I want to expand the range of clothes for the models I use. It turned out to be more difficult than I thought. I have to sculpt each garment. I might have to do it for each girl separately. Long, difficult.
I use the training from Gifdoozer, but his method has a number of difficulties and does not quite suit me. Let's see what comes of it.
I am always open to suggestions and criticism. If you have any wishes or ideas. You can always write to me about it. I can do little and am very limited in my capabilities and time. But I will try to extract something useful and take into account the wishes (if they are adequate). Thank you very much for your support!
I have one simple render with Aurora left. I was practicing lighting with it. Didn’t plan to make any additional frames. Currently focused on another idea.
I saw a cool Liara artwork by Bioartoid and tried to recreate it. (You can find Bioartoid on deviantart) Hope it turned out okay. It's a shame that Rigid3D hasn't updated Liara's model in a long time. Her model is far inferior to Samara's or Miranda's.
I decided to repeat a pose I had done before for a scene from Mass Effect. I wanted to make more poses and add variety to the scene. But I kept running into the blend.-file problem. My PC probably can't handle three characters in a scene. 😒
A small and simple scene with Lara. I was just studying lighting in Blender, and when I had everything set up, I couldn't resist adding Lara to the frame.