Hi everyone!
Please enjoy early access to this brand new tutorial!
Today we build a narration system like in the game "Bastion" by SuperGiant Games! In the process of creating this awesome project, we'll break down the observer pattern: an incredibly helpful design pattern in object oriented programming. Together we'll explore concepts like: "coupled code", communication between classes, and more! By the end of the video, we'll have our narrator reacting to our player's actions while utilizing best practices in programming!
I am so excited to share this tutorial. I truly believe it's my best work yet and I loved getting to learn so much to make the project happen.
Patrons at the Ultra tier can download the source files here !!
Thank you all for the continued support. I hope this new video helps you all out on your game dev journeys and you love it as much as I do!
Cheers! 🍻
-Nicky
P.S. As promised, the next video will be covering animation rigging in a little more detail than the intro video last time.