SamuZai
Miska Fredman
Miska Fredman

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Crystal Cave (44x50 battle map)

A cave full of crystals can be a location for all kinds of mysterious encounters from spirits trapped inside the crystals to space wizards with glowing light swords. 

 Based on your feedback I included a reference scale to the preview map. I intend to do this for my future maps whenever practical or possible. I hope this helps. 


Map Pack Contents

This map pack includes 12 different map versions. Each map is 44x50 squares and 140px per square. 

A layered 300 dpi .tiff file is available at the Hero Archive for Hero and higher tier patrons. 

Crystal Cave (44x50 battle map) Crystal Cave (44x50 battle map) Crystal Cave (44x50 battle map) Crystal Cave (44x50 battle map) Crystal Cave (44x50 battle map) Crystal Cave (44x50 battle map) Crystal Cave (44x50 battle map) Crystal Cave (44x50 battle map) Crystal Cave (44x50 battle map) Crystal Cave (44x50 battle map) Crystal Cave (44x50 battle map) Crystal Cave (44x50 battle map)

Comments

The size is the same for all maps and I've started mentioning the grid size and pixels per square now in the Map contents description and I've started adding it to the filenames of the maps. In general, my maps (without exception since January 2020) are designed for 140-pixel squares, except the preview versions with the watermark, those are 70px per square.

Miska Fredman

Very nice. Would it be possible to put the scale on an ungridded map please? This makes it very easy to line up the grid for a VTT. Just a single 5 feet square in the corner somewhere that lines up with the original grid (before you remove it) makes it super simple to align a grid in a VTT exactly how you designed it.

Martin Blake

Nice color variations!

John


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