SamuZai
lazarusinashes
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No Weird Neutral Reaction When Reciting Love Poetry

Wow. This one was a doozy. In short, it does exactly what it says: it removes the weird neutral reaction that Sims would perform when a Sim was doing either the "Profess Undying Love" interaction or the "Recite Love Poetry" interaction. 

Technical stuff: where do I even begin? Essentially, each interaction has an animation (obviously). That animation in itself is linked to an Animation Tuning file, which references an Animation State Machine file—in other words, the Animation Tuning file doesn't actually contain an animation; it's just code. The Animation State Machine file contains info about posture and the like, but it doesn't contain the animation either. It instead references a Clip Header file, which contains not only the actual "link" to the animation itself (i.e. the code references it directly) but several Events.

Events basically denote what happens when an interaction takes place. For example, an animation with multiple components -- such as this one -- will have an Event for the sound that plays, any particle effects, and, in this case, a reaction.

This mod deletes that reaction for both standing and sitting postures. 

It modifies BC4A5044!00000000!B705AFA762AE5039.a2a_romantic_NT_quotePoetry_succeed_seated_x.ClipHeader.binary and BC4A5044!00000000!0BF49E1D677BE854.a2a_romantic_NT_quotePoetry_succeed_x.ClipHeader.binary, which is an extremely isolated piece of code, so unless you have something that specifically alters the Events of this animation, it shouldn't conflict with anything.

This has been a pet project of mine for months and I finally figured it out. Also, the animation looks a little janky, so I see why they added the reaction, but it's still weird as hell. Next: changing the Elder walkstyle. Working on that now.

I'm gonna have to come up with a better title when I post this to ModTheSims, aren't I?


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