Hey everyone! Hope you're all doing well! I'm thrilled to see the positive reception for update 0.2 so far, and I'm really happy to meet your expectations. However, I’ve noticed that the new investigation mechanic has been a bit confusing for some of you. It seems like finding clues has been tricky, and the idea of hovering around randomly to discover something feels a bit awkward.
To address this, I’ve made a small but significant change that should improve the gameplay. Now, there's a visual indicator in the bottom right corner of the screen whenever a clue is present. So, when you see the icon, you'll know it's time to start searching for the clue—no more random wandering! This should make the experience much smoother and more enjoyable.
Attached is an image that explains it a bit more.
I've also fixed the issue with the clue pop-up not disappearing. Now, it will close automatically once you proceed with the scene. I want to remind you that a big portion of the content in the last update is tied to these clues, so I encourage you to collect them all!
For Android users: To find clues, press the screen and drag your finger around. When you locate a clue, just release your finger to collect it. There's still an unresolved bug with the "imagine vision" on Android, but I’m aiming to fix it for update 0.3.
Finally, I just want to say how awesome you all are for believing in me from the start. I’m working hard to deliver a product that lives up to your trust, and your feedback is always appreciated!
Update 0.2.1
PC (Win/Linux)
Mac
Android
Vick
2024-10-12 13:23:16 +0000 UTCHornyDogStudio
2024-10-11 11:26:26 +0000 UTCOulde Dawg
2024-10-11 04:18:51 +0000 UTC