Progress update!
Added 2023-01-24 01:15:09 +0000 UTCHi everyone, thank you for the support!
Working on the level system is quite a challenge. From coding and balance perspective. Lucky for me, years of LoL are paying off and I can sort of balance it. (At least in my head...)
Here is somewhat in depth "tutorial" for this new system and future plans.
- Girls now have strength. Depending on girl strength your chances of "going out" will be lower and you will lose more distance once you are pulled in.
- Girls can have varying depth. Not all of them have max of 100.
- G-spots have been added. <- Working on improving this.
- You will have several skills and attributes. Skills are mini-game related. Attributes offer benefits in minigames and in exploration.
For example, having Unbirth level 3 (skill) and Strength level 3 (attribute), increases your chances of escaping.
Unbirth skill will increase your chances of successfully "going out", meanwhile strength will increase the distance you go out.
It is possible to have too low strength and escape by only 1%. (Currently working on balancing XP gain so it's not tedious, but not too easy either).
I am currently testing this system for bugs, if all goes well, I plan to post a short video of this new system in action.
As for release, I plan to release it on 30th so I can apply this new system to as many characters as possible.
Thank you for reading this wall of text.