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EN-FR/ Swimsuit Contest 2024 (Phase 1) – Concours Maillot de bain 2024 (Phase 1)

This year we'd like to offer you a nice little contest all summer long.

So we're launching the first Swimsuit Contest of Sunrise City! 😊

It's very simple, this contest will take the form of a tournament and every week during July and August, you'll be able to vot...

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EN-FR/ Weekly News - News de la Semaine #209

(Version française plus bas – french version below)

New week with quite a bit of progress!

First of all, we're really happy with the Bands system, and if you don't know w...

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EN/ Sunrise City v0.8.0f Public Demo

Download version 0.8.0f: Link

Download latest version 1.1.0 (Onyx Student tiers and above): 2024-06-07 14:28:32 +0000 UTC View Post

FR/ Sunrise City v0.8.0f Démo Public

Télécharger version 0.8.0f : Lien

Télécharger version 1.1.0 (à partir du tier Onyx Student) : 2024-06-07 14:28:17 +0000 UTC View Post

EN-FR/ Devblog #7 : Combat Bands – Bandes de combat

(Version française plus bas – french version below)

A little devblog today to talk about the Combat Bands system.

You were first introduced to Combat Bands in v1.0.0 when Kana required you to wear them for the Deadly Training Week. You then found yourself in complicated ...

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EN-FR/ Weekly News - News de la Semaine #208

(Version française plus bas – french version below)

This week went much better than the previous one and we were able to do what we wanted for the bands system.

As is often the case, work w...

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EN-FR/ Weekly News - News de la Semaine #207

(Version française plus bas – french version below)

We made good progress this week, even if it was complicated. We've been having trouble with a bug in the game engine, which Unity 3D doesn't se...

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EN-FR/ Weekly News - News de la Semaine #206

(Version française plus bas – french version below)

Quite a lot of progress this week, as you can see.

The script is almost finished, because since we've been thinking about the D.T.W main story...

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EN-FR/ Weekly News - News de la Semaine #205

(Version française plus bas – french version below)

Work has now started on v1.1.1, which continues the main storyline with part 2 of the "Deadly Training Week".

This version will focus on the first thre...

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EN-FR/ Weekly News - News de la Semaine #204

(Version française plus bas – french version below)

 

So, did you solve "Troubles in Block C"? If you haven't yet tried the latest version, it's available here. In any case, we hope you've enjoyed this new c...

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EN/ Weekly News #203

"Troubles in Block C" is now available for the Student tier! 😊

You will get to meet Jill and put your investigative skills to the test to find out what is going on in Block C. View Post

FR/ News de la Semaine #203

« Troubles au Bloc C » est maintenant disponible pour le tier Student ! 😊

Vous allez pouvoir découvrir Jill et mettre à l’épreuve vos talents d’enquêteur&nbs...

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EN/ Sunrise City v1.1.0 Official release (Student/VIP/Mayor Tiers)

Link version 1.1.0: ZIP

Walkthrough: Link

"Troubles in Block C" is here...

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FR/ Sunrise City v1.1.0 Sortie officielle (Tiers Student/VIP/Mayor)

Lien version 1.1.0 : ZIP

Walkthrough : Lien

« Troubles ...

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EN/ Weekly News #202

And that's it for v1.1.0. The new version is available in early access for VIP and Mayor tiers, we hope you will like it 😊

Getting to the end of this version was complicated, between the huge amount of text, the fact that Sunn...

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FR/ News de la Semaine #202

Et voilà, c’est tout bon pour la v1.1.0. La nouvelle version est disponible en accès anticipé pour les tiers VIP et Mayor, on espère que cela va vous plaire 😊

Ce fut compliqué d’arriver au bout de cette version, ...

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Peach Hills Division by Gatolobo Studios

Hey guys! Check out our friends at Peach Hills!

  

Patreon | X | itch

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EN/ Weekly News #201

96%!

As you can see, we've made good progress 😊. Basically, we still have a few small finishing touches to do, and most importantly, the testing phase.

So, release is scheduled for next week, probably April 18th if the testing phase goes well.

As usu...

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FR/ News de la Semaine #201

96% !

Comme vous pouvez le constater, on a bien avancé 😊. En gros il nous reste quelques petites finitions et surtout la phase de test.

Sortie donc prévue la semaine prochaine, vraisemblablement le 18 avril, si la phase de test se passe bien.

Comme...

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EN/ Weekly News #200

Everything went according to plan! Script done, features done and date illustrations done! 😊

Basically, we still have to finish:

  • The bonus scene illustrations. As a reminder, it was Katja who won and this will be her second bonus scene. So i...

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FR/ News de la Semaine #200

Tout s’est passé comme prévu ! Script fini, fonctionnalités finies et illustrations du rendez-vous finies ! 😊

En gros il nous reste à terminer :

  • Les illustrations de la scène bonus. Pour rappel, c’est Katja qui a...

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EN/ Weekly News #199

As you can see from the progress, everything is going great! 😊

Dialogue editing in the game engine is underway, while at the same time setting up the investigation and the new personal story.

We are also going to take the opportunity to make June's story "Bold n'Tasty" end at the en...

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FR/ News de la Semaine #199

   

Comme vous pouvez le voir sur l’avancement, tout se passe super bien ! 😊

Le montage des dialogues dans le moteur de jeu est en cours, avec en même temps, la configuration de l’enquête et de la nouvelle histoire personnelle.

Nous allons aussi en prof...

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EN/ Weekly News #198

We made good progress this week! 😊

We've finished configuring the dialogues for import into the engine. So we've moved on to importing and started editing the dialogues. At the same time, we're configuring everything to do with the mission steps and the investigation. View Post

FR/ News de la Semaine #198

On a pu bien avancer cette semaine ! 😊

Nous avons fini de configurer les dialogues pour leur import dans le moteur. Nous avons donc enchaîné sur l’import et commencé à monter les dialogues. En parallèle, nous configurons tout ce qui a trait aux étapes de...

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EN/ Weekly News #197

Progress this week has been split between several tasks.

On the Script side, dialogue configuration continues. This is a complicated task, because this time some dialogues can be done in any order. You'll really be able to conduct your own investigation by choosing who to see and wha...

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FR/ News de la Semaine #197

Cette semaine l’avancement a été réparti entre plusieurs tâches.

Côté Script, la configuration des dialogues continue. C’est une tâche compliquée car cette fois certains dialogues peuvent être faits dans n’importe quel ordre. Vous allez vraiment pouvoir mener votre enquête View Post

EN/ Weekly News #196

It has been a bit of a complicated week, but we did our best.

First of all, thank you to everyone who left a nice comment for Sunny 😊. She did what she could at the start of the week, but completely threw out her back on Wednesday and had no choice but to rest completely.

As...

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FR/ News de la Semaine #196

Ce fut une semaine un peu compliquée mais on a fait notre maximum.

Déjà merci à ceux qui ont laissé un petit commentaire gentil pour Sunny 😊. Elle a fait ce qu’elle a pu en début de semaine mais elle s’est complètement bloqué le dos mercredi et n’a pas eu d’autre c...

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EN/ Weekly News #195

It's all good for dialogue writing! We can now confirm that this is the version that has the most. The new content of the Prologue and the investigation make up a large part of the dialogues, but there are also many little side dialogues to be discovered via certain clues. We've done our b...

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