SamuZai
SeventhVixen
SeventhVixen

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End of November Devlog

Pic: 0.25 Penketh's Heart Extras

Hi there!

My plan was to render some 0.30 while I work on my other job the first weeks of december after 0.25 release, as I need to put a pair of products on sale for the jolly consumist festivities asap. (as you know I've been focusing mostly on BFL for the last 5 months, so it is time to focus there too).

But in the last days I came to terms with the idea that 0.25 will be not ready by the end of the month. I miscalculated the freeroam code complexity of the scenes in this update and I still have quite a few days of code left to finish (more than 10 days probably).

So in order to meet my other deadlines I'll start working on those products and finish the 0.25 release when I'm done with them. So as the order is inverted, while I work in the other stuff I can render a bit more for 0.25, so I'll include some easy to code scenes from extra content, Penketh's Heart to be precise, as for popular demand, so at least that's something ;)

As you can see in the spoiler pic, I already started ;)

So now chop chop, and I'll update you again in a pair of weeks, where I'll know how things are going.

End of November Devlog

Comments

good work and dont worry about deadlines take your time , its not an easy task to make a good game

Jimmy

Niiiiiiice

Thunderkiss

Hard to beat real life realities, but no worries just chop on - we we are here for you :D Nice spoiler btw. Thumbs up!

Jason A. Eckman


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