Hello all,
here are some drafts of the maps and assets I'm working on. I'm been working heavy on the assets lately and there's going to be another 100-ish new asset coming this month. (I'll try to push them out before the end of the month so the first asset pack would have around 200 assets).
As I started to make map assets and props a little over a month ago this changed my workflow quite a bit. Earlier I drew all the line art on one layer and then colored the map, making also every map unique. It was easier to make a map from start to finish in a certain amount of time.
Now, when I started using assets I need to draw the assets first before I can finish the map and as I don't have a ready library of assets to use, I've needed to dedicate a huge portion of my time last and this month to making a sort of "base library".
After this month I should have a pretty decent selection of all kinds of basic furniture, props, and map pieces, and from there on it should be less asset work per month, which should, in turn, lead to a more steady release schedule.
In practice, this means that some of this month's maps might be pushed to early December before I get to release them. One I'm certain about, is the airship, which actually is turning from a crashlanded airship to a regular airship deck plan with multiple variants from a steampunk airship to a Star Wars-inspired skiff. This is because of a collaboration I'm doing for the deckplan. You are getting some tokens for it and possibly some music too.
So, after this explanation, here are some drafts of the upcoming maps, some of them a bit old and outdated by now, but the basic idea is the same.
Map of New Cyre / Mos Jalsir. This is a city map of a small town that is in getting it's walls built. It will have a scifi variant with some landing pads outside the town.

Abandoned colony outpost. I was thinking of some Avatar vibes or some windy a barren terrain like LV-426 from Aliens. This is a gate building leading to a larger colony compound (more maps to follow this perhaps?)

Mjolnir-class scout ship. some of the text is in Finnish, sorry about that. This will have a regular version and a derelict version with some weird organic growth around the aft part of the ship (like a xenomorph hive or protomolecule infestation)

Rogue biolab built inside an asteroid. For other uses, I’m also adding underground and possibly underwater versions.

And last, this is going to be a spaceport / orbital elevator terminal. I’m trying to figure out how to add some Star Wars or Cyberpunk vibes here. Now the sketch looks a bit too much like a simplified airport. Maybe I'll try adding some elevations or other interesting features there.

And here’s a bonus map I’ll do if there’s some extra time. Infernal magic circle / thermal generator platform.

The thermal generator variant will be based on the thermal reactor seen in The Mandalorian (S02E04).

(Photo: Lucasfilm)
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Thanks for your support and patience!
Stay tuned for more updates and new releases. New assets and maps coming over the weekend and next week.
- Miska
Chase Schneider
2020-12-01 17:27:47 +0000 UTCJ_Rogue
2020-11-30 18:03:33 +0000 UTC