SamuZai
Maxine Red
Maxine Red

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Concept art for Glitch

Hey folks!


Like I said before, this is some concept art I did for my next game "Glitch".


Like always, Ulvra helped me with it (by being judge and liking everything X3 But she's a great help)

This game will have a lot more moving parts and like I said it will be a match 3 puzzler in the style of "Columns", from Sega Master System.


It will have a lot of glitch effects and the glitches will become part of the game mechanics. But I don't want to spoil too much!


Though I try a few more settings this time. Mainly you will be able to set volumes and also choose between 4 different graphic settings:
320x240, 640x480, 960x720 and 1280x960 (all of them planned bordered for now)


Like I said, Ulvra helps me here with decisions on palettes and also if things look good or not. So if you don't support her, I suggest you do. She's a good pupper!


What I am doing, will be to develop the design a little further and see how I can get the glitch effects I want to. I already settled with coding most of that by hand and it doesn't look too difficult.


Concept art for Glitch

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