SamuZai
Tim Maloney
Tim Maloney

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The Squat [33 x 33]

The Furies, a tech ripper gang, claimed an abandoned fish processing site as their home turf.  They move contraband tech, stolen goods, illegal arms, and illicit drugs throughout the Squat.  They will defend their squat with lethal force and with Lurch!

The Squat map pack is available with both night and day and night versions in gridded/gridless JGP [256dpi], gridless PNG [128dpi], and VTT [70dpi] formats. 

The Squat was created with Dungeon Draft software and features the amazing assets of PeaPu (https://www.patreon.com/PeaPu/), Gnome Factory (https://www.patreon.com/gnomefactory), Tyger Purr (https://cartographyassets.com/creator/tyger_purr/), Canny Jack (https://cartographyassets.com/creator/cannyjacks/), Krager (https://cartographyassets.com/creator/krager/), Moulk (https://cartographyassets.com/creator/moulk/), Crave (https://cartographyassets.com/assets/5371/craves-huge-light-pack/) and Apprentice of Aule (https://cartographyassets.com/creator/aoa-store/)

 Updated post to correct a glitch in one of the PNG files

The Squat [33 x 33] The Squat [33 x 33]

Comments

PNG would be *awesome*!

Jeff Halket

What file format do you want the map in? Jpg, png, vtt?

Tim Maloney

I think if we can just empty out the warehouse, that'd be a great "staging area" or other "blank space" for the crew. I'm sure they'll come up with something to fill it up eventually, but I don't want to assume it'll be filled as a warehouse. I might load up the files in DungeonDraft just to get an idea of how things are laid out and such. I do need a starting point to get into it, and even if I don't have all the assets, this is a great place to start from. My goal, eventually, is to allow my players to have a base they can customize and build upon. It's pretty hard to allow them all the customization that they might want while asking map makers to make the map to their specifications. That's why I bought DungeonDraft in the first place. Thing is, I just lack the motivation to get started with it. This map is giving me that spark though! It's a great layout and a wonderful design.

Jeff Halket

few problems with this.... unless you have the exact same asset pcks loaded that I do, the map could be missing items, walls, lights and such. As for the edits - those are easy though I do have to ask what you want done to the warehouse? And finally, what format do you want the map in - jpg with grid, jpg without grid, png or vtt?

Tim Maloney

I sincerely appreciate it! Though it just dawned on me - I have DungeonDraft (never learned how to use it), so could I make those adjustments using the provided files? The areas that I'd want to edit: The three trucks out in the open The Zodiac-style boat in the lower part of the map The larger boat in the right part of the map The warehouse in the upper right part of the map If I can make these edits in DungeonDraft, then I can take care of that - I've been needing a good reason to try it out.

Jeff Halket

I can probably do that. Be specific in what you want gone.

Tim Maloney

Any chance we could get an unpropped version of this map? My players would probably love to use it as a base, but the cars and boats and such would need to be changed out.

Jeff Halket


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