SamuZai
DavidKahlVFX
DavidKahlVFX

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Advanced Root Behaviour with VEX

Hi folks,

I finally finished up the next Floating Island episode where I continued with the second batch of roots with different behaviour.

I am quite satisfied with the solution I came up with. I didn't like the original look of the workshop and tried something different here aswell.

I combine the intersect function with a curveu attribute to get the shape I want. 

And since I can't thank you guys, who can read this enough I started to put all of you in the credits. 

Let me know what you think!


Advanced Root Behaviour with VEX

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