SamuZai
Miska Fredman
Miska Fredman

patreon


VTT-Ready Maps & Legacy Maps

Hi all! 

I've had recently questions about the map dimensions and alignment to the grid, so I decided to do a short update about this. 

Legacy Maps (released 2015 - 2019)

If you have been my patron for more than a year, you might know that my map standards, style, and assumed use-cases have changed over the years. Back in 2015, I started drawing black & white maps on paper with ink pens and grey-tone markers. I scanned the maps, added some fancy background, and published it. I did not know much about virtual tabletops at that time and did most of my maps to be used on-screen or prints, but not for virtual tabletop (VTT) use. I call these maps now Legacy Maps and these include all maps released before January 2020.  

By default, Legacy Maps are not designed for online use.  They might have a grid, but the grid might be hard to align and their resolution per square might be too low for most current VTTs. They were mostly designed with old-school dungeon mapping in mind. Some of the legacy maps might have maps marked as "VTT versions", but they might not be optimal. The resolution might not be grid-based and the resolution is usually 70 px per square.

VTT-Ready Maps (released 2020 -)

In January 2020 I made a fairly big overhaul to my Patreon tiers and map standards. I started doing all maps with VTTs in mind and focus more on battlemap-sized maps, instead of large dungeons and such.  

All maps released in 2020 or later (listed as VTT-Ready maps in the Map Library) are done with the following specs:

Recently I have included the following improvements for the VTT-ready maps:


I hope this helps to understand the maps and their sizes better.

As always, please feel free to give feedback and make requests to color and resize legacy maps to VTT-ready maps. I'll try to do this whenever I have some spare time. (In case I need to prioritize, requests coming from higher-tier patrons have right of way.) 


All the best, 

Miska


Comments

Excellent improvements. Thank you! :)

Magnar Sveen


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