SamuZai
DavidKahlVFX
DavidKahlVFX

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A Modelling Asset

 

It might take a while until the first Dev Team member arrives - but I throw this one out here already.
Due to my next project I want to create, I am going to start another asset that is supposed to help me on the way. This one is centered around modelling with a focus on the procedural aspect of it. 

Just to give you a few ideas 

- create ramp attributes on points for gradient bevels. 

- quick orientation attributes

- modell symmetry

- do stuff with curves that helps to place objects

Some of these features might also be added to the tool asset since they are useful in general.

That asset needs a name for a start. (Going to start slow with this Dev Team Approach ;-) )  


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