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Anon42

Anon42

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Anon42 posts

Weekly Update 10-28-18 (More challenge rooms, testing)

Hey everybody, sorry to say that this week's update is very short. I won't beat around the bush, I didn't get much done - having Orexius so busy lately has made it hard to stay consistently productive, been in a bit of a funk honestly, and there was a lot going on this week, like celebrating my girlfriend's birthday, that lead to me not working as much as I should have. It's not like NOTHING got d...

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Weekly Update! 10-21-18 (Collectibles, Bullets, Bugs)

Hey everyone! Sorry this post is a bit late, and also that this will be a pretty brief post with not much to show off - we ended up having guests that I didn't know about staying at our house for part of the week, and I wasn't able to work as much as usual because of it. On top of that, Orexius is still dealing with IRL stuff, so he didn't have much time to work at all. Because of that, I may have...

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Weekly Update! 10-14-18 (Seeker Shot, dialogue)

(High quality video of the above gif here: https://gfycat.com/VerifiableSpecificFrenchbulldog)


Hey everybody! Another week, another weekly update! Unfortunately I don't have a huge amount to show off this week as much of what I did is behind-the-scenes stuff, but that doesn't mean nothing got do...

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Weekly Update! 10-7-18 (Animations, New Visuals, Level Design and Secrets)

(Higher quality video here: https://gfycat.com/BetterBitterCats)


Hey there everyone! Time for another weekly CPE development update! This week I've got a fair few things to show off, so let's get right into it!

...

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Stream is end

EDIT: Stream's over for the day, sorry for the short one but I'm feelin'  more tired than usual today. Still got some good stuff done though, and  don't forget we'll be posting an update on Sunday detailing everything  we worked on this week!

ORIGINAL: Hey everyone! Today's CPE devstream is about to begin, come on by if you have the time and interest!

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Stream's over

EDIT: Stream's over for today, went for 7 hours and got a lot done! Next  stream will be Thursday at 1 pm EST, as usual. Hope to see you all  there!

ORIGINAL: Hey everybody! Today's CPE devstream is beginning in a few minutes, come on by if you have the time!

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Weekly Update! 9-30-18 (Difficulties, Menus, Auto Shot, Cutscene Animations)

Hey everybody! Today is Sunday, which means it's time for another weekly CPE development update! This week was the real start of v.32's development, since I got sick after v.31 came out and had to take a while longer to recover, but the good news is we came out of the gate swinging. Let's take a look at everything we got done this week.

2018-09-30 18:27:13 +0000 UTC View Post

Devstream!

EDIT:  Stream's over for the day, thanks to everyone who came by! This'll  probably be the last stream this week, but as always, there will be a  weekly update post on Sunday detailing what we got done this week, both  during and outside of streams.

ORIGINAL: Hey everyone! Today's CPE devstream is about to begin, come on by if you have the time and interest!

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Stream's beginning!

EDIT: Stream's over, thanks to everybody who came by! We should be  streaming again on Thursday at roughly the same time, 1pm EST.

ORIGINAL: Hey everyone! Sorry for not announcing this sooner, but me and Orex are streaming work on v.32 today, and we're about to begin! Hope to see you there!

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v.31 hotfix 2!

Hey everyone! Very small hotfix today, just wanted to fix a few more issues that were reported yesterday, especially since one of them was making H-scenes more difficult to access if the Orbital Flare skill was unlocked. Like last time, you can access the hotfix by downloading the game again via the same link as the original release - you can confirm which version you have because the main menu sc...

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v.31 hotfix 1!

Hey everyone! v.31 Hotfix 1 has just been uploaded and is available for play! You can download it using the same link as the original v.31 release, whether it's a link you received from me via private message or the link from the v.31 release post. You can confirm which version of the game you have by looking at the text in the title screen; the latest version will read "v.31 h1" in the upper righ...

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Another status update

Hey everybody, sorry I didn't update you on what was happening sooner. After my last update I've been mostly focusing on trying to get better, which seems to have done the trick - I was still feeling ill for a while, but it's been gradually improving and I think I'm mostly good to go at this point. My stomach still seems kinda sensitive but eating lighter, healthier foods seems to keep me going ju...

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Status update

Hey, just wanted to update you all on what's going on. Apologies for not releasing any hotfixes or doing any streams yet. I usually take a short break after an update comes out, and I ended up catching a REALLY nasty stomach bug or something a few days ago so I've basically been completely out of commission since then, just trying to get better and not die. Hopefully it won't last much longer and ...

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Update v.31 download link!

https://www.dropbox.com/s/t0qx6vikesvzaf0/Crisis%20Point%20Extinction%20v.31%20release.zip?dl=0


Hey everybody! As promised in the last post, here's the download link for v.31 of Crisis Point: Extinction!

Take a look at the previous post if you w...

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Update v.31 release!

Hey everybody! Before I get into the meat of the post, let me first apologize, the Warped Scientist BE H-scene rework is not in this version currently. The animation isn't quite finished yet, and I've been pretty much done working on v.31 for a few days now. I plan on releasing a hotfix adding the animation in once he finishes it, so no worries, it's still going to be added to this update, I just ...

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Stream's over

EDIT: Stream is over for today, thanks to everyone who came by! Got a lot done today, v.31 inches ever closer to completion.

ORIGINAL: Today's CPE dev stream is about to start, feel free to come hang out if you have the time and interest!
https://picarto.tv/Anon42 

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Weekly Update! 8-26-18 (cleanup, cutscenes, and audio)

Hey everyone! Time for another weekly CPE development update! Once again I don't have much to show off visually, so sorry about that, this'll be a text post - but the reason for that is that all of the major features were completed already, so I've been entirely focused on polish, small things, and cutscenes (which I think are funner to keep private so you can see them for yourselves). Because of ...

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Stream over

EDIT: Stream is over for the day. Sorry it didn't go longer, I was hoping to stream for most of the day, but I'm feelin' kinda out of it, having trouble focusing. Hopefully we'll be able to stream again early morning tomorrow or the day after though!

ORIGINAL: Today's CPE dev stream is about to start everyone, feel free to come hang out!

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Done streamin'

EDIT: Stream's over for today, thanks to everyone who came by! Reminder  that our next planned stream is this Thursday, at 1 pm EST!

ORIGINAL: Today's CPE devstream is about to begin! Come on by if you have the time and interest!

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Weekly Update! 8-19-19 (writing, CGs, and loose ends)

Hey everybody! Sorry to say I don't have much exciting to talk about this update, or anything to show off visually - since we didn't stream at all this week, most of my work was spent on things that are less exciting to stream, or things that I don't want to stream myself working on, like writing.


I spent most of this week writing cutscenes and tying up loose ends for various parts of...

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Warped Scientist BE H-scene rework!

Hey guys! As promised in the weekly update post a few minutes ago, here's the new loop for the Warped Scientist BE H-scene! I decided to keep the old gif in there as a comparison shot - if it's not obvious, the left is the new one Orexius is working on, and the right is the old scene. Enjoy!

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Weekly Update! 8-12-18 (H-scenes, CG gallery, warp menu, and more!)

Hey everyone, time for another weekly update! I wanted to get this out earlier in the day but I've been dealing with a pretty bad migraine, sorry about that. The good news is this week is a really good one, we got a lot done since we were able to get in 3 streams in, one of which ended up going for 6 1/2 hours!

First off, let's go over two of the most exciting things that I've been wanting to ad...

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Devstream end

EDIT: Stream's over, everybody! Got a LOT done today! Remember, tomorrow is a weekly update, so I'll detail everything we did throughout this week then~ Thanks to everyone who came by!

ORIGINAL: Hey everybody! We're starting the saturday devstream up right now, come on by and hang out if you have the time! Orexius will be working on the Scientist BE H-scene rework, and I'll be doing various...

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Stream over

EDIT: Stream's over everybody, thanks to anyone who came by! Heads up if you're reading this, if everything goes according to plan, we should be streaming again on Saturday - same time, 1pm est! No promises on that one yet but that's what we're aiming for!

ORIGINAL: Today's devstream is about to begin everyone! Hope to see you there!

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Devstream over

EDIT: Stream's over! Got some good stuff done today, which I'll talk about later in the weekly update. Thanks for coming by to everyone who did, and don't forget, we'll be streaming again on Thursday, at the same time - 1pm EST!

ORIGINAL: Hey everybody! Today's CPE devstream is about to begin! Stop by if you have the time!

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Weekly Update! 8-5-18 (More Status menu, Skills, new NPC)

Hello one and all, and welcome to another weekly CPE development update! Much like last week, a lot of this week's work was spent on behind the scenes stuff like finishing off the Status menu and implementing the new Skills system, but that doesn't mean I have nothing to show off!

The video above showcases the first ability you can unlock for the Flare Shot. I'm still figuring out the perfe...

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Stream is over

EDIT: Stream's over everyone, thanks to those who came by! Sorry it wasn't as long as the last stream, I'm feeling kind of out of it today. I'll have an update on when our next streams are soon.

ORIGINAL: Hey everybody! Time for another Crisis Point devstream, we're beginning in just a few moments! Hope to see you there!

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Stream is over

EDIT: Stream's over everybody! Thanks so much to everybody who came by. We ended up going for 7 hours, got a lot done today! Don't forget we have another stream on Thursday at the same time, starting at 1 pm EST - hope you can make it to that one whether you came today or not!


ORIGINAL: Hey everybody! Our first devstream in a long time has officially begun! Feel free to join us at the...

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Weekly Update! 7-29-18 (Status menu, bugfixes, and cutscenes)

Hey everybody! Like I said in last week's update about the new melee attack, I'm trying to aim for at-least-weekly updates on Crisis Point's development from now on! I don't have too much to show this week, visually speaking, as most of my development time was spent on writing and bug fixing, but plenty of st...

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Torn clothing melee + bonus sprite

Hey all! Here's a small bonus Patron-only continuation of the last post, with the torn clothing version of Alicia's new melee animation, as well as a lil bonus sprite Orexius did for fun to show off Alicia's new melee weapon. Love you guys <3

Melee animation: https://gfycat.com/IdealisticDeterminedBall...

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