The following exists as early tech demo for the first iteration for the ground force based combat scenarios and what we will be building up from. The current vision when implemented is to see both naval combat and ground combat progressing simultaneously through mirrored screens where one scenario plays out alone or they both are happening simultaneously with one primary and the other popping up in response to the player's actions or to respond to something that has happened in the other. While it might sound a little odd purely in descriptive terms and remains one of our areas of experimentation we are hoping to have some practically implemented soon that we can show you in a later test preview. Stay tuned!
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