SamuZai
SirShrinkums
SirShrinkums

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Build 1.3.3 Updates

Hey lovely folks and welcome to all the new Patreons!

Sorry this build took a while. This is because I had to figure out some programming mumbo jumbo to fix that nasty physics crash when randomly stepping on civilians.

I can finally say (I think) the issue has been resolved, but would like you guys to test it out JIC

What made it hard to fix was the fact that it wasn’t my code crashing, or UE for that matter, but the third-party physics engine Unreal is using (Physx). I had to find a way to write a fix in Physx and rebuild the entire engine from scratch.

This might be all pointless when I upgrade our project to Unreal’s new physics engine (Chaos), but I thought I should spend time fixing it now, to give you all a better playing experience 😊

The main new feature in this build is head rotation!

- When cycling pickups, giantess will look at currently cycled pickup.

- Giantess will look at held object when in Idle (Makes it look a lot more natural).

- Added some random animations when holding pickups

I am concentrating on head movement because I want to build an additional pickup system that allows the user to control where to pickup based on where the giantess is looking. I didn’t implement this feature yet, but you can control her head movement by holding down the mouse wheel. Try it out!

PS: Please vote if you haven’t already! Femmegeddon looking as dominant as the girls in this game!

Build 1.3.3 Updates

Comments

Thank you so much for your support Steve!

SirShrinkums

Going to bring some supporters to the project! This needs some attention!

Steve

Sweet dude, looking good

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