Today I worked on..
what have I done
2017-07-14 16:53:22 +0000 UTC View Post
EDIT: Stream's over everybody. I was going to go longer, but a storm came through and made me shut down - not about to risk corrupting the files from a power outage. Still, thanks to everybody who came by! We're getting closer and closer to the next release!
ORIGINAL: https://picarto.tv/Anon42
Time for yet another stre...
Hey everybody! Today I've got a visual update for you, which you've probably seen already considering it's at the very top of the post. This is the new water engine I've been working on during the past few streams. It's not quite perfect, the physics are all fake instead of being a real physics-based water engine, but I think you'll agree that it's a DRAMATIC improvement over the old static water ...
2017-07-10 17:34:21 +0000 UTC View PostEDIT: Stream's over for the day, everybody. Sorry it was so short, but I hope everyone who stopped by had a good time! I managed to finish off the new water today, at least for the time being, so I'll try and get a gif of it in the near future for everyone who doesn't come to the streams.
ORIGINAL: https://picarto.tv/Anon42
EDIT: Today's stream is over, thanks everybody who showed up! We should be doing another one on Thursday if everything goes according to plan, same time - 1 pm EST.
ORIGINAL: https://picarto.tv/Anon42
As mentioned in the edit to my last post, we're about to start up another devstream! Not sure how long today's stream w...
EDIT: Thanks for stopping by, everybody! We had a great, productive stream, and LustFire even dropped by and streamed with us for the latter half. We're planning on doing another stream this Tuesday, so hopefully everyone can make it to that one too, if you aren't busy with festivities!
ORIGINAL POST: Hey everybody. As announced yesterday, our first devstream in a long time is about to begi...
Hey guys. Sorry about my panic the other day. I'm just really flustered with all the shit that's been happening, it gets overwhelming sometimes. I'll keep Ars working on Crisis Point until further notice, and hopefully Orex will be able to take over the job again once he leaves. If not, I'll find another sprite artist.
In any case, that's not really the point of this post. The point is to a...
So Arsministrator, our lead pixel artist, informed me today that because of some circumstances in his real life, unless things change (which seems unlikely as of now), it's possible he might have to stop working on Crisis Point in the future. Ars was recently hired, and he was going to be in charge of all character pixel art in Crisis Point, including Alicia's rework and any future enemies added t...
2017-06-27 19:29:43 +0000 UTC View PostHey everybody! It's the 25th now, which means the patron H-animation poll is over. As mentioned before, this animation will be a lot like the Brawler Bits handjob animation posted recently, just more completed. It will be a single loop, no color, no climax animation - relatively simple stuff, so keep your expectations tempered a bit. With that said, here's the winning post, by user Jeff Rossen:
Hey everybody. The Crisis Point team has been talking about ways we can give more to the patrons, especially since progress has been so slow lately and we switched to bi-monthly (and are struggling to keep up with that even). Orexius is really wanting to develop his artistic skills more, so to kill two birds with one stone, he offered up the idea of trying out monthly, rough high-res animations - ...
2017-06-21 21:33:10 +0000 UTC View Post
Hey everybody, quick update today with a small preview of what Orexius is workin' on, this time for Brawler Bits. The final animation will be high-resolution pixel art of this animation, traced over by Arsministrator. Keep in mind this is super WIP, a lot of details yet to be ironed out, but hopefully it'll get you excited for the possibilities ;D
2017-06-19 01:11:50 +0000 UTC View Post
Hey everyone. Been a while since we had an actual update, huh? Apologies for how short this one is, but I figured it was about time I showed SOMETHING off.
As you can see from the attached image, I've finished implementing the new background for the Deep Soil that Redd did before she left. I was TRYING to get the collision tiles reworked to her new tiles too, but after a few hours of effort...
So adding another heaping helping onto the shit-plate life has been feeding me with lately, Reddart, our new tileset and background artist, has decided to quit Crisis Point in order to pursue work outside of videogames. This leaves me in an awkward position; none of her tilesets were technically finished, as all of them were going to be updated with more tile variety as the project continued. Now,...
2017-06-02 16:15:28 +0000 UTC View PostHey everybody. First off, apologies for the radio silence ever since my last post. I should have at least been responding to you guys, but.. well, I've been more or less shut down the past few weeks, trying to get my mind off of my father's passing as much as possible by distracting myself with friends, games, food, ignoring responsibility, what have you. But surprise surprise, several of those ha...
2017-05-24 08:02:36 +0000 UTC View PostIt happened a few days ago, actually.. I've just been processing and trying to distract myself as much as possible. My fear of seeing/hearing him in that state ended up resulting in not getting to say goodbye. I didn't have the money to fly there, my phone gets no service in our new apartment, and phonecalls always tend to make me nervous - so I used that as an excuse, but really I was just scared...
2017-05-08 16:20:43 +0000 UTC View PostHey everyone.. short post today. I received a call from my mother yesterday informing me that my father's cancer has spread to his brain. His fight is over, and the doctors have given him 2-4 weeks left max. I haven't spoken with him yet, but from what she told me, there's not much left of the man he used to be, replaced instead by incoherent babbling. For all intents and purposes my dad is gone. ...
2017-05-01 14:50:17 +0000 UTC View PostHey everyone, I'm really sorry I haven't updated in a while. I'm not gonna lie, part of it is because I've been playing Persona 5, but that's far from the only thing - fair warning, this post might get a little heavy.
Life has just been kinda.. weird and overwhelming. A lot of little things and some big things. The cold I came down with a bit ago hasn't really gone away; it took me a while...
Hey guys, just wanted to give you a quick update on tomorrow's planned stream. We finally finished moving out of our old house a few days ago, and it ended up taking 15 hours straight; whether due to the stress of that day, or just sheer dumb luck, I ended up coming down with a nasty cold over the weekend, so I've been feeling pretty shitty today. With any luck I'll be feeling better tomorrow for ...
2017-04-09 23:58:10 +0000 UTC View PostHey everyone! Today is just a purely text update, nothing super exciting, but I wanted to let you know what my plans for Brawler Bits are, as well as some changes I'm planning for the Patreon tiers.
First of all, Brawler Bits. I'm in talks with some artists now about getting some good H-scenes for it. Compared to Crisis Point, BB is a very small project; however, I still want to put my best...
Hey everybody, quick update on Crisis Point! I just released a really quick hotfix with only two fixes in it, but one of them was rather impossible to avoid:
-Shooting the Worm Twins boss will no longer cause a fatal crash
-Destroying a rock during the Worm Twins fight will no longer crash the game if the player already has the Force Shot
The second one could only be achieved with...
THE HAT FINDINGS ARE IN! It's almost a perfect 50/50 split, with a slight edge towards Yes Hat. So, what we're going to be doing is leaving the hat on her sprite, and for sex animations, we'll have a split - some H-animations will have hat on, some will have hat off. That should satisfy everybody, hopefully c:
Anyways, quick update for everyone. I haven't been able to do much work the past ...
http://i.imgur.com/QAbTiZC.png
THE TIME TO CHOOSE IS NOW
Hey everybody! Just wanted to let you all know that I just put out a hotfix for v.26 with the following changes:
-Certain attacks will no longer cause Alicia to become stuck if hitting her while she's hanging from a ledge
-Some missing Blaster Chip upgrades were added to teleporters
-Game-breaking bug with getting hit while pulling down totems in Deep Soil is now fixed
-Electro Sho...
Hey everyone! Before I get into the meat of this post, I just wanted to let you all know that since I figured out how to maintain a dropbox link while updating the file, the link I posted yesterday for Brawler Bits will be updated periodically while I work on the game. If you have any interest in seeing the game grow VERY gradually, feel free to check up on the link every once in a while to see if...
2017-03-25 20:43:27 +0000 UTC View PostHey everybody! Now that the long-overdue v.26 is finally out, I decided to take a few days off to work on something small and relaxing. I've been wanting to work on my melee combat animation skills lately, since a lot of games I want to make involve it much more heavily than Crisis Point (plus Alicia's kick animation, ewwww). To that end, I started messing around with a sprite I posted a while ago...
2017-03-25 02:28:14 +0000 UTC View PostHey guys, quick post here for everyone who has downloaded v.26 and had issues. I just released a hotfix (somehow I managed to keep it on the same download link, too) with a fix for the Shader crash everyone was having, as well as re-enabling vsync which I forgot to do, and fixing up some minor text issues. If you've already been playing without any issues, you probably don't need to redownload it,...
2017-03-21 15:07:23 +0000 UTC View PostHey everybody! So now that v.26 is out in the wild, there have been a few issues people are running into.
The first, and most devastating of these, is a fatal crash whenever a shader is turned on, the first of these being when you enter a Caves area for the first time. The first, easiest solution to this, INSTALL/UPDATE DIRECT X!
2017-03-21 13:42:01 +0000 UTC
View Post
Hey there, guys! As promised in the last post, here's the download link to v.26!
https://www.dropbox.com/s/2pthbahvj376e66/Crisis%20Point%20Extinction%20v.26%20release.zip?dl=0
The password for the archive is: crisispointisbackbaby
Like I mentioned...
2017-03-21 01:03:27 +0000 UTC View PostGrab the champagne and disrobe, ladies and gents, because it's FINALLY time for v.26! As always, the download link will be posted shortly after this in a separate post for patrons at the appropriate level, but all the information about the update is going here.
As you all know, v.26 had a very troubled development period. It took longer than any other update before it, principally bec...
2017-03-21 00:57:16 +0000 UTC View Post