SamuZai
Maxine Red
Maxine Red

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Kobold Jobs

Hey folks,

as promised, the second last remaining info I have on Dungeon Misadventure (survival game), specifics.
The last one will be on breeding mechanics and is planned for next week.

SO, jobs. Well any good base management needs them. Jobs will be defined by the tool, a kobold is assigned to (or a working station) and kobold can only hold one job at a time. Though, they can switch jobs at any time.

The more time a kobold spends in one job, the more proficient they become at it. Proficiency can unlock abilities, that boost productivity even more and doesn't get lost.
Though, they cannot get proficient in too many jobs (current idea is just one).


Current job ideas from left to right, top to bottom:
- miner
-builder
- carrier
- warrior
- smith
- farmer
- lumberjack
- cook
- alchemist
- mage
- breeder

Their tools are below them. Breeder don't have a tool yet.
Also there will be variations between sexes, as you can see in the picture.

Kobold Jobs

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