SamuZai
DavidKahlVFX
DavidKahlVFX

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Quick note on current plans

Hey folks,

it took me a bit longer to get everthing in order so that I can start recording again.

I have alot of stuff what I want to do next but as most of you know I am pushing alot of projects already. So here is a short overview on current and future projects:

Free Active:

- Vex Functions 

I definetly should keep this alive - according to feedback these are fairly helpful

- Python Import 

Started this damn video before my daughter was even born - time to power through and finish it 

Active:

- Rail Project

Time to get this to the finish line aswell and out to you guys


Future Projects

Free: 

- Beginner Redshift Series

Since I spent quite some time to learn the engine myself I can pack my findings i a neat small series to get you going if you are getting started with Redshift. This might start very soon as ongoing content

- Unreal Engine Content

This is a bit unspecific since I am not sure yet what people might be interested in. I started to learn unreal with emphasis on C++ and AI.

I have an idea for a game prototype that I would love to see come to life. I think there is a strong synergy between Houdini and Unreal. Exploring that could be another stream of content

- Substance

The substance suite is what is used everywhere. And it can be used for Houdini (incl. Redshift) and Unreal. So a perfect fit for the roster. However-  I do want to cover it but I have to get alot more training in myself to do proper content about it. Also find time xD

Future Mini Course:

- the rubiks cube

The Rubiks project will be the next - probably short course I am going to make. It already has all features you would need for controlled animation work but I want to finish the auto self solving logic first

Again I thank you guys so much for supporting me. Having you all as a backbone is very motivating. 

Cheers

Dave

 


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