SamuZai
Shana
Shana

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Shana - Priestess of Tona. Development Report #9

Hello everyone!

As per tradition, first of all thank you to all paid subscribers. Thank you for supporting the team!

A week after the release of Shana, we received a lot of positive feedback about the game. And we didn't expect such a result!

Many people are hoping that we will continue developing the game and not stop.

So I have good news for everyone who just started to follow the development of Lustration team. Our team has always tried to follow the schedule and release updates once a month. On Shana expect even more frequency of updates, we are going to release each new update 2 times a month.

Because there are a lot of mechanics that we want to add to the game. But for the next two weeks we have chosen the following :
- Localization of the game into other languages
- Artifact mechanics
- Activity room mechanics.


Since everything in our game depends on skills, which are described only in English, many players cannot understand the game's rules and write negative feedback. That's why localization will be the first step of the next update.

Artifacts are items that you will receive during the race. These items will disappear after the end of the race.

It is difficult to create an interesting map if all roads consist of monsters, so in the next update, we will add a room where a surprise awaits you!
Also about the art. What is an activity room without a treasure chest? One of these chests will definitely be in the game. Which one?  Write in the comments

New monsters

And great news for fans of Forbidden Fruit, as we will be meeting our old friend, Victoria, again!

Thank you for your attention, and don't forget: Victory over Death!

Shana - Priestess of Tona. Development Report #9

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