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June theme announcement : Kobolds ahead! Please read :D

Hello everyone! How are you doing this week?

Sorry for the radio silence in the past few days, we had family things to attend to, but we're back! :D

So, as said above, theme for June will be ''Kobolds ahead!''

Finally, one of my favorite fantasy monster race :D I'm so pumped for them!

Above you can see a WIP of the base for the Kobolds, it'll be tweaked a bit more, but I'm happy with it so far!

What can you expect ?

-Set of Kobolds (modular and pre built)
-2 NPCs
-2 Heroes
-Set of props / scatters (probably Kobolds themed)


More infos and questions :


I'm very excited for this theme, and I plan on taking these Kobolds seriously! Want them to be looking menacing and skilled! I have some ideas in mind for the overall style of the set, and I think it can be cool, stay tuned!


As far as modularity goes, I'm still unsure how to handle it!  Should they be modular at the arms, or at the hands?  

 -Hands are better for nice sculpting around the shoulders, and of course it allow for shoulder pads.

 -Arms gives more options, as you can put several options over the same body.

Also still not decided if I'll do modular heads or not! Could be interesting, but I have to test if it'll work nicely with the way the neck and head are sculpted.

Let me know what you think!


As usual, please share our links around you, let's get more people here so we can continue doing this for a long while :D


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June theme announcement : Kobolds ahead! Please read :D

Comments

Recently I've been rereading Dragonlance, would be cool to see a fake dragon prop for the kobolds to worship as an Icon and maybe burn prisoners or unsuspecting adventurers in a trap.

yoodies

Hands would be perfectly fine I think. Also excited to see hero options and no pressure but I'd love to see a male half orc somewhere down the line! As always thanks for the amazing minis and terrain.

Champ

Hands!!!

Cursed by the comet

You can never have too many kobolds!

Antar Howarth

I think I'll either do arms, or hands. Because if I do both, I also have to prepare and support whatever number of hands I'll have to create for the hands. And supporting that many small things is...very long haha!

I’m gonna be the person that asks for it. 3 kobolds in a trench coat

Kyle Cooney

Glad to hear :D The shoulder issue would probably be lesser since we offer pre builts too, but that's my worry too. I'll try and see how it goes, maybe with clothing going a tiny bit over the shoulder, it could be hidden more? Even more after

It would also be great for mirroring in order to get more variety.

I was just painting one of your goblins this week and thinking that I would love more monster themed months, so I'm so happy 😃 The modularity question is an interesting one. Looking at your render, you have some great detail on the musculature around the shoulders and it would be a shame to lose that, so I vote HANDS šŸ‘

Liam Beattie

What about doing one arm modular, and one arm static with a modular hand? It would optimize options for both a dynamic sculpt, and modularity.

I vote for modular hands. But spears poses usually look better as single sculpts...

Damon C Richardson

Hands might be easier, but I'd like to see a modular arms, as they allow for more customizability. Unless you were going to have some of the modular bodies with different arm positions and then modular hands? that could work.

Kendakari

Yaayyyyyy!! I'm so happy we're getting more kobolds!


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