Hi folks!
Today I have some more new things!
I reworked most of the code, to work more nicely together and this is the result!
The only thing, that is missing, is a real GUI now.
Otherwise, there should be a few gameplay tweaks and that's it. I should be able to ship Amazed next week!

Gameplay is pretty simple.
You have a certain amount of energy, that will be drained by time and steps.
Energy drain is periodically increased, where each drain has their own increase interval.
https://social.mootech.eu/@maxine/101482856712887149
You move with arrow keys and have to find a way to the diamond (power up).
When you hit it, the game is soft-reset and you have to find it again. Though all drain increases stay.


Each time you pick up a power cell (diamond), you gain a flat energy boost.
Energy is capped though!

Drainers are also visible, but capped too (visually only, because of size limitations).

I plan on working on the GUI now and see how far I get, but life has also other tasks.
But I am so close, that I am pretty sure that I can deliver Amazed next week (without Alex now), unless something big comes up!
See you next week (hopefully)