Here is a short viewport flipbook of what the Railsystem I talked about will be capable of.
In this first chapter the objects will be fairly simple as you can see in the video.
The main idea for this will be to establish the overall system. A system that allows us to create a complex rail track by taking any terrain and any curve.
As I already announced I am about to start recording a course series with this as the content of the first chapter.
The Auditorium tier will be with me during that process while the dev team gets the preview of the assets.
I got the recommendation to put the course up on gumroad or likewise - which I might do for people that want a downloadable version - but as I planned this course will be available for the gang once its finished.
Again - thank you all so much for joining me on my journey in Houdini.
Cheers
David