A new build of the fantastic Gran Turismo 4 track is available to try!
Known issues:
- New Trees require CSP 1.80+
- Parallax Textures don't work well with RainFX, they will be controllable in a later version
- Default AC Spectators are not the best: you can remove them by deleting the camera_facing.ini file in the data folder or with CM setting
Changelog
v.0.85 changes:
- Added Reverse Layout (still some things to be adapted)
- Better Water (more blueish)
- Some changes in lighting and horizon (still to be fixed in some parts)
v.0.8 changes:
- Better grandstands (new lights, not floating)
- Better start pod (new lights, not floating)
- New default camera - thanks @shin956
- Less powerful lights and light pollution, better palm leaf - thanks @leBluem
- New boats and ships, some moving
- New 2D and 3D Trees and bushes
- New modern turn signals
v.0.7:
- Geometries: fixed ground grass on roads
- Added new objects: cameraman, marshalls, tractors, ambulance, phone pole, sponsor flags, flower pots, comm box
- Added spectators (AC default people)
- New Objects: scratch made advertising (tends and wood panels)
- Fixed distant geometry landscape cut geometry
- More TreeFX
- More 3d and 2d trees
- More GrassFX
- Fixes to some geometries: transennas
- Changed collisions according to new objects
v.0.6:
- Brand new Physics Road: New bumps and better geometries
- New Materials: 4 Pavings, 1 Stone, New Road, Lamps, Lights
- Replaced old transennas (barriers) with new with sponsors - Replaced old lamps with new optimized, + more added - Fixed some roads and side geometries: some more optimization - New AI: Now working with pitstops! You can now race with 11 opponents- Removed starting grandstand: this was needed for pitstops.