PROGRESS REPORT
FrougeDev has finished the 1st and 2nd phases of the Ice Boss fight, and is still on time to finish the 3rd before the 30th!
Triangulate has been busy working on additional assets for the Ice Boss fight (stuff to make it even more visually polished, etc.) and of course, the GUI, which you can see above and I'll be talking a...
2017-01-24 22:14:04 +0000 UTC
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PROGRESS REPORT
FrougeDev has finished the first phase of the Ice Boss fight, and is now moving onto phases 2 and 3!
Triangulate has been primarily working on GUI assets, with the new menu, as well as quality of life GUI stuff (showing what path/area you're on, the minimap, etc.)
I've been doing various odds an...
2017-01-14 19:20:21 +0000 UTC
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PROGRESS REPORT
FrougeDev has started work on the boss fight over the past few days, as well as doing a few odds and ends (they've implemented resolution changes and full screen back into the game, as well as shader/vsync toggles for those who were having crashes with those features).
Triangulate has been working on the menu up above, as w...
2017-01-07 03:44:52 +0000 UTC
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You can currently play it over at Newgrounds at http://www.newgrounds.com/portal/view/683361 , but remember that this is missing a lot of the features that the Ice Level has, as it's an older demo.
Tomorrow or Thursday I should have a regular progress post update and such as well :)
2017-01-04 03:18:15 +0000 UTC
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If there was stuff in the demo you didn't like, please check out this post first to see the massive list of changes we'll be doing between v015 to v016 :)
https://www.patreon.com/posts/future-fragments-7498630
2017-01-04 00:30:31 +0000 UTC
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This was in the original post for it, and starting with v016 I'll have a "post to link you all with it with this stuff", but for people having trouble with v015:
"My game crashes when I shoot the shields on the Guard Celdost."
This is caused by your DirectX drivers not being up to date (or not using DirectX at all); to fix this, go to 2017-01-03 00:59:55 +0000 UTC
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PROGRESS REPORT
FrougeDev has been just adding various bits and pieces to the build; come Jan 1st though, he's going to concentrate solely on the Ice Boss before going back to work on more features for the game.
Triangulate has been working on the effects for the powerups and visual polish in general; you can see one of the new anima...
2016-12-27 07:09:57 +0000 UTC
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We're going to go over the responses to the survey (you can still respond, by the way!) over the next few days and discuss some of your ideas/feedback, but I can say we've already decided on a few things;
- We will be lowering the Guard Celodst's health enough so that you can kill him in 2 shots, and POSSIBLY lowering his damage also, as well as adjusting the map design aro...
2016-12-10 19:43:12 +0000 UTC
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https://surveynuts.com/surveys/take?id=118615&c=1777327177JRFD
Check this out if you've played the demo!
On Sunday or Monday, I'll do a post replying to a lot of the vote counts on things, as well as replying to a lot of the question...
2016-12-10 06:37:03 +0000 UTC
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The demo should be out in around 12 or so hours, we're just still working on it to add polish :)
2016-12-08 18:24:33 +0000 UTC
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PROGRESS REPORT
FrougeDev is working as hard as he can to get the demo out by December 8th; we should still be good to go!
Triangulate has prepared a pretty significant update to the UI; you can see an animation of it up above, and hear more about it below! He's also been working on various animations here and there.
I'...
2016-12-01 06:29:44 +0000 UTC
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PROGRESS REPORT
Albatross has handed me the engine; he needs to add a few things to it still, but I'm working on maps as we speak!
Triangulate is continuing his decimation of the game's artwork, as usual :P He's got some stuff regarding NPCs we'd like to show you also!
I've been working on the new NPC desi...
2016-11-17 03:59:48 +0000 UTC
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PROGRESS REPORT
Albatross should be handing me the engine on November 11th, at which point I'll start converting the maps over, inserting the new things (like powerups, etc.) and we should be good to go by the end of the month!
Triangulate has honestly went quite nuts over the last week or so (in a good way), pumping out art at an e...
2016-11-09 01:25:03 +0000 UTC
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This is gonna be a somewhat long post, but it's important, so make sure you read through it! We're gonna cover;
- The old Ice Demo for everyone!
- Timeline (and a caveat) for making Game Over CGs
- How we're going to make the Game Over CGs
- How the Game Over CGs will work in-game
...
2016-11-04 19:59:34 +0000 UTC
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Just to be clear, I'll be sending the old Ice Demo out sometime in the next 8 or so hours to your Patreon inbox (not your email you signed up to Patreon with)!
I sporadically send emails out throughout the month as well for optional rewards to your email you signed up to Patreon with, so check your email every so often for those, too. :)
Finally, about the Ice Demo itself, this old Ice D...
2016-11-01 19:23:10 +0000 UTC
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http://www.newgrounds.com
Scroll down to featured games :O
First adult featured game on the front page in over 3 years! (Of course, this also means we're getting a lot of people who are just ignoring the opening storyline summary and/or the controls and/or the troubleshooting, but... :P)
2016-11-01 18:56:22 +0000 UTC
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PROGRESS REPORT
Albatross has fixed the "slopes" problem that was in the editor from when we last showed it off, and they're just making progress on the editor as a whole.
Triangulate has been working on the final enemy for the Electric Level; I wish I could show you his sketches, but it's a...
2016-10-17 19:58:36 +0000 UTC
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====================
PROGRESS REPORT
Albatross has sent us over the editor (more on that in a bit), and he's continuing to add elements to it (powerups, enemies, etc.) which I'll be demonstrating on Wednesday on stream!
Triangulate is working on some more PoV animations for the in-between level ...
2016-09-27 19:31:47 +0000 UTC
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http://hentaiwriter.tumblr.com/post/150745577269/question-about-soundtrack-tiers-for-my-games
Check that post out, read it, and let me know what you think here and/or by voting on the strawpoll!
2016-09-21 22:39:13 +0000 UTC
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If you're wondering why there's no sex animation this week, it's not that we've run out, but rather that we wanted to keep things varied and we also wanted a change of pace from nothing but animations the past month and a half, etc.
Progress report!
- Triangulate has nearly finished all the animations for the Electric Level, besides the boss, and ...
2016-09-19 18:21:23 +0000 UTC
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PROGRESS REPORT
The New Programmer has decided on his NSFW alias; from here on out, I'll be calling him by Albatross. He decided on the name not only because he thought it sounded neat, but also as sort of a pun on his situation (being brought on with a lot of expectations of him, a very heavy...
2016-09-05 15:32:57 +0000 UTC
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Thank you so much for the support this month!
2016-07-31 23:59:00 +0000 UTC
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Bad news first; Cheshire's told me it's unlikely he's going to get things fixed before the end of the month because things have basically ballooned up error-wise, and most of it comes from his own inconsistencies in coding the GameMaker version, so it's basically just time-consuming to search through and find everything, but he IS doing it nonstop (I've been emailing him back and forth ever...
2016-07-30 15:01:58 +0000 UTC
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So I mentioned this in the comments of the previous post, but we got together and decided on some internal policy changes to make the game be completed faster, to get demos out more reliably, and to not get people's hopes up unless things are guaranteed to be done on time.
Here's the things we'll be changing;
- All future deadlines for anything (demos, for example...
2016-07-26 19:58:10 +0000 UTC
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Yeah, so Cheshire says the problem's a bit more severe than he thought, so we're gonna have to release it on the 30th instead of the 23rd, which again I'm really sorry for; as always, refunds are always available.
I'll have a powerup post tonight and such, too. Again, apologies, we just wanna make this as bug free as possible, there will of course be some bugs in this demo, but being that it's o...
2016-07-22 18:17:33 +0000 UTC
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So after testing the game and such we've noticed quite a bizarre AI glitch in where, after you've been on a map for more than say, 2 or so minutes, the game starts flooding the AI with random data on where Talia's at, and thus causes the enemies to bug out, which then results in the game crashing.
I've been told by Cheshire this isn't a serious bug to fix in terms of difficulty, but it is a bit ...
2016-07-20 18:36:28 +0000 UTC
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Progress report first!
- Cheshire is a bit hung up on one of the enemies for the Ice Level; namely, the small Celodst. The jumping attack we wanted them to do (wall jump, etc.) requires pathfinding, which is something we haven't had in the game until now. Those of you who program know how time-consuming this is to program for a game with a landscape for its maps like Future Fragme...
2016-07-16 02:09:04 +0000 UTC
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For some reason I've had multiple posts now of people claiming they can't see "the latest post", with the latest post being this one, and before it, the one announcing PayPal for NSFW people.
Anyone else having this problem, and if so, can you screencap it? I make all my posts at the $1 level, so this shouldn't be happening.
2016-07-14 03:26:48 +0000 UTC
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So for all of you who were having to pledge with your card, well, now you can use PayPal if you so want to! Spread the word, this effect is in change now, it's not a trick or anything like that, it's not going to hurt your PayPal account, both Patreon and PayPal are up for it and I've had this personally confirmed to me by a Patreon rep that I talk to about such stuff, so yeah!
Actual ga...
2016-07-13 07:54:24 +0000 UTC
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So, I’m thinking of doing something with my Tumblr account and the posts on it going forward.
I wanted to try an experiment for a month or so where, when I did a Patreon-only post and such, I’d post a “partial” version of the post (like for this game, if it’s a sex animation, just one frame of the animation would be shown, or if it’s say, powerups, it would be just the poweru...
2016-07-12 17:11:07 +0000 UTC
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