For ABSim DC-10 ,Laminar KC-10 ,Overland :Download Link
# Notes :
Make sure the Default sounds are working Before installing the Mod
Comments
Reboot for Rotate MD-11 Xplane 12 Please.
Dino Rossetti
2024-08-17 05:48:49 +0000 UTC
Please TFDI MD-11, the current sounds are horrible!
Cristian Calvillo
2024-07-12 10:12:12 +0000 UTC
Any plans for the TFDI MD11?
DGG1
2024-07-08 05:22:36 +0000 UTC
We def need a soundpack for the TFDI MD-11!
PS
2024-07-05 01:29:36 +0000 UTC
Can you make these compatible with the SkySim MD-11 in MSFS? The PW set you did is awesome, now I can’t even touch the GE set lol.
Dustin Scott
2024-04-30 21:22:11 +0000 UTC
Does not work with new version 1.09 -> error message!
Felix
2024-04-21 13:29:36 +0000 UTC
Does it already work with the new beta 1.09?
Felix
2024-04-05 09:51:36 +0000 UTC
Could you compile MD-11 GE for TFDi (MSFS)
Nez Nok
2023-11-20 11:49:52 +0000 UTC
Hi, the soundpack has improved considerably but I'm still facing the same issue of not having the "buzz" sound close to highest power settings. I'm linking a video I recorded where you can see that even at full power there is no buzzsaw sound. https://youtu.be/GLAzG3dARBQ. Can you make it a little closer to this? https://youtu.be/6BQmSSe986Y?t=4900
Chirag Abichandani
2023-04-13 06:27:13 +0000 UTC
any chance for more thump and rattle on the takeoff roll and a little more gear retract thud as it locks up and unlocks down? As well as engine spool? I am also getting md and boeing gpws call outs. Vids attached. https://www.youtube.com/watch?v=-1dmHc3cjRQ video for reference. https://www.youtube.com/watch?v=rXpE4y538sk
Josh Grebeta
2023-03-24 00:02:15 +0000 UTC
yes , works fine
K AKAIO
2023-03-17 20:32:41 +0000 UTC
Is version 1.08a of the soundpack already compatible with Rotate MD11 version 1.07?
Felix
2023-03-07 18:30:32 +0000 UTC
New version is uploaded
K AKAIO
2023-01-30 02:25:25 +0000 UTC
hey, using 1.07 of the sounds with xp12.01r3 they generate a LOT of errors in the logfile, to a point where the log will bloat up to 300+ megs over the duration of a flight, could you look into this? its all fmod errors relating to the soundpack
Tobias G.
2023-01-29 10:44:07 +0000 UTC
There is nothing to rename , only make a backup then Move the new "fmod" inside the Rotate MD folder and overwrite the file
K AKAIO
2023-01-22 13:41:52 +0000 UTC
just extract & overwrite , will work if you did install an older version of the sound Pack or if the Default is not modified
K AKAIO
2023-01-22 13:38:45 +0000 UTC
Is this compatible with XP12 by any chance? Cause i installed the latest version and i keep getting the error "Couldn't load the proper Master Banks! Something has damaged the default sounds!" I have even copied the original master.bank file over and renamed it to Original as you have to do to other sound mods here. But i get the same error.
Chris3DX
2023-01-18 13:06:27 +0000 UTC
is the 1.07 sound pack now a direct install into the Rotate V1.06-4? No other or older Fmod's needed first? What I mean is the log repeat bug fixed with the latest sound pack? Love yr work, hope the answer is yes :)
Troy Salisbury
2023-01-15 09:03:50 +0000 UTC
yes
K AKAIO
2023-01-15 00:06:04 +0000 UTC
Is it compatible with Rotate V 1.06-4 ?
Dino Rossetti
2023-01-11 07:21:42 +0000 UTC
Not yet , it seems Rotate Devs did not Fix the Bugs on their fmod sounds
K AKAIO
2023-01-05 20:56:50 +0000 UTC
Hi there, Rotate has updated now to a v1.06. Any chance to get updated sounds to work with the latest Rotate version? Also is the latest 1.06 sounds fix any issues with the log file errors and sim crashing?
Troy Salisbury
2022-12-30 16:35:51 +0000 UTC
ok i think is not working as it crash my sim
Rabso
2022-12-24 15:50:31 +0000 UTC
hi, does it work with XP12 or it need update?
Rabso
2022-12-23 05:43:47 +0000 UTC
Are there any plans to make one for XP12?
Awemeter
2022-11-25 10:25:32 +0000 UTC
Hi, could you update this with compatibility for the new Sky Simulations MD11 for MSFS?
Logan S.
2022-11-14 02:05:38 +0000 UTC
Tested and works fine in v1.04 ✅
How to install :
!!! Make sure the default sounds are working if not then fix it by Re-updating
1) - Backup the Default "fmod" folder >> Make a copy of the "fmod" folder and keep the original !!
2) - Open "S-Pack" & move "fmod" inside the Aircraft Directory , and overwrite the files
K AKAIO
2022-09-24 23:36:34 +0000 UTC
plane wont load up with soundpack installed latest version
anthony keoni
2022-09-21 17:21:57 +0000 UTC
For Rotate ? usually it dose work if you still on the interior View Camera
K AKAIO
2022-09-05 21:42:23 +0000 UTC
Would you be able to make the interior sounds(engines) continue to play just outside the fuselage skin so as to setup freighter body cameras with internal sound and also make the external sounds(engines) work when far outside the fuselage?
David Kavanagh
2022-09-01 23:49:44 +0000 UTC
Same, im getting the same GUID error
Nathaniel Haas
2022-08-24 10:56:09 +0000 UTC
I get this error message: Couldn't find this GUID in any sound bank. 6244f18d-f3dc-4970-a2ee-35ab391a2ad9. Newest V1.05b.
Dino Rossetti
2022-08-24 06:05:38 +0000 UTC
updated to version 1.04-3. No sounds for switches, GPWS, autopilot.
BeefBoss
2022-08-23 16:35:39 +0000 UTC
Also have no sounds for switches/buttons
Nathaniel Haas
2022-08-22 10:17:58 +0000 UTC
August 20, 2022 Version 1.04, I have no GPWS, Autopilot sounds, or Alerts.
Dino Rossetti
2022-08-21 03:55:44 +0000 UTC
indeed it is very low 😬 , New tweaked version will be ready soon
K AKAIO
2022-07-28 23:07:52 +0000 UTC
Please try the "v1.03b (Manual install)" ,
!! Restore the Default fmod folder first and keep a backup .
K AKAIO
2022-07-28 23:04:56 +0000 UTC
I've installed this for 1.04-2 and I get no warning sounds.
Kat22
2022-07-28 16:08:05 +0000 UTC
Hi, I've noticed that it is very hard to hear the "buzzsaw" sound of the engines at high N1, at most takeoff settings with reduced thrust it's not audible at all, just the whine. And engine sounds are very low as compared to wind sounds at default volumes.
Chirag Abichandani
2022-07-19 19:24:25 +0000 UTC
Yes of Course , but there it a lot of older requests still in Progress ( will start working on it , Hope it will be ready on +1 day or 2 )
K AKAIO
2022-04-25 21:54:08 +0000 UTC
Hello, first of all, thank you mate for your hard work to bring us fantastic sound sets. Just a quick question there's any plan to improve the MD-11 sound set for Rotate version?? as the APU sounds and 3D immersion and louder engines sounds?
Cristian Calvillo
2022-04-25 02:54:30 +0000 UTC
Did you tried the "v1.03 (Easy install Mod)" ?
K AKAIO
2022-04-21 22:21:41 +0000 UTC
I have GUID error with the manual installation it could be possible to have an "easy installation"? Is very complex the latest one
Gustavo Ramírez
2022-04-20 23:32:38 +0000 UTC
1/ Yes , the exterior is a bit low but it is almost the same as the interior
👉 it will be a bit louder next time
2/ Wing View ? , is it low volume ?
K AKAIO
2022-04-19 23:57:26 +0000 UTC
Hello, sound pack works fine but I noticed that unless in external view sounds are muffled/silent. (Overwing view for engines etc.) Your other sound packs fix this with default models. Unsure if I have done something incorrect?
Steven Benjamin
2022-04-16 21:18:29 +0000 UTC
Default Rotate warnings can not be disabled independently , All GPWS & CAWS are combined into 1 single Parameter each .
👉Try to ask Rotate Developers to reduce it's volume or make a separate volume control to control the Warning sounds
K AKAIO
2022-04-12 00:15:09 +0000 UTC
"Google Drive" links are added for both versions ( v1.03 & 1.03b ) , thanks for your patience
K AKAIO
2022-04-11 23:11:34 +0000 UTC
Hi FTSIM, thanks for the soundpack, which works great on the latest beta update. One question: Are the sounds for the Autothrust system still used or did you abandone them? Maybe it is just "too loud now" in the cockpit, to hear them... Thanks for your reply.
Stefan Wirscheim
2022-04-11 11:24:01 +0000 UTC
do you have any other link? MEGA is taking 4hrs to download 60mb
Jorge
2022-04-09 12:24:43 +0000 UTC
That fix worked! Thank you.
Nicholas McGee
2022-04-09 02:29:36 +0000 UTC
Something strange is found on the Weather Parameters , still couldn't debug the issue
Try this configuration "https://www.patreon.com/file?h=49979025&i=10477267"
> it will disable the Rain/thunder Parameters that causes the errors ( until fixed )
K AKAIO
2022-04-08 23:29:49 +0000 UTC
I agree on the APU sound.
Josh Grebeta
2022-04-07 09:00:44 +0000 UTC
I installed v1.02b but I am still getting fmod errors.
0:11:48.676 E/FMOD: c:\jenkins\design-triggered\source_code\engine\sound\soun_fmod.h(234): FMOD error 30 - An invalid object handle was used.
0:11:48.676 E/FMOD: c:\jenkins\design-triggered\source_code\engine\sound\soun_fmod.h(234): FMOD error 30 - An invalid object handle was used.
0:11:48.676 E/FMOD: c:\jenkins\design-triggered\source_code\engine\sound\soun_fmod.h(234): FMOD error 30 - An invalid object handle was used.
0:11:48.676 E/FMOD: c:\jenkins\design-triggered\source_code\engine\sound\soun_fmod.h(234): FMOD error 30 - An invalid object handle was used.
Nicholas McGee
2022-04-07 02:52:49 +0000 UTC
reinstall the "v1.02"
K AKAIO
2022-04-06 23:38:13 +0000 UTC
a bit lazy when making a demo 😪 but will do
K AKAIO
2022-04-06 21:49:38 +0000 UTC
ATS ? ,
💡 the Rotate MD-11 warning sounds configurations are combined together , you can't disable any one separately 😕 ,
Also a volume control can be added only in a full S-Pack ,
K AKAIO
2022-04-06 21:45:40 +0000 UTC
Nothing but Fmod errors in my log
Fettuccine
2022-04-06 21:40:28 +0000 UTC
install format is changed on the new version "v1.02b" , try it and it may fix the issue
K AKAIO
2022-04-06 20:55:42 +0000 UTC
try the v1.02b , before use make sure the Default Rotate MD 11 sounds are restored and working
K AKAIO
2022-04-06 20:54:28 +0000 UTC
Of course , the PW sounds are a bit better
K AKAIO
2022-04-06 18:55:19 +0000 UTC
[Rotate MD-11]: Plugin Enable
0:01:23.095 E/SYS: MACIBM_alert: Couldn't load the proper Master Banks!
0:01:23.095 E/SYS: MACIBM_alert: Something has damaged the default sound banks!
0:01:23.095 E/SYS: MACIBM_alert: You may need to reinstall X-Plane to fix this.
0:01:23.095 E/SYS: MACIBM_alert:
0:01:23.095 E/SYS: MACIBM_alert: C:/jenkins/design-triggered/source_code/app/X-Plane-f/../../engine/sound/soun_fmod.cpp:651
0:01:51.644 E/SYS: +-------------------------------------------------------------------------------
0:01:51.644 E/SYS: | Couldn't load the proper Master Banks!
0:01:51.644 E/SYS: | Something has damaged the default sound banks!
0:01:51.644 E/SYS: | You may need to reinstall X-Plane to fix this.
0:01:51.644 E/SYS: |
0:01:51.644 E/SYS: | (soun_fmod.cpp:651)
0:01:51.644 E/SYS: +-------------------------------------------------------------------------------
--=={This application has crashed!}==--
Mario Lopez
2022-04-06 00:29:01 +0000 UTC
Check your data refs for the FMOD entries. With the new patch I am getting log.txt files stuffed full of FMOD errors which eventually crash the sim out. If the X-Plane 11 log.txt file gets to big it usually will kill the sim. This is what keeps repeating on an endless loop: 0:50:46.812 E/FMOD: C:/jenkins/design-triggered/source_code/app/X-Plane-f/../../engine/sound/soun_fmod.cpp(274): FMOD error 30 - An invalid object handle was used. This alternates between fmod.cpp (274) and (237)
Brian Kuragiman
2022-04-05 18:26:40 +0000 UTC
Would be awesome to get an option to mute or lower volume of the ATS sound for when the autothrottle is adjusting itself. It's slowly driving me insane.
Pat Heflin
2022-04-05 15:02:35 +0000 UTC
Hi, any chance to have a video demo? Thanks!
Bill Schulz
2022-04-04 17:41:01 +0000 UTC
Rotate just updated the aircraft and now im getting a fault stating that it could not find the proper master bank when using your sound set. just an FYI, they changed something and your FMOD wont work anymore boss.
Demetrius Jones
2022-04-04 02:48:39 +0000 UTC
On my XP Log file using the Rotate MD11 with your FMOD I keep getting this error. Is this from your FMOD or is it something with Rotate? Thanks.
1:16:40.028 E/FMOD: C:/jenkins/design-triggered/source_code/app/X-Plane-f/../../engine/sound/soun_fmod.cpp(237): FMOD error 30 - An invalid object handle was used.
Nicholas McGee
2022-04-04 00:54:29 +0000 UTC
Amazing sound as always thank you, will you also add the PW engine on it? will be nice to have it
Gilles Roulin
2022-04-03 15:52:53 +0000 UTC
I Really dont mind the buttons sounds staying really, more the APU and engine start.
Emil Castella
2022-03-31 14:20:45 +0000 UTC
yea there is very little start up sounds from inside the cabin / cargo area
Nick Buick
2022-03-30 20:58:59 +0000 UTC
This is just a quick Mod , A Complete Pack will take a while longer ( Too Many Controls on the cockpit 😖 )
- Wing View and cabin effects can be improved though on this Mod
K AKAIO
2022-03-30 20:08:58 +0000 UTC
Yeh full soundpack would be great , switches, wingview sounds etc
Nick Buick
2022-03-29 19:22:44 +0000 UTC
Awesome soundpack, APU sound and a little louder engines on the outside would make it even better.
Emil Castella
2022-03-29 17:46:13 +0000 UTC
Hello all!
FTSim+, do you plan on adding custom sounds for APU, implement Packs sounds for exterior and sounds for Flaps in transit at some point in the future?
Also, I noticed small stutters when using your sounds and loss of sounds on reverser toggle, I will do another flight with vanilla sounds to confirm this.
Cheers
Rodrigo
2022-03-29 17:18:53 +0000 UTC
Sounds like you have the demo. You gotta get a membership for the full version. Lmaooo!!🤣🤣
Andrew
2022-03-29 08:37:20 +0000 UTC
How did it go?
Mohamed
2022-03-29 03:37:46 +0000 UTC
Works excellent with Rotate!
Sebastian Gonzalez
2022-03-28 23:46:37 +0000 UTC
Full sound pack required plz
Nick Buick
2022-03-28 23:32:14 +0000 UTC
Thank you for updating, works great with the Rotate MD11 : )
BeefBoss
2022-03-28 22:39:18 +0000 UTC
Let me know how it sounds from 1 to 10 rating
Andrew
2022-03-28 22:33:53 +0000 UTC
Thanks for the update, gonna test now - very excited!
pierrechirino
2022-03-28 22:26:03 +0000 UTC
initial GE Sound Mod is almost Ready , just a few tests
K AKAIO
2022-03-27 14:07:45 +0000 UTC
Would be awesome to have this sounds for Rotate Md-11.
Cristian Calvillo
2022-03-27 06:54:06 +0000 UTC
The Sound Mod will ready before the end of this month
K AKAIO
2022-03-26 15:44:28 +0000 UTC
Can you make these sounds compatible with the Rotate MD11?
BeefBoss
2022-03-25 02:36:41 +0000 UTC
The Rotate MD 11 really needs some proper sounds, please, the default ones are awful, you can't even hear the engines when you are in the cargo cabin (for wing view etc). The exterior sounds are worse that an FS2004 soundpack... Please, Kairi, can you update your sounds to make them compatible with the Rotate MD 11? Thanks in advance
Alex1985
2022-03-25 02:29:05 +0000 UTC
yes pleaseee for Rotate MD11
Nick Buick
2022-03-24 22:57:26 +0000 UTC
i agree
Nate Kotila
2022-03-24 20:36:32 +0000 UTC
I hope you make a specific soundpack for the Rotate MD-11. The default sounds are just awful, especially the annoying windshield wind noise.
Eduardo Holanda
2022-03-24 16:37:36 +0000 UTC
With news of the Rotate MD11 coming soon, is there any plans on updating the sounds so it works with it?
FreewareFlyer
2022-03-22 19:36:50 +0000 UTC
Sounds are updated
K AKAIO
2022-02-17 20:04:49 +0000 UTC
This package seems to work fine with the converted Overland MD-11 freeware for XPlane. However, the main issue is that the sound 'dimensions' are wrong- when sitting in the pilot's seat it sounds like you are in the exterior, and the interior sounds only start when you are well behind the seat. Is there any way you can upload a version with the MD-11 dimensions? Thanks!
Mahmoud Nofal
2022-02-15 14:32:10 +0000 UTC
will be ready soon (+ 3 Days) in here : https://www.patreon.com/posts/fsx-p3d-sounds-46046797
K AKAIO
2021-05-03 10:23:35 +0000 UTC
Will you make it compatible with the Overland FSX conversion MD-11?