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Episode 654: Worms

Stuart: Worms has been a part of my life since I was around 1995. Which is why I spend most of my time going to and from the veterinarian. No, no, no, sorry, gross joke. I speak, of course, of Team 17’s venerable artillery series, which has attempted to spin out into various different perspectives and evolutions—not to mention genre shifts—but always seems to come back to Worms Armageddon, also known as “the best one”, as evidenced by its still being supported despite coming out in 1999 and its recent re-release on console from Digital Eclipse – who brought with it another of their patented timeline features to explore the history of the series.

This episode has been in the works for a hideously long time – years. In fact, we were scheduled to record a long, long time ago, and I ended up sleeping through the entire planned record time, the only occasion in Retronauts history that I have ever been that stupid. I’m sure I will again. Thankfully Dave Bulmer (Sonic the Comic the Podcast) and first-time guest Ben Paddon (Worms historian and Jump Leads co-creator/writer) forgave me and we recently reconvened to record a rather enjoyable turn at the Worms. It was the Digital Eclipse re-release of Armageddon that motivated us, given that Ben was a consultant on that version. It’s worth noting, though, that at the time of recording the game hadn’t quite released yet – having now played it myself I can reveal that it is tremendous and an outstanding PC-perfect port that you can now take on the go (and play online).

As you’ll hear in this episode, Worms means a lot to us, and we get into the weeds of its various incarnations while keeping the focus on the biggies. It was great fun recording with Dave (as ever!) and Ben, hopefully I can get him back in the future. Incidentally, I first discovered Ben’s work via his YouTube show PortsCenter over a decade ago, and it turned out that Dave had run a stream with him called Cereal Ports. Small world, this retrogaming business, isn’t it? Anyway, please enjoy the episode. I can’t think of a good way to end this blurb. Erm, Worms is good. That’ll do. Print!

Edits by Greg Leahy. Art by Greg Melo.

Episode 654: Worms

Comments

I only played Worms for an afternoon over a friend's house in college but ever since I still hear the "reinforcements!" voice clip in my head whenever it's mentioned (or someone says reinforcements).

PurpleComet

Love Worms!! Amazing you’re talking about this as I’ve just started playing some of them again 😁

Stefan Placanica

Great episode Didn’t know much about worms learned a lot thank you all

PosiVibez4evr

Stay after the closing credits, everyone.

Julian

Hey, HEY! Hogs of War is a bloody shining gem of a game! It's getting a remake "Lardcore" complete with questionable Rik Mayall national stereotypes and all. I was nodding along and enjoying this episode this week, learning about the history and reminiscing about playing World Party with a mate in the early noughties. All fond in-the-past stuff. But just this evening I grabbed Worms 2 from GoG, patched it with Worms 2 Plus then proceeded to have a rollicking hour and a half of multiplayer with my 12 year old kid! Naturally for them it had some frustrations of not knowing what each weapon does, but even with my oldschool ninja rope skills I still lost 2 out of 3 games! Many laughs and self inflicted deaths were had. And always great fun to name the worms after family members, pets and in-jokes.

Wood Duck

I got worms

Craig

Being a born and bred West Yorkshire resident, I don't think there'll ever be a more local-to-me Retronauts episode than this (unless you cover Team 17 as a whole). Worms has been with me for almost all my gaming life, from the PS1 version of the original, published by Ocean, with that CG dolphin floating by the publisher's logo affixed in my mind as much as the theme music. Then the 2000s; a lot of time spent playing Worms World Party on PC, (the Sold Out release!), and one Christmas spent with distant relatives in Kent playing Worms 3D. Even the first Worms Open Warfare on DS, which was chastised for not having online play. My latest Worms interaction was earlier this year, playing Worms: The Board Game, a very interesting experience, translating Worms to a hex-based tabletop war game. Knowing that Armageddon is so easily available on PC nowadays, I might have to dip my toes back into PC Worms once more...

TheLupineOne

it's been a while, does Worms have a lot of eggplant-based weapons?

Diamond Feit

This episode had fewer 🍆 jokes than expected. Showing some restraint.

Andrew O.

IOTA COMPLETE ANIMATOR WITH THE BEE

Stuart Gipp

Stuart's comment about drawing comics of his Worms team really resonated with me. Our school had a rubbish computer even by 90s standards, mostly Acorn Archimedes and only one Windows PC that our Head of IT barely knew how to switch on. Even so, the Acorns had a Mario Paint-level package called "The Complete Animator", which allowed you to make sprite tables, animations and save them to the network. I soon realised that despite lacking any real artistic talent, I could still animate Worms getting themslves into hilarious violent/bloody conflicts. (That red spraypaint brush saw a LOT of use.) Not only did it give me an excuse to stay quietly indoors at lunchtimes, the finished results used to get enough of a laugh from people who might otherwise have been making my life a misery that they'd leave me alone. So thank you, Worms, for teaching me useful tech skills, the important life lesson that using jokes can stop you becoming the butt of one, and for being a bloody great game.

Taskbaarchitect

I'm an American that spent a good amount of my teen years playing the PS1 version of Worms at my cousin's.

Hexed Hecate

A new Stuart episode? And it’s two hours long?? And it’s about a Team17 game??? And it’s about WORMS?!?? Be still, my beating everything.

thatcamjones


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