Update(9/07) - Ran into some bugs that'll take a little more time to unravel while playtesting. At this point, the update will likely fall on Thursday instead.
Hey guys, wanted to get a status update out sooner, but my net has been down for the past few days.
I was hoping to get this update out within three weeks but it ended up being bigger than I intended while I experimented a bit. I've also been taking measures to improve the visuals of the game, both CG and sprites, and I'll be gradually implementing those changes over the next few updates.
Look forward to the update dropping this Wednesday along with another preview of things to come on Friday!