Hey folks!
Like I said before, this is some concept art I did for my next game "Glitch".
Like always, Ulvra helped me with it (by being judge and liking everything X3 But she's a great help)
This game will have a lot more moving parts and like I said it will be a match 3 puzzler in the style of "Columns", from Sega Master System.

It will have a lot of glitch effects and the glitches will become part of the game mechanics. But I don't want to spoil too much!


Though I try a few more settings this time. Mainly you will be able to set volumes and also choose between 4 different graphic settings:
320x240, 640x480, 960x720 and 1280x960 (all of them planned bordered for now)
Like I said, Ulvra helps me here with decisions on palettes and also if things look good or not. So if you don't support her, I suggest you do. She's a good pupper!
What I am doing, will be to develop the design a little further and see how I can get the glitch effects I want to. I already settled with coding most of that by hand and it doesn't look too difficult.