'm afraid it's time for a not so great announcement. I'm going to be losing my job in August and I'm not sure exactly what I'll be doing next. Now, this won't have an impact in the short term - I'm still employed 2.5...

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June 6 Update

This week I spent a bunch of time updating old areas. Some will have new events or quests, but for many of them I'm just filling out the world. I was always disappointed with RPGs where you advance the plot and no one says anything different. I plan to keep changing NPCs throughout the game. It's nothing critical, but hopefully that will give your actions some more weight. One of my goals with th...

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May 2015 Patreon supported

Thank you so much for the support this month!

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May 29 Update

So, eventful week. Updating all the threads and responding to comments took longer than I thought. Still working through some stuff, expect an update next week. Low creative ebb, but it's amazing that we hit $1000 and haven't dipped below yet, even with end-of-month dropping. All that isn't to say I didn't work on game. I finished a couple of new maps and put in some major work on key events that...

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Oh, wow, we hit $1000! Thanks, everyone! I really never dreamed that we'd hit this goal this month, much less that I'd come back from work to find it there! It could still drop below the goal, of course, and it probably will drop some at the end of the month, but thanks for the huge vote of confidence! Like I said, this is way faster than I'd anticipated. I'm not sure what the next goal would be...

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Version 0.8.2 Public Release!

It's up, check it out at the new blog! http://the-last-sovereign.blogspot.com/ Long time patrons, this one is just another polishing update, so no need to replay. I'll be working on version 0.9.0 after I've slept, so look forward to that. ^^ But if you're looking around at the new promotional stuff and see anything t...

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Get Hype

Okay, the plan is to release the public version on the weekend (Friday night for North American time zones). People seem to be in agreement now is fine and I want to be available for responses/problems before the work week kicks in and my schedule becomes hectic again. If you'll indulge me, I'll run one last piece of promo art by you: 2015-05-22 04:43:41 +0000 UTC View Post

Release Timing

Alright, guys, it's time to decide about release dates. Part of me is anxious to get this version of the game released publicly so I can get back into the creative process, but I don't want to rush things out. Those of you playing 0.8.1, let me know if you have a bunch of bug reports or feedback. My tentative plan is to release this weekend. I've finished a lot of the improvements (like elite suc...

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May 17 Update + 0.8.1 + Art

Sorry this update is late, guys. Rough weekend, upcoming rough week, but I want to keep up the pace. For starters, here's 0.8.1: https://mega.co.nz/#!q8lEVCAB!PE3nOOWrSOgg-gUvBvQOrS4UkqObV2zc29pMTPCLlTA $1 patrons or anyone waiting, have at it. While there are a ton of minor changes from 0.8.0, there's no reason to replay if you already ...

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Release Timing

Alright, mid-week update to decide some things. I'm not sure if I should release 0.8.1 this weekend or the next - there's a trade-off between more time to polish and more delay overall. Key question: do we have anyone intentionally waiting to play 0.8.1? If so, I'd put it out early - maybe for all patrons as a bonus for all the faithful $1 supporters. Other than more bugs, the only thing I'm wait...

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